Player Matchup

He Bo
He Bo
Auberom
He Bo
Level 30
God Stats
22W - 16L
1,763 SR
Queue Stats
156W - 111L
1,542 Elo+
Party 1
Bellona
Bellona
Bruneitor_Mestre
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Donjyraia
Ganesha
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Set
Set
JaquesBR
Set
Level 121
God Stats
13W - 3L
1,500 SR
Queue Stats
94W - 61L
1,510 Elo+
Party 1
Apollo
Apollo
RocketOfDeath
Apollo
Level 32
God Stats
32W - 21L
1,516 SR
Queue Stats
97W - 70L
1,505 Elo+
Party 1
Team Averages
Level 38
1,556 SR
1,511 Elo+

VS

Team Averages
Level 12
1,576 SR
1,444 Elo+
Ymir
Ymir
GoViruss
Ymir
Level 16
God Stats
7W - 6L
1,553 SR
Queue Stats
20W - 27L
1,385 Elo+
Solo
Ra
Ra
Kaizun
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,468 Elo+
Solo
Cthulhu
Cthulhu
LulaLivre4i20
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 12L
1,500 Elo+
Solo
Anhur
Anhur
ale993
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
zKyuT
Hun Batz
Level 13
God Stats
1W - 2L
1,826 SR
Queue Stats
2W - 4L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Auberom
He Bo
14
4 / 0 / 0
7,831
653
4,358
3,533
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,658
472
3,959
8,000
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Donjyraia
Ganesha
11
0 / 1 / 12
6,821
568
3,848
6,711
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 1
8,220
685
3,743
8,154
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
7 / 2 / 3
6,889
574
9,468
7,544
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 2
4,796
400
2,056
8,905
5,022
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
9
0 / 4 / 0
5,482
457
1,799
5,523
2,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
3 / 1 / 1
6,943
579
5,923
9,442
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
ale993
Anhur
9
2 / 5 / 1
5,961
497
3,143
7,227
1,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
zKyuT
Hun Batz
11
3 / 2 / 1
6,872
573
5,121
8,758
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
8
8
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
Auberom
He Bo
4
0
0
4
W
0
4
0
0
W
Ganesha
Donjyraia
Ganesha
0
1
12
6
L
Ymir
0
5
2
0.2
W
6
1
1
6.5
L
Ra
0
4
0
0
L
Cthulhu
3
1
1
3.5
W
7
2
3
4.25
L
Anhur
ale993
Anhur
2
5
1
0.5
L
Hun Batz
zKyuT
Hun Batz
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,376
Damage
18,042
33,942
Taken
39,855
15,861
Mitigated
21,099
11,992
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Auberom
He Bo
4,358
91
0
551
3,533
1,134
0
1,799
1,734
53,255
0
W
3,959
1,385
0
664
8,000
5,270
315
5,022
2,449
0
20,717
W
Ganesha
Donjyraia
Ganesha
3,848
638
0
1,148
6,711
3,712
241
1,215
5,496
17,961
0
L
Ymir
2,056
690
0
0
8,905
5,022
0
1,615
7,290
8,570
0
W
3,743
1,666
0
5,558
8,154
3,175
0
548
7,581
0
64,605
L
Ra
1,799
90
0
1,109
5,523
2,039
0
4,221
1,302
23,562
0
L
Cthulhu
5,923
1,161
0
4,199
9,442
9,725
37
0
8,951
32,423
0
W
9,468
5,641
0
4,071
7,544
2,570
1,487
640
6,904
0
35,389
L
Anhur
ale993
Anhur
3,143
1,692
0
778
7,227
1,691
0
1,494
5,733
0
18,034
L
Hun Batz
zKyuT
Hun Batz
5,121
1,609
0
2,918
8,758
2,622
0
876
7,882
0
36,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
30,054
340
Minions Killed
232
0
Camps Cleared
0
1,192,931
Distance Traveled
1,003,886
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,831
653
105
9
0
222,846
1
W
Bellona
5,658
472
36
3
0
220,574
1
W
Ganesha
6,821
568
1
0
0
254,963
4
L
Ymir
4,796
400
12
1
0
183,393
1
W
Set
8,220
685
124
10
0
283,723
0
L
Ra
5,482
457
50
4
0
184,029
0
L
Cthulhu
6,943
579
65
5
0
193,864
1
W
Apollo
6,889
574
74
6
0
210,825
1
L
Anhur
5,961
497
31
3
0
193,013
1
L
Hun Batz
6,872
573
74
6
0
249,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role