Player Matchup

King Arthur
King Arthur
AttackFireGaint
King Arthur
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 72L
1,602 Elo+
Solo
Artemis
Artemis
Future N7
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Kaleabra2
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,812 Elo+
Solo
Nemesis
Nemesis
Smurfccount
Nemesis
Level 3
God Stats
1W - 1L
1,815 SR
Queue Stats
2W - 1L
1,820 Elo+
Solo
Merlin
Merlin
godoflightenin
Merlin
Level 25
God Stats
1W - 1L
1,759 SR
Queue Stats
11W - 13L
1,592 Elo+
Solo
Team Averages
Level 13
1,615 SR
1,690 Elo+

VS

Team Averages
Level 38
1,500 SR
1,734 Elo+
Ymir
Ymir
GrizzLuis
Ymir
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
140W - 104L
1,893 Elo+
Party 1
Thanatos
Thanatos
LyssTheCat
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,735 Elo+
Solo
Anubis
Anubis
SomeSoapyResidue
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 12L
1,658 Elo+
Solo
Cupid
Cupid
jakenosliw
Cupid
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 111L
1,537 Elo+
Solo
The Morrigan
The Morrigan
xSperlx
The Morrigan
Level 149
God Stats
7W - 7L
1,500 SR
Queue Stats
158W - 109L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AttackFireGaint
King Arthur
7
0 / 4 / 1
4,740
474
2,591
7,757
5,895
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Future N7
Artemis
7
0 / 4 / 0
4,251
425
1,549
3,744
771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kaleabra2
Cthulhu
8
1 / 5 / 0
5,216
522
3,215
8,740
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Smurfccount
Nemesis
6
0 / 6 / 0
4,362
436
2,431
6,501
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 0
4,750
475
3,311
3,060
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 1 / 8
6,463
646
4,126
6,680
2,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
LyssTheCat
Thanatos
9
3 / 0 / 1
5,545
555
1,223
5,004
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
8 / 0 / 4
7,006
701
7,979
6,043
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
11
1 / 0 / 6
6,270
627
3,911
4,116
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
xSperlx
The Morrigan
10
3 / 0 / 3
5,808
581
2,891
3,024
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
20
20
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AttackFireGaint
King Arthur
0
4
1
0.13
L
Artemis
Future N7
Artemis
0
4
0
0
W
Ymir
5
1
8
9
L
Cthulhu
Kaleabra2
Cthulhu
1
5
0
0.2
W
Thanatos
LyssTheCat
Thanatos
3
0
1
3.5
L
Nemesis
Smurfccount
Nemesis
0
6
0
0
W
8
0
4
10
L
0
1
0
0
W
Cupid
1
0
6
4
W
The Morrigan
xSperlx
The Morrigan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
20,130
29,802
Taken
24,867
14,656
Mitigated
9,622
4,723
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AttackFireGaint
King Arthur
2,591
248
0
1,000
7,757
5,895
0
4,693
3,007
0
18,701
L
Artemis
Future N7
Artemis
1,549
1,245
0
0
3,744
771
0
506
3,238
0
12,767
W
Ymir
4,126
1,313
0
975
6,680
2,748
0
2,112
4,418
19,119
0
L
Cthulhu
Kaleabra2
Cthulhu
3,215
396
0
1,942
8,740
4,438
0
4,952
3,756
15,860
0
W
Thanatos
LyssTheCat
Thanatos
1,223
565
0
5,987
5,004
1,448
189
105
4,899
0
20,710
L
Nemesis
Smurfccount
Nemesis
2,431
814
0
804
6,501
2,657
0
3,021
3,402
4,618
15,673
W
7,979
615
0
3,354
6,043
3,344
643
1,350
4,619
34,454
0
L
3,311
277
0
977
3,060
895
0
1,446
1,494
24,620
0
W
Cupid
3,911
1,889
624
2,599
4,116
1,212
750
1,287
2,829
0
31,021
W
The Morrigan
xSperlx
The Morrigan
2,891
539
0
869
3,024
870
357
1,543
1,314
23,222
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,319
Gold Earned
31,092
186
Minions Killed
266
0
Camps Cleared
0
801,061
Distance Traveled
860,141
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,740
474
44
4
0
176,190
1
L
Artemis
4,251
425
36
4
0
147,660
3
W
Ymir
6,463
646
21
2
0
190,789
0
L
Cthulhu
5,216
522
21
2
0
159,819
1
W
Thanatos
5,545
555
53
5
0
172,371
2
L
Nemesis
4,362
436
40
4
0
165,300
4
W
Anubis
7,006
701
63
6
0
156,164
2
L
Merlin
4,750
475
45
5
0
152,092
1
W
Cupid
6,270
627
70
7
0
163,429
3
W
The Morrigan
5,808
581
59
6
0
177,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role