Player Matchup

Zeus
Zeus
Bronze III
Piano Trap
Zeus
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
Poesepher
Sobek
Bronze III
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 109L
1,504 MMR
Party 2
Medusa
Medusa
Bronze III
l Scolopax l
Medusa
Bronze III
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
137W - 107L
1,504 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,563 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
Quas1-
Danzaburou
Bronze III
Level 120
God Stats
5W - 0L
1,500 SR
Queue Stats
21W - 7L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
Saint--Carter
Vulcan
Bronze III
Level 128
God Stats
25W - 16L
1,689 SR
Queue Stats
174W - 134L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
SaintHunts55
Chaac
Bronze III
Level 127
God Stats
7W - 7L
1,500 SR
Queue Stats
170W - 133L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,982
570
6,782
9,766
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Poesepher
Sobek
12
1 / 5 / 1
9,433
674
4,134
17,499
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
2 / 8 / 1
9,419
673
6,104
13,503
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
PersephoneScyllaAphroditeCthulhuHera

VS

Bans
CabrakanYemojaHadesCerberusRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Quas1-
Danzaburou
14
9 / 1 / 8
11,952
854
11,928
8,257
3,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 12
9,921
709
12,240
5,806
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 1 / 10
10,551
754
11,531
13,515
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Sobek
Poesepher
Sobek
1
5
1
0.3
W
Danzaburou
Quas1-
Danzaburou
9
1
8
13
W
3
1
12
9
W
7
1
10
12
L
Medusa
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
35,699
40,768
Taken
27,578
22,814
Mitigated
18,364
9,199
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,782
469
0
1,354
9,766
2,875
0
2,652
6,764
26,144
0
L
Sobek
Poesepher
Sobek
4,134
293
0
5,158
17,499
15,804
0
6,029
11,060
18,225
0
W
Danzaburou
Quas1-
Danzaburou
11,928
6,230
0
3,182
8,257
3,702
2,106
4,057
3,982
0
63,648
W
12,240
4,550
0
1,392
5,806
2,135
500
2,177
3,477
43,114
0
W
11,531
1,261
0
5,420
13,515
12,527
469
4,461
8,889
0
41,646
L
Medusa
6,104
2,340
0
2,687
13,503
4,135
0
3,169
9,907
0
41,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
32,424
125
Minions Killed
203
0
Camps Cleared
0
714,016
Distance Traveled
887,619
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,982
570
42
3
0
204,324
5
L
Sobek
9,433
674
28
2
0
275,314
6
W
Danzaburou
11,952
854
88
6
0
269,954
0
W
Vulcan
9,921
709
75
5
0
313,363
3
W
Chaac
10,551
754
40
3
0
304,302
0
L
Medusa
9,419
673
55
4
0
234,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role