Player Matchup

Hun Batz
Hun Batz
Alexthe1st
Hun Batz
Level 107
God Stats
2W - 4L
1,715 SR
Queue Stats
237W - 214L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Opticalprime
Zhong Kui
Level 82
God Stats
2W - 2L
1,728 SR
Queue Stats
243W - 317L
1,241 Elo+
Party 2
Skadi
Skadi
Rainefallz
Skadi
Level 28
God Stats
32W - 47L
1,174 SR
Queue Stats
202W - 264L
1,270 Elo+
Party 2
Horus
Horus
TheSquirrel93
Horus
Level 47
God Stats
4W - 9L
1,500 SR
Queue Stats
283W - 357L
1,174 Elo+
Party 2
Sobek
Sobek
Thunderbullx
Sobek
Level 15
God Stats
5W - 17L
1,500 SR
Queue Stats
89W - 124L
1,500 Elo+
Party 2
Team Averages
Level 56
1,523 SR
1,334 Elo+

VS

Team Averages
Level 55
1,393 SR
1,451 Elo+
Arachne
Arachne
FancyFish21
Arachne
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,705 Elo+
Solo
Eset
Eset
Grímmjóww
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,350 Elo+
Solo
Cthulhu
Cthulhu
LaKingKhai
Cthulhu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 54L
1,326 Elo+
Solo
Tyr
Tyr
SammyMan
Tyr
Level 46
God Stats
4W - 4L
1,133 SR
Queue Stats
99W - 122L
1,458 Elo+
Party 1
Cupid
Cupid
ace2916
Cupid
Level 59
God Stats
9W - 13L
1,333 SR
Queue Stats
116W - 112L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexthe1st
Hun Batz
19
9 / 1 / 0
11,131
696
8,799
11,086
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Opticalprime
Zhong Kui
14
4 / 3 / 4
8,892
556
9,462
12,228
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
12
0 / 4 / 4
6,928
433
5,757
9,433
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 0
7,193
450
6,081
11,333
7,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 1
5,791
362
769
5,437
2,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FancyFish21
Arachne
14
2 / 5 / 3
8,309
519
9,143
14,380
5,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 1
6,917
432
1,655
6,911
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LaKingKhai
Cthulhu
13
5 / 1 / 3
8,459
529
6,825
8,983
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 1 / 1
9,462
591
8,433
12,481
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
ace2916
Cupid
12
3 / 3 / 5
7,871
492
6,182
7,936
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
18
18
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alexthe1st
Hun Batz
9
1
0
9
W
Arachne
FancyFish21
Arachne
2
5
3
0.7
W
1
3
1
0.5
W
Cthulhu
LaKingKhai
Cthulhu
5
1
3
6.5
L
Zhong Kui
Opticalprime
Zhong Kui
4
3
4
2
L
Skadi
0
4
4
0.5
W
7
1
1
7.5
L
0
6
0
0
L
0
4
1
0.13
W
Cupid
ace2916
Cupid
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
32,238
49,517
Taken
50,691
26,119
Mitigated
22,713
15,251
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alexthe1st
Hun Batz
8,799
3,183
0
5,917
11,086
4,521
0
1,335
9,751
0
101,920
W
Arachne
FancyFish21
Arachne
9,143
7,031
0
5,228
14,380
5,480
902
2,837
11,543
0
56,824
W
1,655
214
0
2,322
6,911
2,118
148
2,609
4,302
28,113
0
W
Cthulhu
LaKingKhai
Cthulhu
6,825
371
82
978
8,983
5,660
108
3,086
5,897
36,678
0
L
Zhong Kui
Opticalprime
Zhong Kui
9,462
65
0
5,200
12,228
8,289
0
2,907
9,321
53,888
0
L
Skadi
5,757
2,305
0
2,272
9,433
3,145
0
3,389
6,044
0
38,742
W
8,433
1,991
0
6,445
12,481
6,714
698
702
11,779
0
50,352
L
6,081
3,679
125
1,226
11,333
7,453
0
0
11,333
193
35,022
L
769
139
0
511
5,437
2,711
70
849
4,588
9,881
0
W
Cupid
ace2916
Cupid
6,182
2,551
744
2,317
7,936
2,741
1,348
1,185
6,751
0
37,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
41,018
445
Minions Killed
369
0
Camps Cleared
0
1,368,782
Distance Traveled
1,499,190
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,131
696
168
11
0
350,794
0
W
Arachne
8,309
519
101
6
0
294,104
2
W
Eset
6,917
432
53
3
0
302,248
6
W
Cthulhu
8,459
529
56
4
0
341,259
10
L
Zhong Kui
8,892
556
122
8
0
299,298
3
L
Skadi
6,928
433
66
4
0
269,043
1
W
Tyr
9,462
591
89
6
0
284,305
4
L
Horus
7,193
450
68
4
0
276,404
3
L
Sobek
5,791
362
21
1
0
173,243
0
W
Cupid
7,871
492
70
4
0
277,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role