Player Matchup

King Arthur
King Arthur
IlYoPierrelI
King Arthur
Level 24
God Stats
1W - 3L
1,325 SR
Queue Stats
36W - 11L
1,628 Elo+
Solo
Kukulkan
Kukulkan
Mental_Patient0
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,742 Elo+
Solo
Terra
Terra
journee1024589
Terra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Artemis
Artemis
kills4Muff1n
Artemis
Level 26
God Stats
0W - 1L
1,327 SR
Queue Stats
15W - 17L
1,604 Elo+
Solo
Ares
Ares
smoke4_dayz
Ares
Level 27
God Stats
12W - 7L
1,788 SR
Queue Stats
65W - 68L
1,863 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,670 Elo+

VS

Team Averages
Level 20
1,599 SR
1,609 Elo+
Osiris
Osiris
DoggyDownz
Osiris
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KingofKarma1284
Kali
Level 22
God Stats
7W - 4L
1,856 SR
Queue Stats
127W - 147L
1,559 Elo+
Solo
Sylvanus
Sylvanus
ZGG_Nation
Sylvanus
Level 28
God Stats
8W - 4L
1,611 SR
Queue Stats
29W - 17L
1,603 Elo+
Solo
The Morrigan
The Morrigan
hyperconverged24
The Morrigan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 71L
1,736 Elo+
Solo
Zhong Kui
Zhong Kui
kaotiikmarius
Zhong Kui
Level 5
God Stats
5W - 4L
1,529 SR
Queue Stats
9W - 7L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IlYoPierrelI
King Arthur
11
3 / 3 / 1
6,558
596
6,647
9,052
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
10
1 / 2 / 1
6,046
550
6,628
6,151
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 6 / 0
4,217
383
377
5,360
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
kills4Muff1n
Artemis
8
1 / 3 / 2
4,919
447
5,537
7,155
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 3
5,454
496
2,228
9,110
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DoggyDownz
Osiris
13
3 / 3 / 0
7,081
644
6,267
10,432
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
5,485
499
1,313
6,464
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ZGG_Nation
Sylvanus
9
2 / 2 / 3
5,855
532
4,197
7,138
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
hyperconverged24
The Morrigan
12
6 / 1 / 2
7,459
678
6,782
5,745
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
kaotiikmarius
Zhong Kui
9
3 / 1 / 3
5,731
521
8,484
9,845
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
15
15
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
DoggyDownz
Osiris
3
3
0
1
L
King Arthur
IlYoPierrelI
King Arthur
3
3
1
1.17
W
1
1
2
2
L
Kukulkan
1
2
1
0.75
W
Sylvanus
ZGG_Nation
Sylvanus
2
2
3
1.75
W
The Morrigan
hyperconverged24
The Morrigan
6
1
2
7
L
0
6
0
0
W
Zhong Kui
kaotiikmarius
Zhong Kui
3
1
3
4.5
L
Artemis
kills4Muff1n
Artemis
1
3
2
0.67
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
27,043
36,828
Taken
39,624
18,142
Mitigated
19,665
11,395
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DoggyDownz
Osiris
6,267
2,887
0
5,675
10,432
6,439
706
310
9,684
0
39,324
L
King Arthur
IlYoPierrelI
King Arthur
6,647
1,610
0
3,260
9,052
7,020
0
0
9,052
2,619
32,748
W
1,313
702
0
4,147
6,464
1,890
0
821
5,559
0
23,805
L
Kukulkan
6,628
736
0
670
6,151
2,037
0
4,417
1,734
39,457
0
W
Sylvanus
ZGG_Nation
Sylvanus
4,197
1,528
2,068
3,025
7,138
3,220
24
2,477
4,593
17,021
0
W
The Morrigan
hyperconverged24
The Morrigan
6,782
2,112
0
1,250
5,745
1,972
0
3,154
2,375
46,603
0
L
377
377
0
302
5,360
2,248
0
3,874
1,486
2,497
0
W
Zhong Kui
kaotiikmarius
Zhong Kui
8,484
3,163
0
5,053
9,845
6,144
133
2,369
7,432
34,426
0
L
Artemis
kills4Muff1n
Artemis
5,537
3,077
210
1,898
7,155
2,243
0
5,485
1,670
0
22,115
L
2,228
186
333
4,722
9,110
4,594
0
5,687
3,423
12,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
31,611
213
Minions Killed
303
0
Camps Cleared
0
950,863
Distance Traveled
1,001,850
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,081
644
88
8
0
186,253
0
L
King Arthur
6,558
596
69
6
0
209,277
2
W
Kali
5,485
499
49
4
0
238,785
2
L
Kukulkan
6,046
550
79
7
0
218,086
1
W
Sylvanus
5,855
532
26
2
0
192,328
0
W
The Morrigan
7,459
678
95
9
0
218,930
1
L
Terra
4,217
383
3
0
0
147,540
1
W
Zhong Kui
5,731
521
45
4
0
165,554
1
L
Artemis
4,919
447
41
4
0
161,442
0
L
Ares
5,454
496
21
2
0
214,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role