Player Matchup

Danzaburou
Danzaburou
ILeatherneck
Danzaburou
Level 128
God Stats
15W - 7L
1,752 SR
Queue Stats
17W - 12L
1,610 Elo+
Party 2
Chronos
Chronos
SoulDevils
Chronos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Zvd1602
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,557 Elo+
Party 2
Team Averages
Level 90
1,584 SR
1,555 Elo+

VS

Team Averages
Level 103
1,611 SR
1,518 Elo+
Cerberus
Cerberus
IceGuardianZ
Cerberus
Level 124
God Stats
7W - 6L
1,689 SR
Queue Stats
61W - 83L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
MrConley
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Tsuhnauyshi
Bastet
Level 86
God Stats
14W - 31L
1,646 SR
Queue Stats
51W - 66L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILeatherneck
Danzaburou
12
3 / 6 / 1
9,431
725
11,578
12,862
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SoulDevils
Chronos
12
3 / 8 / 1
8,836
680
9,337
14,963
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Zvd1602
Fenrir
11
0 / 9 / 2
8,001
615
6,173
15,536
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceGuardianZ
Cerberus
14
6 / 4 / 15
11,077
852
11,453
22,123
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
MrConley
Aphrodite
15
10 / 0 / 12
11,115
855
14,609
11,765
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
7 / 2 / 10
10,247
788
10,865
11,299
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
6
Kills
23
23
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ILeatherneck
Danzaburou
3
6
1
0.58
W
Cerberus
IceGuardianZ
Cerberus
6
4
15
3.38
W
Aphrodite
MrConley
Aphrodite
10
0
12
16
L
Chronos
SoulDevils
Chronos
3
8
1
0.44
W
Bastet
7
2
10
6
L
Fenrir
Zvd1602
Fenrir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
36,927
43,361
Taken
45,187
15,505
Mitigated
31,214
3,431
Healing
26,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ILeatherneck
Danzaburou
11,578
3,986
0
870
12,862
6,450
0
6,211
6,359
2,439
41,205
W
Cerberus
IceGuardianZ
Cerberus
11,453
400
869
5,035
22,123
19,658
355
4,749
17,374
27,873
0
W
Aphrodite
MrConley
Aphrodite
14,609
3,077
9,531
8,363
11,765
5,373
1,060
2,902
8,863
60,791
0
L
Chronos
SoulDevils
Chronos
9,337
2,001
0
1,444
14,963
4,070
0
9,337
5,313
44,069
0
W
Bastet
10,865
2,840
0
2,741
11,299
6,183
1,387
2,255
9,044
0
31,651
L
Fenrir
Zvd1602
Fenrir
6,173
951
0
1,117
15,536
4,985
0
9,964
5,208
0
17,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
32,439
164
Minions Killed
168
0
Camps Cleared
0
605,945
Distance Traveled
810,613
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,431
725
75
6
0
206,539
2
W
Cerberus
11,077
852
31
2
0
268,559
2
W
Aphrodite
11,115
855
100
8
0
243,472
5
L
Chronos
8,836
680
71
5
0
200,187
0
W
Bastet
10,247
788
37
3
0
298,582
3
L
Fenrir
8,001
615
18
1
0
199,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role