Player Matchup

Odin
Odin
Barbaroni
Odin
Level 16
God Stats
9W - 10L
1,576 SR
Queue Stats
24W - 32L
1,391 Elo+
Solo
Neith
Neith
FATExNERO
Neith
Level 15
God Stats
0W - 1L
1,010 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Rambo316
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,440 Elo+
Solo
Medusa
Medusa
Siaka
Medusa
Level 7
God Stats
30W - 30L
1,543 SR
Queue Stats
61W - 68L
1,474 Elo+
Party 1
Yemoja
Yemoja
Sirpurpleshirt
Yemoja
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,455 Elo+
Party 1
Team Averages
Level 13
1,426 SR
1,452 Elo+

VS

Team Averages
Level 18
1,522 SR
1,454 Elo+
Ravana
Ravana
AIMRAW
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,382 Elo+
Solo
Hel
Hel
BoneOfHead
Hel
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 31L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
LunaCutieLove
Kukulkan
Level 2
God Stats
2W - 2L
1,501 SR
Queue Stats
4W - 3L
1,499 Elo+
Party 2
Izanami
Izanami
TEXHOPEKC
Izanami
Level 16
God Stats
47W - 39L
1,398 SR
Queue Stats
104W - 105L
1,329 Elo+
Solo
Geb
Geb
blackskipper
Geb
Level 26
God Stats
2W - 1L
1,712 SR
Queue Stats
15W - 19L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 2 / 3
6,607
1,101
4,675
7,601
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
FATExNERO
Neith
10
0 / 3 / 0
5,428
905
2,954
4,749
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
10
0 / 3 / 0
5,339
890
1,383
2,933
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Siaka
Medusa
11
2 / 3 / 3
6,413
1,069
6,723
7,300
2,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 4
6,263
1,044
4,075
5,407
3,247
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

312

VS

Team 2 Tickets

426

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AIMRAW
Ravana
11
3 / 1 / 5
6,611
1,102
3,695
4,725
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 7
6,593
1,099
3,808
4,475
1,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
LunaCutieLove
Kukulkan
11
2 / 0 / 2
6,463
1,077
3,997
1,850
634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TEXHOPEKC
Izanami
12
4 / 1 / 3
7,132
1,189
12,340
7,344
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 6
6,379
1,063
2,120
5,840
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
11
11
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
AIMRAW
Ravana
3
1
5
5.5
L
Odin
2
2
3
1.75
W
2
1
7
5.5
L
Neith
FATExNERO
Neith
0
3
0
0
W
Kukulkan
LunaCutieLove
Kukulkan
2
0
2
3
L
Agni
0
3
0
0
L
Medusa
Siaka
Medusa
2
3
3
1.17
L
1
0
4
3
W
Izanami
TEXHOPEKC
Izanami
4
1
3
5.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,810
Damage
25,960
27,990
Taken
24,234
14,904
Mitigated
10,437
2,203
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AIMRAW
Ravana
3,695
1,037
0
595
4,725
2,015
0
892
3,758
0
6,544
L
Odin
4,675
939
0
226
7,601
6,478
0
3,195
4,406
227
13,339
W
3,808
455
3,796
1,959
4,475
1,643
0
1,512
2,913
7,207
0
L
Neith
FATExNERO
Neith
2,954
1,697
0
411
4,749
1,509
0
743
4,006
0
7,086
W
Kukulkan
LunaCutieLove
Kukulkan
3,997
917
0
79
1,850
634
0
309
1,466
12,920
0
L
Agni
1,383
244
0
0
2,933
1,030
0
1,143
1,790
3,457
0
L
Medusa
Siaka
Medusa
6,723
3,203
0
389
7,300
2,640
0
2,962
4,338
0
9,906
L
4,075
1,054
1,113
64
5,407
3,247
0
1,882
3,525
5,571
0
W
Izanami
TEXHOPEKC
Izanami
12,340
9,472
563
2,501
7,344
2,695
0
2,054
5,240
0
27,462
W
2,120
154
0
464
5,840
3,450
0
814
4,940
5,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
33,178
45
Minions Killed
72
4
Camps Cleared
5
436,035
Distance Traveled
565,525
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,611
1,102
2
0
2
128,194
0
L
Odin
6,607
1,101
18
3
0
125,365
0
W
Hel
6,593
1,099
5
1
0
120,022
0
L
Neith
5,428
905
10
2
3
67,126
0
W
Kukulkan
6,463
1,077
25
4
0
104,903
0
L
Agni
5,339
890
7
1
0
44,325
0
L
Medusa
6,413
1,069
9
2
1
96,344
0
L
Yemoja
6,263
1,044
1
0
0
102,875
0
W
Izanami
7,132
1,189
33
6
1
104,703
3
W
Geb
6,379
1,063
7
1
2
107,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role