Player Matchup

Khepri
Khepri
Dazai_XDD
Khepri
Level 23
God Stats
25W - 16L
1,491 SR
Queue Stats
172W - 208L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
Kaneki_XDD
Hou Yi
Level 24
God Stats
42W - 39L
1,491 SR
Queue Stats
176W - 211L
1,415 Elo+
Party 2
Fenrir
Fenrir
Kenshin_XDD
Fenrir
Level 18
God Stats
14W - 12L
1,476 SR
Queue Stats
90W - 121L
1,412 Elo+
Party 2
Loki
Loki
Vextr3_
Loki
Level 17
God Stats
1W - 1L
1,310 SR
Queue Stats
12W - 16L
1,399 Elo+
Party 1
Neith
Neith
zebit_la_mouche
Neith
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 60L
1,505 Elo+
Party 1
Team Averages
Level 20
1,453 SR
1,428 Elo+

VS

Team Averages
Level 18
1,457 SR
1,453 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Andolul
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,214 Elo+
Solo
Heimdallr
Heimdallr
FocusMyCancer
Heimdallr
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
79W - 52L
1,617 Elo+
Solo
Kukulkan
Kukulkan
P1DDL3ZNP00Z420
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
omorriis
Nemesis
Level 28
God Stats
4W - 4L
1,286 SR
Queue Stats
53W - 56L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dazai_XDD
Khepri
13
0 / 0 / 7
7,326
431
2,141
5,906
3,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Kaneki_XDD
Hou Yi
10
3 / 0 / 0
6,725
396
4,208
4,743
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
8 / 2 / 2
9,175
540
9,479
10,448
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Vextr3_
Loki
15
6 / 3 / 1
9,250
544
4,237
9,614
3,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 1
8,129
478
6,446
9,753
3,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 0
7,221
425
3,350
10,003
4,427
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
Andolul
Odin
13
1 / 4 / 1
8,063
474
4,288
10,784
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
FocusMyCancer
Heimdallr
5
0 / 2 / 1
5,575
328
1,852
3,460
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
13
0 / 10 / 0
8,041
473
1,973
9,561
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
omorriis
Nemesis
15
6 / 1 / 1
9,265
545
8,006
12,829
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
19
Kills
8
9
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
L
Odin
Andolul
Odin
1
4
1
0.38
W
Khepri
Dazai_XDD
Khepri
0
0
7
3.5
L
Heimdallr
FocusMyCancer
Heimdallr
0
2
1
0.25
W
Hou Yi
Kaneki_XDD
Hou Yi
3
0
0
3
W
Fenrir
8
2
2
4.5
L
Kukulkan
0
10
0
0
W
Loki
Vextr3_
Loki
6
3
1
2.17
L
Nemesis
omorriis
Nemesis
6
1
1
6.5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
19,469
40,464
Taken
46,637
16,193
Mitigated
22,587
12,316
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,350
597
338
1,075
10,003
4,427
0
1,610
8,393
19,554
0
L
Odin
Andolul
Odin
4,288
1,920
0
291
10,784
6,805
614
138
10,646
0
29,840
W
Khepri
Dazai_XDD
Khepri
2,141
556
99
2,118
5,906
3,966
0
2,510
3,396
15,866
0
L
Heimdallr
FocusMyCancer
Heimdallr
1,852
854
0
1,224
3,460
882
0
227
3,233
0
8,652
W
Hou Yi
Kaneki_XDD
Hou Yi
4,208
1,988
0
2,074
4,743
1,495
111
566
4,177
0
25,374
W
Fenrir
9,479
2,864
0
3,430
10,448
4,372
592
1,253
9,145
0
59,909
L
Kukulkan
1,973
963
0
0
9,561
3,597
1,351
0
9,561
38,177
0
W
Loki
Vextr3_
Loki
4,237
1,252
147
713
9,614
3,224
0
328
9,238
0
47,479
L
Nemesis
omorriis
Nemesis
8,006
4,988
0
6,419
12,829
6,876
0
166
12,663
39
55,086
W
6,446
3,490
0
3,735
9,753
3,136
1,406
666
8,862
0
32,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
38,165
288
Minions Killed
289
0
Camps Cleared
0
1,339,081
Distance Traveled
1,233,661
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,221
425
27
2
0
262,305
1
L
Odin
8,063
474
64
4
0
307,701
0
W
Khepri
7,326
431
20
1
0
268,582
0
L
Heimdallr
5,575
328
17
1
0
74,684
0
W
Hou Yi
6,725
396
27
2
0
166,555
0
W
Fenrir
9,175
540
103
6
0
330,694
1
L
Kukulkan
8,041
473
86
5
0
270,001
1
W
Loki
9,250
544
85
5
0
305,298
1
L
Nemesis
9,265
545
95
6
0
318,970
0
W
Neith
8,129
478
53
3
0
267,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role