Player Matchup

Cthulhu
Cthulhu
Astronaut_487
Cthulhu
Level 8
God Stats
5W - 6L
1,627 SR
Queue Stats
5W - 7L
1,565 Elo+
Solo
Neith
Neith
RySama5113
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Set
Set
darga_sk
Set
Level 11
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 8L
1,382 Elo+
Solo
Ra
Ra
eturhan1991
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
prolord87
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 196L
1,500 Elo+
Solo
Team Averages
Level 6
1,486 SR
1,489 Elo+

VS

Team Averages
Level 15
1,500 SR
1,324 Elo+
Sol
Sol
Farbklecksii
Sol
Level 14
God Stats
42W - 48L
1,293 SR
Queue Stats
44W - 55L
1,319 Elo+
Party 1
Khepri
Khepri
LegionIsMyName81
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,393 Elo+
Solo
Izanami
Izanami
Lutschie2003
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,166 Elo+
Solo
Odin
Odin
Pyr0_x88
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,286 Elo+
Party 1
Thanatos
Thanatos
claude-mickael
Thanatos
Level 17
God Stats
2W - 2L
1,708 SR
Queue Stats
5W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 2 / 1
7,350
817
2,105
4,236
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
15
1 / 5 / 4
8,810
979
7,799
8,882
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 9 / 0
9,243
1,027
11,880
14,698
6,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 9 / 1
8,137
904
6,038
8,948
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
prolord87
Jormungandr
14
0 / 2 / 4
8,181
909
3,795
14,372
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

104

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
9,540
1,060
11,534
9,880
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 7
8,045
894
38
1,961
1,009
Izanami
Lutschie2003
Izanami
16
5 / 1 / 14
10,411
1,157
14,208
7,086
2,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
16
6 / 1 / 12
10,306
1,145
8,481
9,243
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
17
15 / 2 / 5
11,761
1,307
13,848
9,884
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
6
Kills
27
27
Deaths
6
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
2
1
0.25
W
1
2
15
4.25
W
0
0
7
3.5
W
Izanami
Lutschie2003
Izanami
5
1
14
12
W
Odin
6
1
12
12
L
Neith
1
5
4
0.6
W
Thanatos
15
2
5
8.75
L
4
9
0
0.44
L
1
9
1
0.17
L
Jormungandr
prolord87
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
48,109
51,136
Taken
38,054
25,016
Mitigated
20,321
2,936
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,105
39
0
75
4,236
2,286
0
241
3,949
3,789
0
W
11,534
3,191
0
4,356
9,880
3,540
0
3,131
6,649
32,913
0
W
38
38
0
0
1,961
1,009
0
793
1,168
721
0
W
Izanami
Lutschie2003
Izanami
14,208
9,843
1,074
537
7,086
2,765
0
2,807
4,154
0
44,466
W
Odin
8,481
3,658
0
300
9,243
8,678
0
2,666
6,393
0
18,695
L
Neith
7,799
4,462
0
1,573
8,882
3,174
0
2,307
6,475
0
22,278
W
Thanatos
13,848
5,970
0
7,026
9,884
4,329
0
2,057
7,752
0
20,263
L
11,880
5,504
0
638
14,698
6,215
0
2,684
11,989
0
22,902
L
6,038
1,385
323
77
8,948
3,007
0
2,467
6,406
16,033
0
L
Jormungandr
prolord87
Jormungandr
3,795
1,243
0
250
14,372
10,334
0
3,873
10,384
17,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,721
Gold Earned
50,063
115
Minions Killed
168
1
Camps Cleared
7
618,825
Distance Traveled
794,198
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,350
817
8
1
0
71,683
0
W
Sol
9,540
1,060
55
6
0
168,121
1
W
Khepri
8,045
894
0
0
0
108,371
1
W
Izanami
10,411
1,157
68
8
4
158,970
2
W
Odin
10,306
1,145
25
3
2
183,000
0
L
Neith
8,810
979
40
4
0
128,180
0
W
Thanatos
11,761
1,307
20
2
1
175,736
0
L
Set
9,243
1,027
15
2
1
168,328
0
L
Ra
8,137
904
25
3
0
101,066
0
L
Jormungandr
8,181
909
27
3
0
149,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role