Player Matchup

Terra
Terra
Matartorx
Terra
Level 67
God Stats
1W - 2L
1,711 SR
Queue Stats
10W - 26L
1,285 Elo+
Party 2
Skadi
Skadi
Pandora2598
Skadi
Level 23
God Stats
6W - 14L
1,402 SR
Queue Stats
69W - 84L
1,307 Elo+
Party 2
Tyr
Tyr
naloto22
Tyr
Level 107
God Stats
3W - 6L
1,186 SR
Queue Stats
188W - 160L
1,671 Elo+
Party 1
Nu Wa
Nu Wa
rbs_2001
Nu Wa
Level 27
God Stats
5W - 7L
1,449 SR
Queue Stats
121W - 129L
1,460 Elo+
Party 1
Mercury
Mercury
zamora297
Mercury
Level 62
God Stats
7W - 5L
1,603 SR
Queue Stats
173W - 168L
1,537 Elo+
Party 1
Team Averages
Level 57
1,470 SR
1,452 Elo+

VS

Team Averages
Level 78
1,549 SR
1,511 Elo+
Artemis
Artemis
Badass_Mazikeen
Artemis
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
222W - 228L
1,678 Elo+
Solo
Sun Wukong
Sun Wukong
Drew TV
Sun Wukong
Level 116
God Stats
14W - 10L
1,626 SR
Queue Stats
39W - 43L
1,452 Elo+
Party 3
Arachne
Arachne
HoF Pvll up
Arachne
Level 64
God Stats
14W - 5L
1,715 SR
Queue Stats
62W - 59L
1,501 Elo+
Party 3
Scylla
Scylla
HoF Swish
Scylla
Level 133
God Stats
8W - 5L
1,406 SR
Queue Stats
71W - 76L
1,425 Elo+
Party 3
Yemoja
Yemoja
TheTrashBot
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Matartorx
Terra
10
0 / 5 / 0
6,113
408
4,122
15,661
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 7 / 0
5,728
382
8,303
12,206
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 0
8,052
537
7,783
12,035
7,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
rbs_2001
Nu Wa
12
0 / 5 / 1
7,444
496
5,981
7,811
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
zamora297
Mercury
12
1 / 4 / 0
7,261
484
2,855
10,629
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 2
8,543
570
17,858
14,638
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Drew TV
Sun Wukong
15
1 / 1 / 3
8,685
579
7,985
11,206
6,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
HoF Pvll up
Arachne
15
8 / 1 / 3
8,981
599
7,335
6,697
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
HoF Swish
Scylla
15
2 / 0 / 3
8,587
572
3,993
6,423
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
0 / 0 / 13
8,007
534
4,278
7,416
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
23
23
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
W
Sun Wukong
Drew TV
Sun Wukong
1
1
3
2.5
W
Arachne
HoF Pvll up
Arachne
8
1
3
9.5
W
Scylla
HoF Swish
Scylla
2
0
3
3.5
L
Terra
Matartorx
Terra
0
5
0
0
L
0
7
0
0
W
Yemoja
0
0
13
6.5
L
1
2
0
0.5
L
Nu Wa
rbs_2001
Nu Wa
0
5
1
0.1
L
Mercury
zamora297
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,044
Damage
41,449
58,342
Taken
46,380
27,445
Mitigated
22,654
15,545
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,858
10,420
0
10,259
14,638
5,400
1,982
2,570
12,026
0
56,017
W
Sun Wukong
Drew TV
Sun Wukong
7,985
2,041
0
3,455
11,206
6,080
774
425
10,739
0
57,653
W
Arachne
HoF Pvll up
Arachne
7,335
5,163
0
1,673
6,697
4,509
0
1,270
5,313
5,981
39,174
W
Scylla
HoF Swish
Scylla
3,993
196
0
3,168
6,423
1,911
1,544
2,975
3,228
60,344
0
L
Terra
Matartorx
Terra
4,122
801
1,922
3,776
15,661
10,164
0
2,741
12,920
15,043
0
L
8,303
5,007
111
2,365
12,206
3,517
0
1,502
10,704
0
35,729
W
Yemoja
4,278
1,506
1,850
2,156
7,416
4,754
341
2,403
4,971
22,921
0
L
7,783
1,648
0
5,520
12,035
7,676
0
41
11,994
0
53,257
L
Nu Wa
rbs_2001
Nu Wa
5,981
824
0
1,101
7,811
2,613
0
3,591
4,012
47,578
0
L
Mercury
zamora297
Mercury
2,855
1,139
0
750
10,629
3,475
0
532
10,037
0
50,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
42,803
384
Minions Killed
439
0
Camps Cleared
0
1,363,952
Distance Traveled
1,287,591
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,543
570
83
6
0
218,870
5
W
Sun Wukong
8,685
579
128
9
0
283,067
3
W
Arachne
8,981
599
74
5
0
304,260
1
W
Scylla
8,587
572
121
8
0
255,116
4
L
Terra
6,113
408
15
1
0
246,196
7
L
Skadi
5,728
382
64
4
0
224,876
2
W
Yemoja
8,007
534
33
2
0
226,278
0
L
Tyr
8,052
537
126
8
0
304,120
2
L
Nu Wa
7,444
496
90
6
0
269,018
1
L
Mercury
7,261
484
89
6
0
319,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role