Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DeUnBalazo2620
Set
Level 14
God Stats
5W - 2L
1,571 SR
Queue Stats
45W - 28L
1,804 Elo+
Solo
Hel
Hel
NsuuYeul
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
RocketShip119
Guan Yu
Level 23
God Stats
30W - 31L
1,544 SR
Queue Stats
302W - 304L
1,648 Elo+
Solo
Cernunnos
Cernunnos
WayTooZen
Cernunnos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,661 Elo+
Party 1
Team Averages
Level 15
1,523 SR
1,655 Elo+

VS

Team Averages
Level 23
1,490 SR
1,626 Elo+
Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chris_Sonido
Bellona
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 25L
1,637 Elo+
Solo
Terra
Terra
NoticedSand8734
Terra
Level 8
God Stats
6W - 11L
1,307 SR
Queue Stats
81W - 90L
1,767 Elo+
Solo
Ao Kuang
Ao Kuang
Voolzey
Ao Kuang
Level 24
God Stats
2W - 4L
1,461 SR
Queue Stats
57W - 61L
1,584 Elo+
Solo
Anubis
Anubis
apassingfart
Anubis
Level 29
God Stats
16W - 17L
1,681 SR
Queue Stats
63W - 74L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 5
5,802
580
1,888
4,179
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 0 / 2
7,032
703
5,076
5,976
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 4
5,644
564
2,797
5,701
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
10
1 / 0 / 0
5,966
597
4,197
6,928
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
WayTooZen
Cernunnos
9
4 / 0 / 0
5,782
578
4,960
3,062
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 2 / 0
4,762
476
1,665
4,665
912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Chris_Sonido
Bellona
10
0 / 1 / 0
5,314
531
2,800
8,301
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 2
4,839
484
2,277
7,728
2,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Voolzey
Ao Kuang
8
1 / 2 / 0
4,629
463
2,102
4,296
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
9
1 / 4 / 1
5,382
538
2,612
5,204
2,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
5
1.25
L
Anhur
 
Anhur
2
2
0
1
L
Bellona
Chris_Sonido
Bellona
0
1
0
0
W
6
0
2
7
L
0
3
2
0.33
W
1
2
4
1.5
W
Guan Yu
1
0
0
1
L
Ao Kuang
Voolzey
Ao Kuang
1
2
0
0.5
W
Cernunnos
WayTooZen
Cernunnos
4
0
0
4
L
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,918
Damage
11,456
25,846
Taken
30,194
12,428
Mitigated
12,398
13,836
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,888
157
0
1,003
4,179
1,803
0
1,141
3,038
17,958
0
L
Anhur
 
Anhur
1,665
897
0
1,173
4,665
912
0
1,101
3,564
0
22,126
L
Bellona
Chris_Sonido
Bellona
2,800
874
0
1,401
8,301
5,834
0
837
7,119
0
24,262
W
5,076
1,787
0
2,593
5,976
2,470
0
701
5,275
0
47,669
L
2,277
578
425
1,255
7,728
2,518
0
1,283
6,445
9,104
0
W
2,797
357
1,669
2,879
5,701
1,461
758
3,345
2,204
24,528
0
W
Guan Yu
4,197
595
256
3,966
6,928
5,151
236
682
5,865
0
30,443
L
Ao Kuang
Voolzey
Ao Kuang
2,102
428
0
1,040
4,296
995
0
387
3,909
14,215
0
W
Cernunnos
WayTooZen
Cernunnos
4,960
2,157
0
1,470
3,062
1,543
0
888
2,174
3,276
24,334
L
Anubis
2,612
59
0
1,653
5,204
2,139
0
1,573
3,631
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
24,926
302
Minions Killed
206
0
Camps Cleared
0
950,229
Distance Traveled
847,837
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,802
580
17
2
0
188,306
1
L
Anhur
4,762
476
49
5
0
166,852
2
L
Bellona
5,314
531
59
6
0
166,305
0
W
Set
7,032
703
96
10
0
227,143
3
L
Terra
4,839
484
10
1
0
172,067
1
W
Hel
5,644
564
46
5
0
165,864
0
W
Guan Yu
5,966
597
75
8
0
207,809
2
L
Ao Kuang
4,629
463
30
3
0
199,691
3
W
Cernunnos
5,782
578
68
7
0
161,107
3
L
Anubis
5,382
538
58
6
0
142,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role