Player Matchup

Sylvanus
Sylvanus
Casimiro_la_Titi
Sylvanus
Level 5
God Stats
11W - 7L
1,500 SR
Queue Stats
32W - 18L
1,689 Elo+
Party 2
Bastet
Bastet
DontAtMeGurl
Bastet
Level 18
God Stats
4W - 1L
1,786 SR
Queue Stats
80W - 50L
1,752 Elo+
Solo
Nu Wa
Nu Wa
Jokamachado
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Thor
Thor
ZorroTH7078
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Izanami
Izanami
nekokawaii_7w7
Izanami
Level 126
God Stats
4W - 1L
1,711 SR
Queue Stats
85W - 67L
1,563 Elo+
Party 2
Team Averages
Level 34
1,599 SR
1,600 Elo+

VS

Team Averages
Level 20
1,434 SR
1,573 Elo+
Yemoja
Yemoja
HoD_TheJew
Yemoja
Level 21
God Stats
0W - 3L
1,311 SR
Queue Stats
20W - 24L
1,501 Elo+
Party 1
Cupid
Cupid
MajinVargas
Cupid
Level 24
God Stats
4W - 6L
1,510 SR
Queue Stats
95W - 85L
1,515 Elo+
Party 1
Achilles
Achilles
TurcoBangz
Achilles
Level 27
God Stats
1W - 4L
1,540 SR
Queue Stats
81W - 74L
1,486 Elo+
Party 1
Ares
Ares
X_X3u_X
Ares
Level 24
God Stats
0W - 2L
1,310 SR
Queue Stats
40W - 36L
1,657 Elo+
Solo
Artemis
Artemis
mcbaiweh
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,082
608
2,634
6,162
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
10
7 / 1 / 3
6,814
681
6,653
6,128
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 5
5,501
550
3,430
3,737
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 2
5,453
545
3,643
4,843
1,383
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 3
6,837
684
4,008
5,958
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HoD_TheJew
Yemoja
8
0 / 2 / 2
5,096
510
3,008
5,155
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,092
509
3,939
4,867
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
TurcoBangz
Achilles
7
0 / 3 / 2
4,522
452
1,873
7,172
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
X_X3u_X
Ares
10
3 / 0 / 0
5,958
596
3,217
6,797
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
mcbaiweh
Artemis
6
1 / 5 / 1
4,277
428
1,314
5,528
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Bastet
7
1
3
8.5
L
Yemoja
HoD_TheJew
Yemoja
0
2
2
0.5
W
0
1
5
2.5
L
1
2
1
0.75
L
Achilles
TurcoBangz
Achilles
0
3
2
0.33
L
Ares
X_X3u_X
Ares
3
0
0
3
W
2
1
2
3
L
Artemis
mcbaiweh
Artemis
1
5
1
0.3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
13,351
26,828
Taken
29,519
11,306
Mitigated
12,048
9,373
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,634
730
180
2,716
6,162
4,336
540
2,025
4,137
27,553
0
W
Bastet
6,653
3,564
0
1,434
6,128
2,732
925
1,037
5,091
0
23,603
L
Yemoja
HoD_TheJew
Yemoja
3,008
293
199
368
5,155
2,070
180
1,288
3,867
22,711
0
W
3,430
588
0
186
3,737
1,174
0
2,466
1,271
21,178
0
L
3,939
1,949
0
754
4,867
2,468
0
2,913
1,954
2,608
17,034
L
Achilles
TurcoBangz
Achilles
1,873
391
0
1,377
7,172
3,740
0
256
6,916
0
7,501
L
Ares
X_X3u_X
Ares
3,217
94
0
2,549
6,797
2,496
0
1,288
5,509
27,657
0
W
3,643
1,163
0
1,182
4,843
1,383
155
1,273
3,570
0
17,470
L
Artemis
mcbaiweh
Artemis
1,314
803
0
839
5,528
1,274
0
319
5,209
0
8,992
W
4,008
3,256
0
3,675
5,958
1,681
1,673
0
5,958
0
42,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
24,945
275
Minions Killed
168
0
Camps Cleared
0
882,600
Distance Traveled
886,665
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,082
608
57
6
0
147,845
2
W
Bastet
6,814
681
41
4
0
207,959
1
L
Yemoja
5,096
510
34
3
0
179,638
0
W
Nu Wa
5,501
550
37
4
0
182,036
0
L
Cupid
5,092
509
42
4
0
172,058
1
L
Achilles
4,522
452
10
1
0
189,322
1
L
Ares
5,958
596
65
7
0
221,355
1
W
Thor
5,453
545
42
4
0
199,781
4
L
Artemis
4,277
428
17
2
0
124,292
0
W
Izanami
6,837
684
98
10
0
144,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role