Player Matchup

Anhur
Anhur
FuYsmite
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,656 Elo+
Solo
Athena
Athena
GLazyyy
Athena
Level 17
God Stats
10W - 6L
1,778 SR
Queue Stats
185W - 174L
1,482 Elo+
Solo
Horus
Horus
Giovany503
Horus
Level 3
God Stats
1W - 2L
1,682 SR
Queue Stats
1W - 2L
1,688 Elo+
Solo
Scylla
Scylla
MrMcL0VIN01
Scylla
Level 28
God Stats
3W - 4L
1,545 SR
Queue Stats
200W - 237L
1,534 Elo+
Solo
Fenrir
Fenrir
Standardflea451
Fenrir
Level 22
God Stats
44W - 45L
1,243 SR
Queue Stats
145W - 172L
1,467 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,565 Elo+

VS

Team Averages
Level 25
1,462 SR
1,406 Elo+
King Arthur
King Arthur
Cmbraz
King Arthur
Level 28
God Stats
4W - 7L
1,285 SR
Queue Stats
98W - 140L
1,110 Elo+
Party 1
Amaterasu
Amaterasu
DrGreenThumb1
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,782 Elo+
Solo
Thanatos
Thanatos
Mrwinner33
Thanatos
Level 32
God Stats
11W - 11L
1,512 SR
Queue Stats
62W - 91L
1,460 Elo+
Party 1
Nox
Nox
Peubert
Nox
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 169L
1,241 Elo+
Party 1
Neith
Neith
RatWithWAP
Neith
Level 20
God Stats
22W - 26L
1,513 SR
Queue Stats
161W - 214L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FuYsmite
Anhur
9
2 / 1 / 2
4,993
624
2,411
5,228
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
GLazyyy
Athena
10
4 / 0 / 1
5,893
737
2,027
4,927
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
1
0 / 0 / 0
3,208
401
189
701
143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
8
1 / 4 / 2
4,622
578
2,118
4,489
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 0
4,614
577
2,434
5,094
1,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cmbraz
King Arthur
9
3 / 2 / 0
5,081
635
3,399
5,496
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
DrGreenThumb1
Amaterasu
7
1 / 2 / 0
4,544
568
1,506
5,456
1,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Mrwinner33
Thanatos
8
2 / 2 / 1
4,880
610
1,622
5,381
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nox
8
2 / 1 / 0
4,812
602
2,682
3,823
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
7
0 / 3 / 1
4,256
532
1,305
3,244
681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
8
8
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cmbraz
King Arthur
3
2
0
1.5
W
Amaterasu
DrGreenThumb1
Amaterasu
1
2
0
0.5
L
Anhur
FuYsmite
Anhur
2
1
2
3
L
Athena
GLazyyy
Athena
4
0
1
4.5
L
Horus
0
0
0
0
L
Scylla
1
4
2
0.5
W
Thanatos
Mrwinner33
Thanatos
2
2
1
1.25
W
Nox
2
1
0
2
W
Neith
0
3
1
0.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
10,514
20,439
Taken
23,400
5,890
Mitigated
8,621
8,027
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cmbraz
King Arthur
3,399
575
0
2,085
5,496
3,865
72
492
4,945
0
14,191
W
Amaterasu
DrGreenThumb1
Amaterasu
1,506
232
0
1,503
5,456
1,533
0
259
5,157
0
10,986
L
Anhur
FuYsmite
Anhur
2,411
1,127
0
3,014
5,228
1,201
0
0
5,228
0
22,405
L
Athena
GLazyyy
Athena
2,027
772
0
2,440
4,927
1,825
0
804
4,065
30,007
0
L
Horus
189
140
0
28
701
143
0
0
701
0
1,301
L
Scylla
2,118
623
0
875
4,489
1,123
0
1,645
2,621
14,393
0
W
Thanatos
Mrwinner33
Thanatos
1,622
507
0
4,634
5,381
1,345
0
859
4,512
0
19,392
W
Nox
2,682
593
0
1,642
3,823
1,197
240
2,154
1,601
20,156
0
W
Neith
1,305
853
0
576
3,244
681
594
204
3,040
0
14,084
L
2,434
548
0
1,670
5,094
1,598
0
0
4,826
0
11,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
23,573
165
Minions Killed
164
0
Camps Cleared
0
675,936
Distance Traveled
808,137
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,081
635
29
4
0
166,721
0
W
Amaterasu
4,544
568
10
1
0
205,241
4
L
Anhur
4,993
624
42
5
0
157,105
2
L
Athena
5,893
737
74
9
0
194,599
0
L
Horus
3,208
401
3
0
0
31,609
0
L
Scylla
4,622
578
32
4
0
131,281
0
W
Thanatos
4,880
610
44
6
0
178,260
0
W
Nox
4,812
602
43
5
0
139,005
0
W
Neith
4,256
532
38
5
0
118,910
0
L
Fenrir
4,614
577
14
2
0
161,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role