Player Matchup

Ra
Ra
Duc de Pucce
Ra
Level 28
God Stats
12W - 7L
1,448 SR
Queue Stats
18W - 21L
1,379 Elo+
Solo
Amaterasu
Amaterasu
MaHrooM-21
Amaterasu
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
285W - 293L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
MateusPL04
Danzaburou
Level 6
God Stats
3W - 1L
1,310 SR
Queue Stats
46W - 45L
1,469 Elo+
Solo
Pele
Pele
kingtellarico
Pele
Level 29
God Stats
3W - 3L
1,454 SR
Queue Stats
6W - 5L
1,601 Elo+
Solo
Sol
Sol
snoozy-ribbon7
Sol
Level 5
God Stats
21W - 12L
1,540 SR
Queue Stats
30W - 23L
1,588 Elo+
Party 1
Team Averages
Level 19
1,450 SR
1,500 Elo+

VS

Team Averages
Level 18
1,459 SR
1,527 Elo+
Artemis
Artemis
And1Juan
Artemis
Level 24
God Stats
25W - 25L
1,531 SR
Queue Stats
405W - 388L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
Cesar_hdezz
Ne Zha
Level 28
God Stats
4W - 6L
1,490 SR
Queue Stats
21W - 29L
1,471 Elo+
Solo
Yemoja
Yemoja
TayvieBos
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
chriskillingit
Susano
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 156L
1,693 Elo+
Party 2
Scylla
Scylla
m4th4
Scylla
Level 29
God Stats
5W - 12L
1,276 SR
Queue Stats
21W - 42L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
12,938
446
10,559
14,899
4,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
MaHrooM-21
Amaterasu
19
5 / 8 / 7
13,775
475
6,425
25,074
15,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MateusPL04
Danzaburou
20
7 / 6 / 8
14,994
517
13,464
21,221
6,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
28 / 2 / 1
18,118
625
33,703
29,566
12,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 5 / 9
15,819
545
18,242
24,461
13,963
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
And1Juan
Artemis
20
7 / 7 / 4
13,373
461
22,425
23,209
9,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
20
4 / 10 / 8
13,522
466
12,615
22,249
9,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
TayvieBos
Yemoja
13
0 / 12 / 5
9,938
343
3,398
17,236
7,174
14
0 / 15 / 5
9,942
343
3,834
22,766
8,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
m4th4
Scylla
20
14 / 10 / 3
15,487
534
27,168
22,635
9,400
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
54
Kills
25
27
Deaths
54
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
And1Juan
Artemis
7
7
4
1.29
L
Ne Zha
4
10
8
0.8
W
5
6
11
1.75
W
Amaterasu
MaHrooM-21
Amaterasu
5
8
7
1.06
W
Danzaburou
MateusPL04
Danzaburou
7
6
8
1.83
L
Yemoja
TayvieBos
Yemoja
0
12
5
0.21
L
0
15
5
0.17
W
28
2
1
14.25
L
Scylla
m4th4
Scylla
14
10
3
1.55
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,393
Damage
69,440
115,221
Taken
108,095
54,222
Mitigated
43,984
44,415
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
And1Juan
Artemis
22,425
15,170
0
8,044
23,209
9,713
0
8,358
14,851
0
81,892
L
Ne Zha
12,615
4,839
147
3,699
22,249
9,501
2,367
3,664
18,585
0
81,109
W
10,559
1,105
1,137
3,809
14,899
4,851
345
5,656
9,115
57,214
0
W
Amaterasu
MaHrooM-21
Amaterasu
6,425
3,071
0
5,934
25,074
15,548
1,591
7,577
17,277
13,182
57,484
W
Danzaburou
MateusPL04
Danzaburou
13,464
5,020
0
4,872
21,221
6,878
3,559
6,868
14,085
0
71,917
L
Yemoja
TayvieBos
Yemoja
3,398
477
493
995
17,236
7,174
612
7,229
10,007
18,710
0
L
3,834
667
0
1,886
22,766
8,196
331
2,993
19,773
0
44,496
W
33,703
9,483
315
17,139
29,566
12,982
4,296
5,727
23,687
0
135,729
L
Scylla
m4th4
Scylla
27,168
1,102
0
2,118
22,635
9,400
756
6,928
15,707
66,977
0
W
18,242
5,068
0
11,209
24,461
13,963
6,020
5,071
19,195
134,996
4,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,644
Gold Earned
62,262
618
Minions Killed
423
0
Camps Cleared
0
2,492,400
Distance Traveled
2,158,727
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,373
461
109
4
0
488,738
2
L
Ne Zha
13,522
466
114
4
0
436,922
0
W
Ra
12,938
446
86
3
0
526,599
0
W
Amaterasu
13,775
475
100
3
0
515,909
0
W
Danzaburou
14,994
517
110
4
0
485,296
0
L
Yemoja
9,938
343
31
1
0
341,494
7
L
Susano
9,942
343
74
3
0
482,934
2
W
Pele
18,118
625
152
5
0
498,993
0
L
Scylla
15,487
534
95
3
0
408,639
0
W
Sol
15,819
545
170
6
0
465,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role