Player Matchup

Serqet
Serqet
Alpha Panda Win
Serqet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
JJDK3
Medusa
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 16L
1,104 Elo+
Solo
Ao Kuang
Ao Kuang
Willyw0nka3834
Ao Kuang
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 130L
1,145 Elo+
Solo
Nemesis
Nemesis
anass_12anass
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Solo
Odin
Odin
klutzyboss1122
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,298 Elo+

VS

Team Averages
Level 13
1,432 SR
1,194 Elo+
Ares
Ares
Diego13Melina
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,052 Elo+
Solo
Nemesis
Nemesis
SweetPotatoShot
Nemesis
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 58L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Yarik2019_777
Danzaburou
Level 12
God Stats
5W - 12L
1,188 SR
Queue Stats
24W - 43L
1,161 Elo+
Solo
Ymir
Ymir
el_pelitos75
Ymir
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 8L
938 Elo+
Solo
Nu Wa
Nu Wa
fiercexb
Nu Wa
Level 19
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 8L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 20
18,409
969
30,326
29,488
10,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
JJDK3
Medusa
20
10 / 8 / 23
19,089
1,005
41,787
25,352
9,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
19
4 / 5 / 6
14,723
775
5,108
9,962
3,436
Nemesis
20
16 / 6 / 22
19,131
1,007
47,275
31,782
11,738
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
10 / 1 / 24
18,977
999
24,663
22,807
27,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 18
16,290
857
8,131
34,610
34,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 10 / 12
20,565
1,082
38,388
41,539
20,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Yarik2019_777
Danzaburou
20
1 / 9 / 14
15,688
826
5,468
22,341
8,942
20
0 / 17 / 16
16,007
842
4,979
41,603
21,749
Nu Wa
fiercexb
Nu Wa
20
11 / 7 / 15
20,067
1,056
45,644
24,820
18,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
103
51
Kills
28
30
Deaths
51
95
Assists
75
Player
Kills
Deaths
Assists
KDA
W
11
10
20
2.1
L
1
8
18
1.25
W
Medusa
JJDK3
Medusa
10
8
23
2.69
L
15
10
12
2.1
W
Ao Kuang
4
5
6
1.4
L
Danzaburou
Yarik2019_777
Danzaburou
1
9
14
0.89
W
Nemesis
16
6
22
4.5
L
0
17
16
0.47
L
Nu Wa
fiercexb
Nu Wa
11
7
15
2.64
W
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,159
Damage
102,610
119,391
Taken
164,913
62,963
Mitigated
104,136
14,199
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,326
8,749
0
1,060
29,488
10,153
0
12,784
16,704
0
36,308
L
8,131
1,987
0
770
34,610
34,461
0
263
32,544
15,815
0
W
Medusa
JJDK3
Medusa
41,787
20,918
0
3,410
25,352
9,952
0
12,296
13,056
0
70,489
L
38,388
18,946
0
7,922
41,539
20,775
0
1,382
37,791
0
67,913
W
Ao Kuang
5,108
2,327
0
687
9,962
3,436
0
4,866
5,096
9,484
0
L
Danzaburou
Yarik2019_777
Danzaburou
5,468
840
0
236
22,341
8,942
0
1,048
20,774
0
16,971
W
Nemesis
47,275
25,854
0
8,037
31,782
11,738
0
17,099
14,683
0
76,713
L
4,979
1,325
0
0
41,603
21,749
0
2,233
38,325
13,556
0
L
Nu Wa
fiercexb
Nu Wa
45,644
16,839
0
44
24,820
18,209
0
182
23,055
80,713
0
W
24,663
11,240
0
1,005
22,807
27,684
0
11,709
10,803
0
42,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,329
Gold Earned
88,617
202
Minions Killed
187
5
Camps Cleared
0
1,470,492
Distance Traveled
1,555,539
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
18,409
969
24
1
2
280,062
1
L
Ares
16,290
857
2
0
0
333,534
0
W
Medusa
19,089
1,005
68
4
0
334,522
2
L
Nemesis
20,565
1,082
70
4
0
391,268
1
W
Ao Kuang
14,723
775
8
0
2
117,204
0
L
Danzaburou
15,688
826
18
1
0
285,742
0
W
Nemesis
19,131
1,007
67
4
0
326,676
0
L
Ymir
16,007
842
13
1
0
254,775
0
L
Nu Wa
20,067
1,056
84
4
0
290,220
0
W
Odin
18,977
999
35
2
1
412,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role