Player Matchup

Sol
Sol
MiloRNG
Sol
Level 20
God Stats
31W - 12L
1,686 SR
Queue Stats
119W - 58L
1,496 Elo+
Party 3
Fafnir
Fafnir
Ocool3006
Fafnir
Level 82
God Stats
10W - 5L
1,285 SR
Queue Stats
154W - 101L
1,465 Elo+
Party 3
Odin
Odin
ReekNaw
Odin
Level 45
God Stats
1W - 1L
1,598 SR
Queue Stats
233W - 266L
1,394 Elo+
Solo
Aphrodite
Aphrodite
Remúlo
Aphrodite
Level 48
God Stats
18W - 16L
1,452 SR
Queue Stats
85W - 113L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
tatoe11
Sun Wukong
Level 43
God Stats
3W - 3L
1,437 SR
Queue Stats
18W - 13L
1,460 Elo+
Solo
Team Averages
Level 48
1,492 SR
1,435 Elo+

VS

Team Averages
Level 74
1,563 SR
1,539 Elo+
Bellona
Bellona
Galaktiikz
Bellona
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 58L
1,740 Elo+
Party 1
Hou Yi
Hou Yi
Nars2016
Hou Yi
Level 67
God Stats
4W - 6L
1,812 SR
Queue Stats
82W - 99L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
RiZeNGv
Cthulhu
Level 22
God Stats
1W - 3L
1,514 SR
Queue Stats
36W - 59L
1,362 Elo+
Party 2
Cabrakan
Cabrakan
RondleMcFondleU
Cabrakan
Level 153
God Stats
3W - 7L
1,500 SR
Queue Stats
394W - 347L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
VaLoXiC
Ao Kuang
Level 66
God Stats
4W - 4L
1,488 SR
Queue Stats
55W - 67L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
20 / 2 / 2
14,630
732
30,727
19,624
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Ocool3006
Fafnir
16
2 / 3 / 14
11,785
589
5,713
14,417
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
ReekNaw
Odin
14
0 / 8 / 3
9,142
457
4,516
16,023
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Remúlo
Aphrodite
15
0 / 11 / 1
9,687
484
4,652
15,350
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
tatoe11
Sun Wukong
17
3 / 6 / 4
10,900
545
6,454
17,076
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Galaktiikz
Bellona
18
9 / 4 / 4
11,682
584
17,031
15,981
17,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Nars2016
Hou Yi
16
3 / 6 / 0
9,996
500
4,428
11,369
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
RiZeNGv
Cthulhu
13
0 / 6 / 4
8,137
407
2,749
12,721
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
17
8 / 4 / 3
10,689
534
15,656
16,293
10,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
VaLoXiC
Ao Kuang
17
9 / 5 / 4
11,100
555
12,935
19,649
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
25
Kills
29
30
Deaths
25
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Galaktiikz
Bellona
9
4
4
2.75
W
Sol
20
2
2
10.5
L
Hou Yi
Nars2016
Hou Yi
3
6
0
0.5
W
Fafnir
Ocool3006
Fafnir
2
3
14
3
W
Odin
ReekNaw
Odin
0
8
3
0.19
W
Aphrodite
Remúlo
Aphrodite
0
11
1
0.05
L
Cthulhu
RiZeNGv
Cthulhu
0
6
4
0.33
L
Cabrakan
8
4
3
2.38
L
Ao Kuang
VaLoXiC
Ao Kuang
9
5
4
2.2
W
Sun Wukong
tatoe11
Sun Wukong
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
52,799
82,490
Taken
76,013
49,389
Mitigated
47,988
33,275
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Galaktiikz
Bellona
17,031
6,073
0
4,260
15,981
17,154
876
4,428
11,028
5,131
69,415
W
Sol
30,727
13,657
0
16,097
19,624
7,828
2,253
9,222
10,402
135,381
0
L
Hou Yi
Nars2016
Hou Yi
4,428
1,381
0
1,874
11,369
4,019
1,116
8,280
3,064
0
57,570
W
Fafnir
Ocool3006
Fafnir
5,713
1,178
0
3,609
14,417
12,796
113
5,420
8,997
26,011
0
W
Odin
ReekNaw
Odin
4,516
2,263
0
4,002
16,023
9,319
0
5,476
10,547
0
45,038
W
Aphrodite
Remúlo
Aphrodite
4,652
1,280
212
4,026
15,350
6,082
1,642
8,509
6,841
59,785
0
L
Cthulhu
RiZeNGv
Cthulhu
2,749
267
0
1,618
12,721
8,866
0
8,528
4,168
21,749
0
L
Cabrakan
15,656
1,914
0
2,541
16,293
10,797
0
8,163
7,962
73,962
0
L
Ao Kuang
VaLoXiC
Ao Kuang
12,935
5,978
0
10,373
19,649
7,152
0
11,693
7,806
70,435
0
W
Sun Wukong
tatoe11
Sun Wukong
6,454
1,598
0
5,329
17,076
13,364
0
6,602
10,474
0
50,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,144
Gold Earned
51,604
483
Minions Killed
523
0
Camps Cleared
0
1,720,574
Distance Traveled
1,761,238
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,682
584
133
7
0
339,343
2
W
Sol
14,630
732
170
9
0
359,033
3
L
Hou Yi
9,996
500
106
5
0
346,543
10
W
Fafnir
11,785
589
40
2
0
401,733
8
W
Odin
9,142
457
74
4
0
357,201
4
W
Aphrodite
9,687
484
103
5
0
277,133
0
L
Cthulhu
8,137
407
42
2
0
349,815
2
L
Cabrakan
10,689
534
128
6
0
341,444
0
L
Ao Kuang
11,100
555
114
6
0
384,093
1
W
Sun Wukong
10,900
545
96
5
0
325,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role