Player Matchup

King Arthur
King Arthur
Darth-Mudder99
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,471 Elo+
Party 1
Ymir
Ymir
Gieselher_Qualle
Ymir
Level 28
God Stats
4W - 5L
1,398 SR
Queue Stats
4W - 10L
1,204 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsu_Tey_18
Tsukuyomi
Level 27
God Stats
34W - 28L
1,612 SR
Queue Stats
299W - 302L
1,412 Elo+
Party 2
Agni
Agni
bastbond
Agni
Level 44
God Stats
7W - 5L
1,620 SR
Queue Stats
263W - 293L
1,322 Elo+
Party 2
Olorun
Olorun
vafc17
Olorun
Level 25
God Stats
5W - 6L
1,379 SR
Queue Stats
111W - 107L
1,375 Elo+
Party 2
Team Averages
Level 33
1,502 SR
1,357 Elo+

VS

Team Averages
Level 57
1,486 SR
1,538 Elo+
Heimdallr
Heimdallr
Kitzmilla
Heimdallr
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
386W - 374L
1,473 Elo+
Party 3
Pele
Pele
S0ldier6
Pele
Level 32
God Stats
15W - 10L
1,682 SR
Queue Stats
44W - 51L
1,580 Elo+
Solo
Cerberus
Cerberus
SHIELD19
Cerberus
Level 83
God Stats
13W - 22L
1,424 SR
Queue Stats
51W - 84L
1,500 Elo+
Party 4
Ares
Ares
redruner0630
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Poseidon
Poseidon
rhynoslayer2
Poseidon
Level 26
God Stats
3W - 8L
1,325 SR
Queue Stats
87W - 80L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darth-Mudder99
King Arthur
12
3 / 9 / 2
7,723
386
4,491
16,559
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 8 / 4
7,829
391
5,935
21,116
11,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Tsu_Tey_18
Tsukuyomi
14
4 / 5 / 1
9,054
453
6,431
11,916
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
15
1 / 5 / 1
9,286
464
6,931
10,854
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
vafc17
Olorun
13
3 / 6 / 3
8,675
434
7,219
13,098
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kitzmilla
Heimdallr
20
10 / 0 / 8
12,987
649
20,516
14,992
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
16
9 / 2 / 2
11,281
564
9,802
9,857
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SHIELD19
Cerberus
16
2 / 5 / 2
11,057
553
7,417
14,510
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 5 / 4
8,775
439
2,366
10,630
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
rhynoslayer2
Poseidon
20
11 / 1 / 6
14,097
705
15,707
11,053
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
33
33
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darth-Mudder99
King Arthur
3
9
2
0.44
L
1
8
4
0.38
W
Heimdallr
Kitzmilla
Heimdallr
10
0
8
14
W
Pele
9
2
2
5
W
Cerberus
SHIELD19
Cerberus
2
5
2
0.6
L
Tsukuyomi
Tsu_Tey_18
Tsukuyomi
4
5
1
0.9
L
Agni
1
5
1
0.3
W
1
5
4
0.6
W
Poseidon
rhynoslayer2
Poseidon
11
1
6
14
L
Olorun
vafc17
Olorun
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
55,808
73,543
Taken
61,042
35,099
Mitigated
30,271
13,789
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darth-Mudder99
King Arthur
4,491
51
460
1,465
16,559
10,167
301
4,269
12,290
0
28,734
L
5,935
708
0
1,905
21,116
11,521
306
9,956
11,160
34,624
0
W
Heimdallr
Kitzmilla
Heimdallr
20,516
9,884
0
8,886
14,992
6,106
4,622
4,002
10,781
0
105,535
W
Pele
9,802
2,848
0
1,262
9,857
5,468
0
1,577
8,186
4,224
54,158
W
Cerberus
SHIELD19
Cerberus
7,417
69
0
5,475
14,510
9,036
3,350
7,172
7,290
54,193
0
L
Tsukuyomi
Tsu_Tey_18
Tsukuyomi
6,431
1,680
0
3,221
11,916
4,283
585
2,276
9,640
0
50,308
L
Agni
6,931
103
0
2,229
10,854
3,501
0
1,693
9,158
55,317
0
W
2,366
333
0
512
10,630
5,445
0
4,190
6,115
11,416
0
W
Poseidon
rhynoslayer2
Poseidon
15,707
1,707
0
2,181
11,053
4,216
3,819
2,798
8,088
111,057
0
L
Olorun
vafc17
Olorun
7,219
3,717
0
4,509
13,098
5,627
891
7,228
5,496
38,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
58,197
376
Minions Killed
580
0
Camps Cleared
0
1,734,554
Distance Traveled
1,874,513
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,723
386
44
2
0
447,485
1
L
Ymir
7,829
391
58
3
0
302,288
0
W
Heimdallr
12,987
649
155
8
0
330,648
2
W
Pele
11,281
564
69
3
0
431,553
0
W
Cerberus
11,057
553
157
8
0
329,125
2
L
Tsukuyomi
9,054
453
100
5
0
371,410
0
L
Agni
9,286
464
114
6
0
348,227
1
W
Ares
8,775
439
12
1
0
355,260
0
W
Poseidon
14,097
705
187
9
0
427,927
0
L
Olorun
8,675
434
60
3
0
265,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role