Player Matchup

Cerberus
Cerberus
CCS1000
Cerberus
Level 88
God Stats
3W - 1L
1,665 SR
Queue Stats
19W - 19L
1,418 Elo+
Solo
Mulan
Mulan
Darkadian696
Mulan
Level 69
God Stats
11W - 9L
1,699 SR
Queue Stats
101W - 69L
1,779 Elo+
Solo
Nu Wa
Nu Wa
MUJKiiLO
Nu Wa
Level 61
God Stats
9W - 5L
1,692 SR
Queue Stats
270W - 274L
1,469 Elo+
Solo
Jing Wei
Jing Wei
X3 SuGaR CuBe
Jing Wei
Level 72
God Stats
2W - 4L
1,694 SR
Queue Stats
8W - 13L
1,283 Elo+
Solo
Thanatos
Thanatos
sahirshakir
Thanatos
Level 68
God Stats
32W - 30L
1,511 SR
Queue Stats
308W - 312L
1,436 Elo+
Solo
Team Averages
Level 72
1,652 SR
1,477 Elo+

VS

Team Averages
Level 70
1,583 SR
1,359 Elo+
The Morrigan
The Morrigan
Danyshoe22
The Morrigan
Level 71
God Stats
78W - 66L
1,447 SR
Queue Stats
491W - 506L
1,498 Elo+
Solo
Arachne
Arachne
GGN Orphan
Arachne
Level 51
God Stats
78W - 64L
1,500 SR
Queue Stats
579W - 595L
1,070 Elo+
Solo
Neith
Neith
gaveupawhileago
Neith
Level 67
God Stats
8W - 5L
1,832 SR
Queue Stats
34W - 31L
1,466 Elo+
Solo
Terra
Terra
legendsdazoeira
Terra
Level 99
God Stats
1W - 2L
1,317 SR
Queue Stats
36W - 37L
1,254 Elo+
Solo
Osiris
Osiris
nWo Anubis3
Osiris
Level 63
God Stats
3W - 2L
1,820 SR
Queue Stats
14W - 23L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCS1000
Cerberus
16
0 / 8 / 1
9,492
431
11,865
25,023
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 3 / 3
11,527
524
14,973
16,689
24,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
MUJKiiLO
Nu Wa
16
4 / 5 / 4
9,885
449
11,928
17,444
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
X3 SuGaR CuBe
Jing Wei
8
0 / 2 / 0
6,526
297
1,254
7,498
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
sahirshakir
Thanatos
15
1 / 6 / 4
9,394
427
5,516
17,385
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Danyshoe22
The Morrigan
16
1 / 4 / 7
10,706
487
11,247
10,922
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
GGN Orphan
Arachne
19
5 / 1 / 5
11,340
515
7,268
16,390
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 1 / 10
12,440
565
23,658
14,662
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 0 / 8
11,257
512
12,546
11,405
9,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
16
0 / 6 / 5
9,879
449
7,120
16,761
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
24
24
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CCS1000
Cerberus
0
8
1
0.06
W
The Morrigan
Danyshoe22
The Morrigan
1
4
7
1.13
L
7
3
3
2.83
W
Arachne
GGN Orphan
Arachne
5
1
5
7.5
L
Nu Wa
MUJKiiLO
Nu Wa
4
5
4
1.2
L
Jing Wei
X3 SuGaR CuBe
Jing Wei
0
2
0
0
W
11
1
10
16
W
7
0
8
11
W
Osiris
0
6
5
0.42
L
Thanatos
sahirshakir
Thanatos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,536
Damage
61,839
84,039
Taken
70,140
60,851
Mitigated
45,256
33,538
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CCS1000
Cerberus
11,865
1,398
0
5,613
25,023
21,318
0
5,799
18,548
54,945
0
W
The Morrigan
Danyshoe22
The Morrigan
11,247
588
268
1,210
10,922
4,187
196
6,042
4,830
69,088
0
L
14,973
1,569
0
5,192
16,689
24,363
0
2,245
13,909
0
71,119
W
Arachne
GGN Orphan
Arachne
7,268
5,618
474
9,221
16,390
6,908
0
3,272
13,043
0
73,668
L
Nu Wa
MUJKiiLO
Nu Wa
11,928
1,648
302
6,096
17,444
6,372
0
7,877
8,794
64,483
0
L
Jing Wei
X3 SuGaR CuBe
Jing Wei
1,254
626
345
3,372
7,498
1,908
0
1,462
5,774
0
19,765
W
23,658
12,975
0
9,093
14,662
5,743
6,145
7,621
6,991
0
96,634
W
12,546
1,098
1,741
3,509
11,405
9,840
1,252
4,465
6,940
60,579
0
W
Osiris
7,120
2,415
0
995
16,761
18,578
444
2,393
13,809
0
49,253
L
Thanatos
sahirshakir
Thanatos
5,516
1,518
0
12,618
17,385
6,890
0
4,691
12,309
0
55,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
55,622
484
Minions Killed
593
0
Camps Cleared
0
1,634,751
Distance Traveled
2,029,773
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,492
431
114
5
0
376,610
1
W
The Morrigan
10,706
487
140
6
0
372,107
0
L
Mulan
11,527
524
136
6
0
366,531
5
W
Arachne
11,340
515
108
5
0
505,325
4
L
Nu Wa
9,885
449
98
4
0
321,910
4
L
Jing Wei
6,526
297
35
2
0
185,359
3
W
Neith
12,440
565
147
7
0
361,816
1
W
Terra
11,257
512
109
5
0
436,827
8
W
Osiris
9,879
449
89
4
0
353,698
3
L
Thanatos
9,394
427
101
5
0
384,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role