Player Matchup

Nemesis
Nemesis
BlackBlizzard31
Nemesis
Level 21
God Stats
1W - 3L
1,661 SR
Queue Stats
23W - 21L
1,684 Elo+
Solo
Terra
Terra
CouteauJambon
Terra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,628 Elo+
Party 1
Apollo
Apollo
JC2833
Apollo
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 9L
1,847 Elo+
Party 1
Cthulhu
Cthulhu
Zoonak
Cthulhu
Level 6
God Stats
3W - 3L
1,700 SR
Queue Stats
10W - 14L
1,696 Elo+
Party 1
Persephone
Persephone
khallux
Persephone
Level 18
God Stats
0W - 1L
1,472 SR
Queue Stats
15W - 17L
1,468 Elo+
Solo
Team Averages
Level 11
1,567 SR
1,665 Elo+

VS

Team Averages
Level 16
1,561 SR
1,577 Elo+
Ares
Ares
IfritRaijin
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Jumpshotz93
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Remleil
Nemesis
Level 10
God Stats
5W - 4L
1,523 SR
Queue Stats
33W - 28L
1,563 Elo+
Solo
Nu Wa
Nu Wa
SeedFunnel
Nu Wa
Level 23
God Stats
6W - 6L
1,547 SR
Queue Stats
31W - 32L
1,573 Elo+
Solo
Anhur
Anhur
monkalaugh
Anhur
Level 24
God Stats
9W - 6L
1,733 SR
Queue Stats
51W - 33L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,992
499
2,922
8,081
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 3
4,767
397
2,117
6,573
2,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
JC2833
Apollo
10
4 / 3 / 0
5,972
498
4,031
8,504
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Zoonak
Cthulhu
10
0 / 1 / 0
5,861
488
2,857
5,500
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
khallux
Persephone
9
0 / 2 / 1
4,872
406
2,029
4,157
845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,070
423
1,193
5,608
2,852
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Jumpshotz93
Sun Wukong
12
1 / 1 / 0
6,684
557
3,406
7,058
3,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Remleil
Nemesis
11
2 / 0 / 1
6,236
520
1,815
7,511
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
1 / 0 / 2
7,493
624
5,371
4,403
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
13
6 / 0 / 1
7,502
625
9,563
5,720
1,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
3
3
0.5
W
0
4
3
0.38
L
Apollo
JC2833
Apollo
4
3
0
1.33
W
Sun Wukong
Jumpshotz93
Sun Wukong
1
1
0
1
W
Nemesis
Remleil
Nemesis
2
0
1
2.5
W
Nu Wa
1
0
2
2
L
Cthulhu
Zoonak
Cthulhu
0
1
0
0
L
Persephone
khallux
Persephone
0
2
1
0.25
W
Anhur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,956
Damage
21,348
32,815
Taken
30,300
11,242
Mitigated
10,713
9,238
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,922
1,306
0
3,298
8,081
2,101
74
2,741
5,168
0
33,927
L
2,117
715
587
839
6,573
2,078
128
824
5,715
6,835
0
W
1,193
254
0
621
5,608
2,852
0
1,598
3,970
8,190
0
L
Apollo
JC2833
Apollo
4,031
3,217
0
2,881
8,504
1,897
235
872
7,598
0
30,228
W
Sun Wukong
Jumpshotz93
Sun Wukong
3,406
520
0
1,172
7,058
3,052
720
1,975
4,808
0
35,402
W
Nemesis
Remleil
Nemesis
1,815
741
0
2,414
7,511
2,122
0
1,142
6,246
0
37,621
W
Nu Wa
5,371
1,010
0
2,409
4,403
1,223
138
617
3,720
53,941
0
L
Cthulhu
Zoonak
Cthulhu
2,857
427
0
638
5,500
4,321
0
632
4,816
27,155
0
L
Persephone
khallux
Persephone
2,029
341
0
995
4,157
845
360
1,105
2,953
18,682
0
W
Anhur
9,563
4,677
0
3,268
5,720
1,464
92
1,138
4,553
0
45,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
32,985
235
Minions Killed
364
0
Camps Cleared
0
1,072,296
Distance Traveled
1,028,167
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,992
499
71
6
0
221,334
1
L
Terra
4,767
397
12
1
0
195,603
0
W
Ares
5,070
423
18
2
0
172,791
1
L
Apollo
5,972
498
52
4
0
202,070
1
W
Sun Wukong
6,684
557
86
7
0
224,073
1
W
Nemesis
6,236
520
68
6
0
226,602
1
W
Nu Wa
7,493
624
109
9
0
218,687
6
L
Cthulhu
5,861
488
63
5
0
238,044
0
L
Persephone
4,872
406
37
3
0
215,245
1
W
Anhur
7,502
625
83
7
0
186,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role