Player Matchup

Hercules
Hercules
AntonyGamer2020
Hercules
Level 26
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 4L
1,511 Elo+
Solo
Neith
Neith
BentOutOfShape
Neith
Level 29
God Stats
2W - 1L
1,498 SR
Queue Stats
25W - 25L
1,601 Elo+
Solo
Aphrodite
Aphrodite
MildlyBuzzing
Aphrodite
Level 25
God Stats
1W - 5L
1,330 SR
Queue Stats
62W - 61L
1,628 Elo+
Solo
Fenrir
Fenrir
Shellchaac
Fenrir
Level 24
God Stats
2W - 1L
1,539 SR
Queue Stats
73W - 58L
1,571 Elo+
Solo
Thoth
Thoth
swimmerboi
Thoth
Level 26
God Stats
1W - 2L
1,730 SR
Queue Stats
38W - 36L
1,674 Elo+
Solo
Team Averages
Level 26
1,466 SR
1,597 Elo+

VS

Team Averages
Level 27
1,633 SR
1,615 Elo+
Sylvanus
Sylvanus
ItwasIuck
Sylvanus
Level 27
God Stats
65W - 34L
1,734 SR
Queue Stats
102W - 67L
1,739 Elo+
Solo
Nu Wa
Nu Wa
Legendaryforever
Nu Wa
Level 29
God Stats
29W - 23L
1,660 SR
Queue Stats
294W - 273L
1,633 Elo+
Solo
Serqet
Serqet
MisterJangles
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 60L
1,597 Elo+
Solo
Rama
Rama
Shadow1779
Rama
Level 26
God Stats
2W - 1L
1,801 SR
Queue Stats
108W - 69L
1,603 Elo+
Solo
King Arthur
King Arthur
Whitehammer29200
King Arthur
Level 29
God Stats
9W - 12L
1,472 SR
Queue Stats
361W - 368L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 3 / 1
7,873
525
7,061
14,587
10,994
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 1
5,831
389
4,401
8,207
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
MildlyBuzzing
Aphrodite
10
0 / 3 / 1
6,481
432
4,170
7,926
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Shellchaac
Fenrir
13
4 / 3 / 2
7,527
502
4,202
14,146
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
13
1 / 3 / 3
7,653
510
5,174
7,555
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItwasIuck
Sylvanus
13
4 / 0 / 5
7,628
509
7,188
8,512
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 5 / 2
7,985
532
7,183
7,083
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
7,877
525
5,363
9,093
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 5
7,964
531
7,501
8,108
2,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Whitehammer29200
King Arthur
15
2 / 3 / 1
9,023
602
10,294
14,641
9,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
15
15
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
3
1
0.83
L
0
3
1
0.17
W
Sylvanus
ItwasIuck
Sylvanus
4
0
5
6.5
W
2
5
2
0.6
L
Aphrodite
MildlyBuzzing
Aphrodite
0
3
1
0.17
W
2
2
4
2
W
5
0
5
7.5
L
Fenrir
Shellchaac
Fenrir
4
3
2
1.67
W
King Arthur
Whitehammer29200
King Arthur
2
3
1
0.83
L
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
37,529
52,421
Taken
47,437
23,294
Mitigated
24,809
19,155
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,061
1,961
0
4,966
14,587
10,994
0
859
13,360
0
49,539
L
4,401
1,472
0
648
8,207
1,727
87
3,016
4,925
0
28,648
W
Sylvanus
ItwasIuck
Sylvanus
7,188
1,722
3,332
4,161
8,512
7,716
367
3,354
5,158
37,525
0
W
7,183
1,118
0
291
7,083
2,090
598
2,889
4,194
49,583
0
L
Aphrodite
MildlyBuzzing
Aphrodite
4,170
427
3,413
4,432
7,926
3,973
40
3,641
4,227
24,350
0
W
5,363
818
0
2,779
9,093
3,203
0
1,209
7,884
0
47,997
W
7,501
5,370
0
3,747
8,108
2,495
702
1,892
6,216
0
43,520
L
Fenrir
Shellchaac
Fenrir
4,202
1,130
0
4,998
14,146
4,496
0
3,626
9,875
0
30,418
W
King Arthur
Whitehammer29200
King Arthur
10,294
1,615
0
3,420
14,641
9,305
9
0
14,641
0
63,096
L
Thoth
5,174
297
0
698
7,555
2,104
0
2,541
4,862
54,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
40,477
401
Minions Killed
467
0
Camps Cleared
0
1,367,623
Distance Traveled
1,402,236
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,873
525
110
7
0
307,564
5
L
Neith
5,831
389
63
4
0
200,243
3
W
Sylvanus
7,628
509
57
4
0
269,478
6
W
Nu Wa
7,985
532
100
7
0
250,912
4
L
Aphrodite
6,481
432
56
4
0
282,215
6
W
Serqet
7,877
525
91
6
0
328,884
5
W
Rama
7,964
531
80
5
0
271,557
3
L
Fenrir
7,527
502
69
5
0
305,402
1
W
King Arthur
9,023
602
139
9
0
281,405
1
L
Thoth
7,653
510
103
7
0
272,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role