Player Matchup

Kukulkan
Kukulkan
Kikoutch
Kukulkan
Level 83
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Maseratiboi
Sol
Level 27
God Stats
1W - 2L
1,285 SR
Queue Stats
13W - 18L
1,360 Elo+
Solo
Nemesis
Nemesis
Mottofu
Nemesis
Level 14
God Stats
5W - 10L
1,297 SR
Queue Stats
49W - 53L
1,405 Elo+
Solo
Achilles
Achilles
Riesaroni22
Achilles
Level 25
God Stats
5W - 7L
1,688 SR
Queue Stats
191W - 248L
1,276 Elo+
Solo
Cthulhu
Cthulhu
inferno720
Cthulhu
Level 4
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 31
1,574 SR
1,408 Elo+

VS

Team Averages
Level 23
1,527 SR
1,369 Elo+
Terra
Terra
Bezmir_420
Terra
Level 26
God Stats
5W - 0L
1,597 SR
Queue Stats
21W - 27L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Drewmoon
Danzaburou
Level 25
God Stats
55W - 31L
1,779 SR
Queue Stats
292W - 286L
1,561 Elo+
Solo
Discordia
Discordia
Tyseng
Discordia
Level 8
God Stats
9W - 15L
1,252 SR
Queue Stats
177W - 219L
1,168 Elo+
Solo
Ganesha
Ganesha
mcstank53
Ganesha
Level 27
God Stats
35W - 29L
1,508 SR
Queue Stats
79W - 86L
1,420 Elo+
Solo
Fenrir
Fenrir
mogdern
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kikoutch
Kukulkan
11
1 / 5 / 1
7,092
507
5,372
6,333
1,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 0
7,203
515
8,320
9,865
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Mottofu
Nemesis
9
0 / 5 / 3
6,043
432
2,550
8,747
2,631
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Riesaroni22
Achilles
7
0 / 7 / 2
5,146
368
2,144
8,989
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
inferno720
Cthulhu
10
1 / 6 / 1
6,239
446
1,809
9,112
5,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
3 / 1 / 2
7,194
514
3,052
9,565
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Drewmoon
Danzaburou
13
10 / 1 / 2
8,296
593
10,735
7,466
2,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Tyseng
Discordia
13
1 / 0 / 5
7,486
535
5,216
3,508
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
mcstank53
Ganesha
10
1 / 2 / 13
7,158
511
3,637
9,074
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
mogdern
Fenrir
14
10 / 1 / 3
8,588
613
7,148
9,992
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
25
26
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
3
1
2
4
W
Danzaburou
Drewmoon
Danzaburou
10
1
2
11
L
Kukulkan
Kikoutch
Kukulkan
1
5
1
0.3
L
3
3
0
1
L
Nemesis
Mottofu
Nemesis
0
5
3
0.3
L
Achilles
Riesaroni22
Achilles
0
7
2
0.14
W
Discordia
Tyseng
Discordia
1
0
5
3.5
L
Cthulhu
inferno720
Cthulhu
1
6
1
0.25
W
Ganesha
mcstank53
Ganesha
1
2
13
3.75
W
Fenrir
mogdern
Fenrir
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
29,788
43,046
Taken
39,605
18,198
Mitigated
23,474
8,636
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,052
1,129
0
2,775
9,565
8,682
0
4,750
4,815
22,532
0
W
Danzaburou
Drewmoon
Danzaburou
10,735
3,993
294
4,006
7,466
2,822
2,090
3,519
3,822
0
43,200
L
Kukulkan
Kikoutch
Kukulkan
5,372
413
0
0
6,333
1,965
738
2,934
3,073
27,868
0
L
8,320
2,194
412
5,175
9,865
2,570
1,102
3,042
6,117
40,417
0
L
Nemesis
Mottofu
Nemesis
2,550
1,427
0
2,539
8,747
2,631
134
1,543
7,153
0
24,721
L
Achilles
Riesaroni22
Achilles
2,144
1,225
0
400
8,989
5,818
0
1,938
6,779
0
6,286
W
Discordia
Tyseng
Discordia
5,216
160
0
1,000
3,508
1,104
502
2,010
1,448
36,087
0
L
Cthulhu
inferno720
Cthulhu
1,809
497
0
110
9,112
5,214
0
1,065
8,019
18,190
0
W
Ganesha
mcstank53
Ganesha
3,637
624
0
2,179
9,074
6,776
630
3,698
5,276
14,406
0
W
Fenrir
mogdern
Fenrir
7,148
1,995
0
5,785
9,992
4,090
0
1,524
8,418
0
51,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
38,722
216
Minions Killed
319
0
Camps Cleared
0
1,236,143
Distance Traveled
1,311,391
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,194
514
42
3
0
261,056
0
W
Danzaburou
8,296
593
93
7
0
268,421
4
L
Kukulkan
7,092
507
51
4
0
251,933
0
L
Sol
7,203
515
72
5
0
227,716
0
L
Nemesis
6,043
432
44
3
0
246,490
1
L
Achilles
5,146
368
15
1
0
246,634
1
W
Discordia
7,486
535
90
6
0
216,156
0
L
Cthulhu
6,239
446
34
2
0
263,370
2
W
Ganesha
7,158
511
6
0
0
265,205
2
W
Fenrir
8,588
613
88
6
0
300,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role