Player Matchup

Pele
Pele
Bronze III
IGTvize
Pele
Bronze III
Level 84
God Stats
11W - 9L
1,384 SR
Queue Stats
90W - 96L
1,488 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
TastySammich113
Sylvanus
Bronze III
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 37L
1,459 MMR
Party 1
King Arthur
King Arthur
Bronze III
ThePablox Pro
King Arthur
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 MMR
Party 2
Persephone
Persephone
Bronze III
ToXic Venus80
Persephone
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,489 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
l OddSH0TZ l
Hou Yi
Bronze III
Level 127
God Stats
1W - 3L
1,230 SR
Queue Stats
26W - 33L
1,473 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,423 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,571 SR
1,473 MMR
Izanami
Izanami
Gold V
KILL3RBUNNY689
Izanami
Gold V
Level 100
God Stats
21W - 18L
1,446 SR
Queue Stats
437W - 436L
1,480 MMR
Solo
Nemesis
Nemesis
Gold IV
KingSonny901
Nemesis
Gold IV
Level 160
God Stats
9W - 5L
1,330 SR
Queue Stats
407W - 397L
1,475 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
KodeEz
Kumbhakarna
Silver I
Level 108
God Stats
11W - 11L
1,710 SR
Queue Stats
873W - 882L
1,471 MMR
Solo
Osiris
Osiris
Silver II
PIRANHAWOLF
Osiris
Silver II
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 100L
1,470 MMR
Solo
Poseidon
Poseidon
Gold III
Replay_02
Poseidon
Gold III
Level 158
God Stats
6W - 4L
1,870 SR
Queue Stats
545W - 536L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IGTvize
Pele
17
1 / 9 / 1
10,548
422
7,617
21,602
8,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
17
3 / 4 / 2
11,018
441
9,727
17,182
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
ThePablox Pro
King Arthur
18
1 / 6 / 1
10,939
438
8,195
19,862
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
ToXic Venus80
Persephone
19
3 / 7 / 1
12,321
493
16,043
15,637
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
3 / 3 / 3
11,763
471
11,470
17,334
7,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Cu ChulainnArachneNu WaDanzaburouMerlin

VS

Bans
CthulhuYmirBellonaErlang ShenKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 2
15,075
603
18,329
20,323
7,516
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KingSonny901
Nemesis
20
14 / 1 / 7
15,569
623
18,719
17,809
12,650
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
KodeEz
Kumbhakarna
18
0 / 1 / 15
12,853
514
4,941
20,235
22,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
20
5 / 2 / 3
14,086
563
11,369
16,989
21,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Replay_02
Poseidon
20
5 / 2 / 10
15,220
609
15,037
14,730
5,821
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
11
Kills
29
29
Deaths
12
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
IGTvize
Pele
1
9
1
0.17
W
5
6
2
1
W
Nemesis
KingSonny901
Nemesis
14
1
7
17.5
W
Kumbhakarna
KodeEz
Kumbhakarna
0
1
15
7.5
W
Osiris
5
2
3
3.25
W
Poseidon
Replay_02
Poseidon
5
2
10
5
L
Sylvanus
3
4
2
1
L
King Arthur
ThePablox Pro
King Arthur
1
6
1
0.25
L
Persephone
ToXic Venus80
Persephone
3
7
1
0.5
L
Hou Yi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,052
Damage
68,395
91,617
Taken
90,086
58,568
Mitigated
69,931
22,161
Healing
31,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
IGTvize
Pele
7,617
1,465
0
5,194
21,602
8,544
0
7,170
14,262
0
82,265
W
18,329
13,156
0
10,691
20,323
7,516
6,848
3,175
17,130
0
140,451
W
Nemesis
KingSonny901
Nemesis
18,719
7,597
0
4,551
17,809
12,650
457
6,196
11,422
7,523
100,124
W
Kumbhakarna
KodeEz
Kumbhakarna
4,941
543
0
4,303
20,235
22,939
81
6,464
13,434
26,042
0
W
Osiris
11,369
4,531
0
3,440
16,989
21,005
2,281
3,462
12,876
10,211
76,654
W
Poseidon
Replay_02
Poseidon
15,037
2,101
0
8,763
14,730
5,821
2,104
6,153
8,005
123,904
0
L
Sylvanus
9,727
2,030
2,628
5,120
17,182
17,825
136
2,345
14,763
44,964
0
L
King Arthur
ThePablox Pro
King Arthur
8,195
800
0
2,984
19,862
18,952
0
3,702
16,081
0
66,953
L
Persephone
ToXic Venus80
Persephone
16,043
1,289
0
3,006
15,637
5,742
240
5,966
9,374
102,173
0
L
Hou Yi
11,470
6,898
0
3,229
17,334
7,505
572
1,591
15,715
0
93,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,589
Gold Earned
72,803
663
Minions Killed
747
0
Camps Cleared
0
2,207,192
Distance Traveled
2,339,087
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,548
422
142
6
0
455,205
9
W
Izanami
15,075
603
220
9
0
383,517
5
W
Nemesis
15,569
623
124
5
0
554,674
6
W
Kumbhakarna
12,853
514
35
1
0
490,675
5
W
Osiris
14,086
563
139
6
0
406,817
7
W
Poseidon
15,220
609
229
9
0
503,404
2
L
Sylvanus
11,018
441
58
2
0
420,571
6
L
King Arthur
10,939
438
136
5
0
428,232
2
L
Persephone
12,321
493
186
7
0
472,250
4
L
Hou Yi
11,763
471
141
6
0
430,934
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role