Player Matchup

Baron Samedi
Baron Samedi
CriminelJohnn59
Baron Samedi
Level 109
God Stats
39W - 36L
1,636 SR
Queue Stats
152W - 164L
1,577 Elo+
Party 2
Tyr
Tyr
MajinSully
Tyr
Level 112
God Stats
13W - 10L
1,500 SR
Queue Stats
240W - 209L
1,610 Elo+
Party 2
Fenrir
Fenrir
Pitch44s
Fenrir
Level 75
God Stats
50W - 66L
1,515 SR
Queue Stats
521W - 733L
1,417 Elo+
Solo
Team Averages
Level 99
1,550 SR
1,535 Elo+

VS

Team Averages
Level 95
1,479 SR
1,544 Elo+
Sol
Sol
Nashboom
Sol
Level 68
God Stats
2W - 2L
1,172 SR
Queue Stats
25W - 30L
1,185 Elo+
Solo
Tsukuyomi
Tsukuyomi
OhhCrikeyItsJoe
Tsukuyomi
Level 149
God Stats
7W - 9L
1,766 SR
Queue Stats
34W - 28L
1,718 Elo+
Party 1
Hercules
Hercules
miles_Jones_
Hercules
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 49L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CriminelJohnn59
Baron Samedi
16
4 / 6 / 8
12,339
617
14,255
14,986
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 3 / 7
12,532
627
12,578
21,415
23,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Pitch44s
Fenrir
15
6 / 4 / 5
12,753
638
9,465
16,713
13,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
11,696
585
11,409
13,446
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
OhhCrikeyItsJoe
Tsukuyomi
18
4 / 2 / 7
13,367
668
20,179
15,062
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
miles_Jones_
Hercules
17
6 / 5 / 3
13,066
653
10,475
20,521
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
13
13
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CriminelJohnn59
Baron Samedi
4
6
8
1.33
L
5
3
7
2.83
W
3
8
2
0.5
W
Tsukuyomi
OhhCrikeyItsJoe
Tsukuyomi
4
2
7
3.75
L
Fenrir
Pitch44s
Fenrir
6
4
5
2.13
W
Hercules
miles_Jones_
Hercules
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,298
Damage
42,063
53,114
Taken
49,029
43,166
Mitigated
34,563
18,073
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CriminelJohnn59
Baron Samedi
14,255
272
2,415
3,379
14,986
6,532
307
3,532
11,404
56,106
0
L
12,578
425
988
7,180
21,415
23,401
47
3,875
17,195
0
38,967
W
11,409
4,158
0
2,155
13,446
3,813
2,460
4,672
8,381
46,394
0
W
Tsukuyomi
OhhCrikeyItsJoe
Tsukuyomi
20,179
6,097
0
1,434
15,062
8,335
416
4,290
10,248
5,074
85,944
L
Fenrir
Pitch44s
Fenrir
9,465
1,789
0
4,111
16,713
13,233
526
4,576
11,887
0
53,432
W
Hercules
miles_Jones_
Hercules
10,475
1,965
0
3,135
20,521
22,415
534
4,389
15,435
252
32,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
38,129
195
Minions Killed
217
0
Camps Cleared
0
1,029,586
Distance Traveled
1,085,678
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,339
617
97
5
0
299,751
1
L
Tyr
12,532
627
43
2
0
406,411
2
W
Sol
11,696
585
69
3
0
320,119
0
W
Tsukuyomi
13,367
668
113
6
0
403,368
1
L
Fenrir
12,753
638
55
3
0
323,424
2
W
Hercules
13,066
653
35
2
0
362,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role