Player Matchup

Fenrir
Fenrir
CoLd-BlOoD3d_x
Fenrir
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 14L
1,577 Elo+
Party 3
Xing Tian
Xing Tian
carolyn517
Xing Tian
Level 28
God Stats
6W - 6L
1,774 SR
Queue Stats
60W - 54L
1,572 Elo+
Party 1
The Morrigan
The Morrigan
jacobs_kalene123
The Morrigan
Level 21
God Stats
4W - 1L
1,860 SR
Queue Stats
60W - 43L
1,842 Elo+
Solo
Neith
Neith
waalleess
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 49L
1,622 Elo+
Party 1
Rama
Rama
xAdam_Ant
Rama
Level 37
God Stats
9W - 2L
1,389 SR
Queue Stats
18W - 14L
1,627 Elo+
Party 3
Team Averages
Level 27
1,605 SR
1,648 Elo+

VS

Team Averages
Level 17
1,424 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
DAT BOI O 13
Tsukuyomi
Level 48
God Stats
2W - 2L
1,355 SR
Queue Stats
11W - 12L
1,402 Elo+
Party 2
Set
Set
DestroyerBreaux
Set
Level 18
God Stats
37W - 61L
1,337 SR
Queue Stats
75W - 128L
1,300 Elo+
Solo
King Arthur
King Arthur
Ouchmyback5892
King Arthur
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 172L
1,563 Elo+
Solo
Yemoja
Yemoja
Rafael zone mat
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,410 Elo+
Solo
Cerberus
Cerberus
Vybez FL
Cerberus
Level 6
God Stats
4W - 5L
1,427 SR
Queue Stats
4W - 6L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
12,176
468
7,824
23,220
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
carolyn517
Xing Tian
17
5 / 6 / 12
12,416
478
8,155
21,256
20,296
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
jacobs_kalene123
The Morrigan
20
10 / 5 / 8
13,993
538
27,244
12,930
5,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
waalleess
Neith
17
10 / 4 / 8
12,115
466
15,462
13,773
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
19
8 / 4 / 6
12,340
475
19,197
17,104
6,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DAT BOI O 13
Tsukuyomi
20
19 / 6 / 3
15,963
614
33,692
28,177
12,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
1 / 9 / 0
10,214
393
3,763
27,546
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Ouchmyback5892
King Arthur
7
0 / 3 / 1
7,815
301
2,974
4,834
1,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 16 / 2
9,994
384
2,039
28,613
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Vybez FL
Cerberus
17
4 / 6 / 4
10,959
422
7,304
20,411
7,171
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
38
Kills
25
25
Deaths
40
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
6
1
0.92
L
Tsukuyomi
DAT BOI O 13
Tsukuyomi
19
6
3
3.42
L
1
9
0
0.11
L
King Arthur
Ouchmyback5892
King Arthur
0
3
1
0.17
L
1
16
2
0.13
L
Cerberus
Vybez FL
Cerberus
4
6
4
1
W
Xing Tian
carolyn517
Xing Tian
5
6
12
1.83
W
The Morrigan
jacobs_kalene123
The Morrigan
10
5
8
2.8
W
Neith
waalleess
Neith
10
4
8
3.5
W
Rama
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,882
Damage
49,772
88,283
Taken
109,581
45,799
Mitigated
56,844
25,100
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,824
2,943
0
8,702
23,220
9,188
1,799
2,112
21,108
0
69,855
L
Tsukuyomi
DAT BOI O 13
Tsukuyomi
33,692
11,034
0
8,966
28,177
12,493
2,304
8,359
19,445
0
110,951
L
3,763
2,265
0
10,122
27,546
10,117
230
5,756
21,534
68
68,372
L
King Arthur
Ouchmyback5892
King Arthur
2,974
522
0
452
4,834
1,723
0
0
4,834
0
15,854
L
2,039
665
317
659
28,613
25,340
600
8,880
19,433
15,709
0
L
Cerberus
Vybez FL
Cerberus
7,304
277
0
2,292
20,411
7,171
573
8,692
11,551
27,938
0
W
Xing Tian
carolyn517
Xing Tian
8,155
826
740
3,253
21,256
20,296
625
4,650
16,606
23,069
0
W
The Morrigan
jacobs_kalene123
The Morrigan
27,244
6,916
0
1,929
12,930
5,175
1,652
737
12,193
82,298
4,043
W
Neith
waalleess
Neith
15,462
7,655
406
5,527
13,773
4,916
2,186
1,400
12,373
0
86,262
W
Rama
19,197
12,425
0
4,543
17,104
6,224
4,594
444
16,660
0
103,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,040
Gold Earned
54,945
534
Minions Killed
313
0
Camps Cleared
0
1,978,314
Distance Traveled
1,791,049
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,176
468
133
5
0
420,475
0
L
Tsukuyomi
15,963
614
130
5
0
487,762
0
L
Set
10,214
393
101
4
0
345,999
1
L
King Arthur
7,815
301
27
1
0
132,114
0
L
Yemoja
9,994
384
18
1
0
369,392
2
L
Cerberus
10,959
422
37
1
0
455,782
0
W
Xing Tian
12,416
478
27
1
0
390,907
1
W
The Morrigan
13,993
538
120
5
0
408,524
2
W
Neith
12,115
466
124
5
0
342,114
6
W
Rama
12,340
475
130
5
0
416,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role