Player Matchup

Hel
Hel
Anubis83mc
Hel
Level 160
God Stats
16W - 14L
1,613 SR
Queue Stats
240W - 266L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
Novabyrd
Baron Samedi
Level 109
God Stats
21W - 33L
1,511 SR
Queue Stats
275W - 289L
1,467 Elo+
Party 2
Chaac
Chaac
TKay Eyeless
Chaac
Level 137
God Stats
1W - 4L
1,306 SR
Queue Stats
180W - 190L
1,504 Elo+
Party 2
Freya
Freya
Weevus
Freya
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
156W - 143L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rashouse83
Cu Chulainn
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 149L
1,598 Elo+
Party 1
Team Averages
Level 143
1,486 SR
1,556 Elo+

VS

Team Averages
Level 82
1,517 SR
1,403 Elo+
Ganesha
Ganesha
Action3Jackson3
Ganesha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sage_Mode1235
Cu Chulainn
Level 125
God Stats
6W - 1L
1,742 SR
Queue Stats
141W - 151L
1,548 Elo+
Party 3
Medusa
Medusa
SirDunzo23
Medusa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,423 Elo+
Party 3
Arachne
Arachne
TSA gL1zZy
Arachne
Level 74
God Stats
1W - 0L
1,343 SR
Queue Stats
8W - 19L
1,423 Elo+
Party 3
Ra
Ra
datguyabe
Ra
Level 83
God Stats
7W - 0L
1,500 SR
Queue Stats
78W - 70L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
11,943
543
9,014
18,554
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Novabyrd
Baron Samedi
16
2 / 6 / 3
10,043
457
6,753
13,234
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 5
10,971
499
14,076
21,633
22,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Weevus
Freya
16
6 / 5 / 7
10,721
487
13,055
18,578
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
rashouse83
Cu Chulainn
15
7 / 6 / 10
10,640
484
23,102
27,304
23,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 15
9,879
449
5,826
16,092
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Sage_Mode1235
Cu Chulainn
19
9 / 4 / 6
12,531
570
22,977
20,605
24,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SirDunzo23
Medusa
18
11 / 6 / 6
11,660
530
16,625
20,282
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
TSA gL1zZy
Arachne
18
5 / 3 / 7
11,227
510
10,294
17,787
11,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 14
10,885
495
13,236
16,409
8,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
23
Kills
26
26
Deaths
23
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
7
15
1.07
L
6
4
5
2.13
L
Baron Samedi
Novabyrd
Baron Samedi
2
6
3
0.58
W
Cu Chulainn
Sage_Mode1235
Cu Chulainn
9
4
6
3
W
Medusa
SirDunzo23
Medusa
11
6
6
2.33
L
2
5
5
0.9
W
Arachne
TSA gL1zZy
Arachne
5
3
7
2.83
L
Freya
Weevus
Freya
6
5
7
1.9
W
1
3
14
2.67
L
Cu Chulainn
rashouse83
Cu Chulainn
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,000
Damage
68,958
99,303
Taken
91,175
69,414
Mitigated
65,283
40,304
Healing
28,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,826
637
1,029
1,901
16,092
12,223
225
7,269
8,492
30,074
0
L
9,014
808
6,287
10,606
18,554
7,239
232
1,575
16,979
77,948
0
L
Baron Samedi
Novabyrd
Baron Samedi
6,753
166
417
2,158
13,234
5,725
530
3,314
9,920
45,364
0
W
Cu Chulainn
Sage_Mode1235
Cu Chulainn
22,977
6,289
0
2,023
20,605
24,877
1,011
6,525
13,892
5,519
87,440
W
Medusa
SirDunzo23
Medusa
16,625
8,973
0
8,035
20,282
7,818
3,499
9,856
10,048
94
60,416
L
14,076
1,915
0
5,607
21,633
22,210
644
3,399
18,234
0
72,409
W
Arachne
TSA gL1zZy
Arachne
10,294
5,526
0
5,166
17,787
11,997
388
4,271
13,226
10,461
61,521
L
Freya
Weevus
Freya
13,055
5,064
0
6,020
18,578
10,507
225
3,607
14,971
73,906
0
W
13,236
1,208
2,344
7,689
16,409
8,368
123
6,803
9,218
73,237
0
L
Cu Chulainn
rashouse83
Cu Chulainn
23,102
2,883
1,400
7,809
27,304
23,733
349
9,375
17,929
19,008
39,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
56,182
518
Minions Killed
470
0
Camps Cleared
0
1,992,659
Distance Traveled
2,015,026
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,879
449
7
0
0
406,692
4
L
Hel
11,943
543
137
6
0
408,537
5
L
Baron Samedi
10,043
457
84
4
0
389,447
2
W
Cu Chulainn
12,531
570
137
6
0
391,353
0
W
Medusa
11,660
530
100
5
0
365,499
2
L
Chaac
10,971
499
125
6
0
431,974
4
W
Arachne
11,227
510
96
4
0
447,423
0
L
Freya
10,721
487
93
4
0
352,328
4
W
Ra
10,885
495
130
6
0
404,059
3
L
Cu Chulainn
10,640
484
79
4
0
410,373
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role