Player Matchup

Cupid
Cupid
Arcmonsteryo
Cupid
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Skadi
Skadi
Diana7867
Skadi
Level 27
God Stats
170W - 146L
1,570 SR
Queue Stats
512W - 508L
1,588 Elo+
Solo
Set
Set
I Dolo I3044
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,801 Elo+
Solo
Olorun
Olorun
kmarchesinni
Olorun
Level 22
God Stats
2W - 2L
1,640 SR
Queue Stats
2W - 3L
1,750 Elo+
Party 1
Ymir
Ymir
rodribonat
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 1
Team Averages
Level 17
1,542 SR
1,631 Elo+

VS

Team Averages
Level 23
1,525 SR
1,513 Elo+
Neith
Neith
Aethros666
Neith
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 130L
1,498 Elo+
Solo
Pele
Pele
BadGuacamole420
Pele
Level 29
God Stats
5W - 3L
1,559 SR
Queue Stats
83W - 91L
1,562 Elo+
Solo
Cthulhu
Cthulhu
Big420Hit
Cthulhu
Level 25
God Stats
183W - 170L
1,468 SR
Queue Stats
226W - 241L
1,512 Elo+
Solo
The Morrigan
The Morrigan
Infinityjon
The Morrigan
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
160W - 136L
1,416 Elo+
Solo
Zeus
Zeus
kendriickk
Zeus
Level 29
God Stats
31W - 20L
1,598 SR
Queue Stats
74W - 77L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 1
10,214
929
11,561
22,713
8,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Diana7867
Skadi
16
1 / 4 / 6
10,094
918
9,210
15,969
5,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 8 / 4
10,522
957
4,808
15,988
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
17
3 / 8 / 4
10,800
982
11,049
20,192
7,993
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 5 / 9
10,109
919
2,568
15,352
13,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 2 / 20
11,135
1,012
13,867
11,064
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 18
11,254
1,023
10,226
11,703
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Big420Hit
Cthulhu
18
2 / 1 / 17
12,186
1,108
12,312
10,399
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Infinityjon
The Morrigan
19
18 / 2 / 7
14,140
1,285
22,920
4,899
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 4 / 17
13,086
1,190
25,731
7,877
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
10
Kills
34
34
Deaths
10
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
20
6
L
3
9
1
0.39
W
3
1
18
12
W
Cthulhu
Big420Hit
Cthulhu
2
1
17
10.5
L
Skadi
Diana7867
Skadi
1
4
6
1
L
3
8
4
0.63
W
The Morrigan
Infinityjon
The Morrigan
18
2
7
10.75
W
9
4
17
4.38
L
Olorun
3
8
4
0.63
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
85,056
90,214
Taken
45,942
43,193
Mitigated
28,272
7,117
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,867
6,015
0
2,539
11,064
5,247
0
2,472
8,592
0
24,129
L
11,561
6,289
69
1,119
22,713
8,550
0
13,055
9,279
0
33,490
W
10,226
2,779
0
2,862
11,703
5,298
0
3,938
7,765
0
20,955
W
Cthulhu
Big420Hit
Cthulhu
12,312
104
2,041
825
10,399
12,057
0
2,421
7,978
44,796
0
L
Skadi
Diana7867
Skadi
9,210
4,134
0
1,260
15,969
5,911
0
10,390
5,468
0
30,246
L
4,808
1,483
0
112
15,988
6,792
0
11,780
3,947
0
13,437
W
The Morrigan
Infinityjon
The Morrigan
22,920
3,129
195
867
4,899
2,308
0
743
3,597
39,636
789
W
25,731
1,537
0
0
7,877
3,362
0
3,484
4,393
41,847
0
L
Olorun
11,049
4,920
378
4,179
20,192
7,993
0
14,057
5,858
32,036
0
L
2,568
379
0
0
15,352
13,947
0
9,641
5,488
12,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
61,801
142
Minions Killed
218
3
Camps Cleared
4
855,664
Distance Traveled
1,022,534
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,135
1,012
28
3
1
187,717
1
L
Cupid
10,214
929
43
4
0
176,701
0
W
Pele
11,254
1,023
27
2
0
223,982
0
W
Cthulhu
12,186
1,108
64
6
0
235,761
0
L
Skadi
10,094
918
32
3
1
190,858
3
L
Set
10,522
957
16
1
0
176,898
0
W
The Morrigan
14,140
1,285
46
4
2
203,451
0
W
Zeus
13,086
1,190
53
5
1
171,623
0
L
Olorun
10,800
982
35
3
2
163,168
0
L
Ymir
10,109
919
16
1
0
148,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role