Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Crono06
Freya
Level 16
God Stats
12W - 14L
1,467 SR
Queue Stats
17W - 28L
1,291 Elo+
Solo
Achilles
Achilles
SatanicK1ng666
Achilles
Level 68
God Stats
0W - 2L
1,240 SR
Queue Stats
38W - 63L
1,021 Elo+
Solo
Team Averages
Level 77
1,403 SR
1,271 Elo+

VS

Team Averages
Level 47
1,478 SR
1,306 Elo+
Sol
Sol
Zer0Summoner
Sol
Level 45
God Stats
2W - 3L
1,265 SR
Queue Stats
12W - 19L
1,111 Elo+
Solo
Ullr
Ullr
speedy237rose
Ullr
Level 26
God Stats
3W - 7L
1,577 SR
Queue Stats
41W - 54L
1,402 Elo+
Solo
Cerberus
Cerberus
vietnam_sapa
Cerberus
Level 69
God Stats
14W - 9L
1,593 SR
Queue Stats
283W - 334L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 0 / 4
8,505
654
5,677
4,756
1,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Crono06
Freya
12
0 / 3 / 7
8,166
628
8,305
12,479
4,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
11
5 / 5 / 2
8,593
661
8,843
12,643
10,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,642
665
5,423
8,876
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 1 / 4
8,568
659
7,288
7,468
2,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
vietnam_sapa
Cerberus
13
4 / 3 / 4
9,410
724
8,742
18,581
13,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
8
8
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
4
4
L
Freya
Crono06
Freya
0
3
7
1.17
L
Achilles
5
5
2
1.2
W
2
3
4
1.33
W
2
1
4
4
W
Cerberus
vietnam_sapa
Cerberus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
21,453
29,878
Taken
34,925
16,359
Mitigated
19,041
5,877
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,677
4,117
0
0
4,756
1,303
121
1,736
2,960
0
34,655
L
Freya
Crono06
Freya
8,305
2,946
0
4,786
12,479
4,211
90
5,501
6,744
26,657
0
L
Achilles
8,843
2,087
340
751
12,643
10,845
0
6,378
5,949
0
25,157
W
5,423
534
0
2,917
8,876
2,773
988
2,149
6,727
25,471
0
W
7,288
3,470
764
809
7,468
2,587
1,555
1,598
5,870
0
27,229
W
Cerberus
vietnam_sapa
Cerberus
8,742
865
1,439
4,051
18,581
13,681
374
4,650
13,931
35,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
26,620
129
Minions Killed
147
0
Camps Cleared
0
594,359
Distance Traveled
681,850
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,505
654
50
4
0
190,504
0
L
Freya
8,166
628
44
3
0
207,945
0
L
Achilles
8,593
661
35
3
0
195,910
2
W
Sol
8,642
665
37
3
0
233,407
4
W
Ullr
8,568
659
39
3
0
223,588
3
W
Cerberus
9,410
724
71
5
0
224,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role