Player Matchup

Terra
Terra
C_Rhymes_Crimes
Terra
Level 106
God Stats
10W - 7L
1,750 SR
Queue Stats
666W - 779L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gghgfdsddfghjjj
Tsukuyomi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,349 Elo+
Solo
Bellona
Bellona
RestfulStorm67
Bellona
Level 60
God Stats
5W - 0L
1,844 SR
Queue Stats
13W - 9L
1,516 Elo+
Solo
Agni
Agni
RobinBestGirl
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,767 Elo+
Solo
Cupid
Cupid
Vermantiz
Cupid
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 60L
1,639 Elo+
Solo
Team Averages
Level 74
1,619 SR
1,556 Elo+

VS

Team Averages
Level 62
1,486 SR
1,365 Elo+
Vamana
Vamana
ChefBoyyAreDee
Vamana
Level 36
God Stats
11W - 10L
1,621 SR
Queue Stats
584W - 618L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
ElevatedInigma
Cthulhu
Level 91
God Stats
40W - 43L
1,500 SR
Queue Stats
1,623W - 1,674L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
Equipmunk69
Aphrodite
Level 68
God Stats
4W - 7L
1,188 SR
Queue Stats
339W - 361L
1,228 Elo+
Solo
Arachne
Arachne
Mr KRAZY SHOT
Arachne
Level 57
God Stats
256W - 161L
1,527 SR
Queue Stats
406W - 393L
1,466 Elo+
Solo
Danzaburou
Danzaburou
jimmydakilla105
Danzaburou
Level 59
God Stats
105W - 121L
1,594 SR
Queue Stats
367W - 453L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,627
473
3,634
9,646
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Gghgfdsddfghjjj
Tsukuyomi
11
3 / 2 / 2
6,886
492
3,321
9,690
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 0 / 3
8,321
594
8,059
7,073
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 1 / 1
6,973
498
4,168
5,641
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Vermantiz
Cupid
11
3 / 1 / 2
6,701
479
5,954
6,374
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,157
511
3,479
10,085
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 1
6,169
441
4,652
10,720
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Equipmunk69
Aphrodite
14
0 / 1 / 0
7,821
559
5,215
7,867
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
12
2 / 2 / 0
7,122
509
2,316
9,210
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
jimmydakilla105
Danzaburou
11
2 / 2 / 0
6,735
481
4,779
6,484
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
5
5
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
1
3
0
0.33
L
0
2
1
0.25
L
Aphrodite
Equipmunk69
Aphrodite
0
1
0
0
W
Tsukuyomi
Gghgfdsddfghjjj
Tsukuyomi
3
2
2
2
L
Arachne
2
2
0
1
W
3
0
3
4.5
W
1
1
1
1.5
W
Cupid
Vermantiz
Cupid
3
1
2
4
L
Danzaburou
jimmydakilla105
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
20,441
38,424
Taken
44,366
20,925
Mitigated
22,389
13,452
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,634
613
798
3,145
9,646
5,942
630
2,587
7,059
22,716
0
L
3,479
1,560
0
4,334
10,085
7,609
472
0
9,636
0
37,588
L
4,652
337
170
1,979
10,720
5,723
0
1,834
8,641
21,872
0
L
Aphrodite
Equipmunk69
Aphrodite
5,215
0
335
5,532
7,867
2,776
287
2,759
5,083
54,241
0
W
Tsukuyomi
Gghgfdsddfghjjj
Tsukuyomi
3,321
1,048
0
4,376
9,690
3,192
696
2,983
6,682
0
27,450
L
Arachne
2,316
1,504
0
2,744
9,210
2,921
183
1,409
7,751
0
41,938
W
8,059
3,181
0
2,748
7,073
6,401
336
105
6,554
0
47,883
W
4,168
273
0
20
5,641
1,937
475
2,838
2,803
33,398
0
W
Cupid
Vermantiz
Cupid
5,954
2,789
41
2,324
6,374
3,453
0
1,651
4,723
0
32,681
L
Danzaburou
jimmydakilla105
Danzaburou
4,779
2,048
0
1,563
6,484
3,360
312
1,800
4,507
2,337
27,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
35,004
345
Minions Killed
352
0
Camps Cleared
0
1,313,706
Distance Traveled
1,332,297
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,627
473
29
2
0
251,465
1
L
Vamana
7,157
511
83
6
0
280,413
5
L
Cthulhu
6,169
441
28
2
0
264,951
4
L
Aphrodite
7,821
559
107
8
0
255,696
6
W
Tsukuyomi
6,886
492
56
4
0
277,602
0
L
Arachne
7,122
509
71
5
0
294,031
0
W
Bellona
8,321
594
108
8
0
278,660
1
W
Agni
6,973
498
80
6
0
257,797
1
W
Cupid
6,701
479
72
5
0
248,182
1
L
Danzaburou
6,735
481
63
5
0
237,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role