Player Matchup

Hachiman
Hachiman
Amaterasu丶
Hachiman
Level 67
God Stats
1W - 1L
1,763 SR
Queue Stats
68W - 59L
1,562 Elo+
Party 1
Merlin
Merlin
EttyJin
Merlin
Level 160
God Stats
3W - 7L
1,284 SR
Queue Stats
462W - 417L
1,698 Elo+
Party 3
Hel
Hel
Nabzilla
Hel
Level 160
God Stats
24W - 15L
1,500 SR
Queue Stats
704W - 631L
1,747 Elo+
Party 3
Chiron
Chiron
NalaWasTaken
Chiron
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Taozzi
Zhong Kui
Level 123
God Stats
1W - 3L
1,285 SR
Queue Stats
312W - 313L
1,535 Elo+
Party 1
Team Averages
Level 117
1,466 SR
1,608 Elo+

VS

Team Averages
Level 135
1,500 SR
1,451 Elo+
Nox
Nox
Doom0fGods
Nox
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
TheBlueYoshi250
Jing Wei
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tombqd
Ah Muzen Cab
Level 125
God Stats
22W - 7L
1,500 SR
Queue Stats
563W - 555L
1,396 Elo+
Solo
Guan Yu
Guan Yu
Tschilp
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,369 Elo+
Party 2
Chiron
Chiron
mr_sinister75
Chiron
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 91L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amaterasu丶
Hachiman
17
1 / 4 / 5
10,044
628
19,639
16,288
7,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
EttyJin
Merlin
17
2 / 4 / 3
10,137
634
17,000
12,591
5,351
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 4 / 1
8,996
562
4,022
14,039
12,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
18
4 / 3 / 3
10,300
644
17,167
14,766
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Taozzi
Zhong Kui
16
0 / 6 / 6
9,407
588
11,748
21,791
28,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 12
11,784
737
16,945
13,981
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
18
3 / 3 / 13
11,057
691
13,450
15,430
6,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Tombqd
Ah Muzen Cab
20
5 / 1 / 15
11,589
724
22,874
17,113
7,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Tschilp
Guan Yu
16
2 / 3 / 14
10,878
680
8,386
22,138
25,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 0 / 15
10,847
678
13,564
13,462
5,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
8
Kills
21
21
Deaths
8
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Amaterasu丶
Hachiman
1
4
5
0.88
W
9
1
12
15
L
Merlin
EttyJin
Merlin
2
4
3
0.88
L
1
4
1
0.38
L
Chiron
4
3
3
1.83
L
Zhong Kui
Taozzi
Zhong Kui
0
6
6
0.5
W
Jing Wei
3
3
13
3.17
W
Ah Muzen Cab
Tombqd
Ah Muzen Cab
5
1
15
12.5
W
Guan Yu
Tschilp
Guan Yu
2
3
14
3
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,576
Damage
75,219
79,475
Taken
82,124
60,526
Mitigated
49,812
34,928
Healing
55,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Amaterasu丶
Hachiman
19,639
6,905
1,448
1,769
16,288
7,311
821
2,495
13,601
0
42,137
W
16,945
1,158
4,943
2,075
13,981
5,823
1,102
5,860
7,583
31,140
0
L
Merlin
EttyJin
Merlin
17,000
567
1,370
1,263
12,591
5,351
0
3,667
8,680
35,874
0
L
4,022
556
13,091
6,133
14,039
12,233
60
3,608
10,337
6,269
0
L
Chiron
17,167
3,917
3,488
3,346
14,766
6,745
444
2,229
12,485
0
32,948
L
Zhong Kui
Taozzi
Zhong Kui
11,748
726
1,099
1,921
21,791
28,886
675
3,998
17,427
24,221
0
W
Jing Wei
13,450
8,402
1,311
1,977
15,430
6,146
1,533
4,343
10,837
0
35,060
W
Ah Muzen Cab
Tombqd
Ah Muzen Cab
22,874
4,278
5,618
8,536
17,113
7,038
1,940
7,659
9,110
0
50,496
W
Guan Yu
Tschilp
Guan Yu
8,386
680
13,582
8,424
22,138
25,167
310
7,509
14,267
0
14,118
W
13,564
2,697
4,758
4,273
13,462
5,638
1,090
5,709
7,557
0
26,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
56,155
211
Minions Killed
164
0
Camps Cleared
0
1,208,319
Distance Traveled
1,426,674
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,044
628
63
4
0
240,461
1
W
Nox
11,784
737
44
3
0
279,019
2
L
Merlin
10,137
634
60
4
0
174,645
0
L
Hel
8,996
562
7
0
0
282,575
2
L
Chiron
10,300
644
45
3
0
264,773
2
L
Zhong Kui
9,407
588
36
2
0
245,865
1
W
Jing Wei
11,057
691
43
3
0
243,272
0
W
Ah Muzen Cab
11,589
724
41
3
0
291,687
4
W
Guan Yu
10,878
680
9
1
0
329,405
0
W
Chiron
10,847
678
27
2
0
283,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role