Player Matchup

Bacchus
Bacchus
Jacozb
Bacchus
Level 68
God Stats
3W - 6L
1,285 SR
Queue Stats
70W - 71L
1,595 Elo+
Solo
Nu Wa
Nu Wa
MadDog_Majima_
Nu Wa
Level 54
God Stats
1W - 2L
1,251 SR
Queue Stats
293W - 266L
1,521 Elo+
Solo
Neith
Neith
Moyaa7196
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,457 Elo+
Solo
Anubis
Anubis
Syfyky
Anubis
Level 69
God Stats
7W - 8L
1,646 SR
Queue Stats
519W - 518L
1,571 Elo+
Solo
Nemesis
Nemesis
TheRetrojr
Nemesis
Level 92
God Stats
20W - 14L
1,576 SR
Queue Stats
83W - 86L
1,562 Elo+
Solo
Team Averages
Level 77
1,451 SR
1,542 Elo+

VS

Team Averages
Level 107
1,533 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bama6085
Khepri
Level 145
God Stats
6W - 3L
1,267 SR
Queue Stats
289W - 292L
1,487 Elo+
Solo
Bellona
Bellona
Dark_GamerSwitch
Bellona
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 54L
1,747 Elo+
Solo
Erlang Shen
Erlang Shen
potatofiend33
Erlang Shen
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 102L
1,500 Elo+
Solo
Ra
Ra
ronjohnhaveron
Ra
Level 98
God Stats
5W - 8L
1,900 SR
Queue Stats
350W - 360L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jacozb
Bacchus
9
1 / 2 / 1
5,488
499
2,621
7,522
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
5,177
471
3,464
6,325
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Moyaa7196
Neith
8
0 / 4 / 2
5,272
479
2,691
5,798
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Syfyky
Anubis
8
0 / 4 / 0
4,865
442
3,239
6,733
3,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TheRetrojr
Nemesis
8
3 / 1 / 0
5,555
505
2,419
6,029
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 0
6,849
623
4,125
5,032
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Bama6085
Khepri
9
0 / 1 / 8
5,466
497
2,772
4,441
1,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 1
6,864
624
5,823
6,932
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
potatofiend33
Erlang Shen
10
1 / 0 / 4
6,118
556
1,977
5,934
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
6 / 2 / 0
6,492
590
4,490
5,098
1,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
0
5
W
Khepri
Bama6085
Khepri
0
1
8
4
W
4
1
1
4.5
L
Bacchus
Jacozb
Bacchus
1
2
1
0.75
L
0
5
0
0
L
Neith
Moyaa7196
Neith
0
4
2
0.25
L
Anubis
Syfyky
Anubis
0
4
0
0
L
Nemesis
TheRetrojr
Nemesis
3
1
0
3
W
Erlang Shen
potatofiend33
Erlang Shen
1
0
4
3
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
19,187
32,407
Taken
27,437
13,218
Mitigated
12,881
9,411
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,125
1,424
0
2,301
5,032
2,725
578
1,482
3,526
39,527
0
W
Khepri
Bama6085
Khepri
2,772
415
213
1,608
4,441
1,646
421
1,123
3,288
13,104
0
W
5,823
1,639
0
2,898
6,932
5,130
186
2,736
4,179
3,197
28,926
L
Bacchus
Jacozb
Bacchus
2,621
249
345
2,708
7,522
4,312
0
3,699
3,823
13,118
0
L
3,464
866
0
910
6,325
2,085
0
3,698
2,627
26,017
0
L
Neith
Moyaa7196
Neith
2,691
763
0
935
5,798
1,691
0
3,095
2,703
0
26,843
L
Anubis
Syfyky
Anubis
3,239
213
0
1,625
6,733
3,376
0
777
5,956
20,843
0
L
Nemesis
TheRetrojr
Nemesis
2,419
1,277
0
2,888
6,029
1,754
0
621
5,408
0
18,124
W
Erlang Shen
potatofiend33
Erlang Shen
1,977
863
0
2,930
5,934
1,957
18
716
5,088
0
25,926
W
4,490
435
59
1,728
5,098
1,423
460
2,854
2,032
29,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
31,789
217
Minions Killed
299
0
Camps Cleared
0
921,673
Distance Traveled
1,001,590
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,849
623
77
7
0
194,676
2
W
Khepri
5,466
497
19
2
0
202,395
2
W
Bellona
6,864
624
75
7
0
201,041
0
L
Bacchus
5,488
499
29
3
0
216,120
0
L
Nu Wa
5,177
471
53
5
0
161,984
1
L
Neith
5,272
479
54
5
0
179,326
2
L
Anubis
4,865
442
41
4
0
140,432
0
L
Nemesis
5,555
505
40
4
0
223,811
1
W
Erlang Shen
6,118
556
70
6
0
200,623
0
W
Ra
6,492
590
58
5
0
202,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role