Player Matchup

Jormungandr
Jormungandr
BoollieMonster
Jormungandr
Level 45
God Stats
18W - 16L
1,919 SR
Queue Stats
160W - 155L
2,014 Elo+
Solo
Sol
Sol
CloverBXN019
Sol
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,352 Elo+
Solo
Cernunnos
Cernunnos
FaintasticAZ11
Cernunnos
Level 84
God Stats
25W - 23L
1,321 SR
Queue Stats
38W - 42L
1,356 Elo+
Solo
Team Averages
Level 65
1,580 SR
1,574 Elo+

VS

Team Averages
Level 57
1,626 SR
1,496 Elo+
Merlin
Merlin
ReapedOni
Merlin
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Rama
Rama
johnny1000
Rama
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
ysmagopasion
Sun Wukong
Level 47
God Stats
8W - 1L
1,877 SR
Queue Stats
24W - 21L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoollieMonster
Jormungandr
16
4 / 13 / 6
13,103
624
12,965
28,480
29,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 6
12,971
618
13,399
20,881
6,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
FaintasticAZ11
Cernunnos
17
3 / 2 / 5
12,876
613
13,041
14,103
5,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ReapedOni
Merlin
20
11 / 2 / 8
15,097
719
25,869
12,214
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 6 / 8
13,432
640
11,625
15,934
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ysmagopasion
Sun Wukong
16
4 / 3 / 14
13,875
661
15,378
20,685
25,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
20
20
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoollieMonster
Jormungandr
4
13
6
0.54
L
4
5
6
1.4
L
Cernunnos
FaintasticAZ11
Cernunnos
3
2
5
2.75
W
Merlin
ReapedOni
Merlin
11
2
8
7.5
W
5
6
8
1.5
W
Sun Wukong
ysmagopasion
Sun Wukong
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
52,872
63,464
Taken
48,833
41,421
Mitigated
36,277
14,623
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoollieMonster
Jormungandr
12,965
2,817
0
2,232
28,480
29,584
0
10,533
16,758
52,617
0
L
13,399
2,951
0
9,453
20,881
6,722
505
7,727
12,283
65,023
0
L
Cernunnos
FaintasticAZ11
Cernunnos
13,041
4,244
231
2,707
14,103
5,115
0
6,083
7,487
0
88,702
W
Merlin
ReapedOni
Merlin
25,869
1,791
0
994
12,214
5,032
1,511
8,236
3,978
90,144
0
W
11,625
10,111
1,100
3,106
15,934
6,038
288
10,542
5,392
0
41,144
W
Sun Wukong
ysmagopasion
Sun Wukong
15,378
2,375
1,640
6,269
20,685
25,207
1,036
7,823
12,862
0
60,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
42,404
260
Minions Killed
247
0
Camps Cleared
0
994,781
Distance Traveled
1,136,289
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,103
624
66
3
0
287,685
1
L
Sol
12,971
618
82
4
0
366,280
0
L
Cernunnos
12,876
613
112
5
0
340,816
1
W
Merlin
15,097
719
137
7
0
370,607
2
W
Rama
13,432
640
51
2
0
340,778
7
W
Sun Wukong
13,875
661
59
3
0
424,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role