Player Matchup

Terra
Terra
 
Terra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Glamur12
Hel
Level 25
God Stats
4W - 6L
1,276 SR
Queue Stats
52W - 33L
1,439 Elo+
Solo
Neith
Neith
JoshekeX
Neith
Level 2
God Stats
1W - 2L
1,158 SR
Queue Stats
2W - 2L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
foriamyoursavior
Tsukuyomi
Level 6
God Stats
8W - 6L
1,514 SR
Queue Stats
33W - 20L
1,475 Elo+
Solo
Ra
Ra
hyperconverged24
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,684 Elo+
Solo
Team Averages
Level 15
1,390 SR
1,496 Elo+

VS

Team Averages
Level 26
1,606 SR
1,599 Elo+
Vamana
Vamana
MTVMViska
Vamana
Level 25
God Stats
68W - 52L
1,863 SR
Queue Stats
181W - 239L
1,429 Elo+
Party 1
Mercury
Mercury
Penitra1tor
Mercury
Level 27
God Stats
5W - 3L
1,740 SR
Queue Stats
115W - 130L
1,679 Elo+
Solo
Ra
Ra
YOCBILLY
Ra
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 62L
1,705 Elo+
Solo
Danzaburou
Danzaburou
bestvins
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
rrthebest23
Sylvanus
Level 26
God Stats
12W - 11L
1,427 SR
Queue Stats
180W - 194L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 3 / 1
6,598
471
3,706
9,358
5,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 1
7,132
509
2,185
8,623
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
JoshekeX
Neith
11
3 / 2 / 1
7,237
517
2,490
4,323
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
14
2 / 2 / 4
8,106
579
4,957
9,955
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 3 / 3
8,523
609
5,443
6,990
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MTVMViska
Vamana
11
2 / 3 / 2
6,763
483
3,968
8,185
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Penitra1tor
Mercury
10
0 / 1 / 2
6,299
450
1,337
4,970
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 2 / 2
7,799
557
5,379
6,371
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bestvins
Danzaburou
10
2 / 2 / 3
7,040
503
4,812
7,921
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
rrthebest23
Sylvanus
12
3 / 2 / 2
7,452
532
9,785
11,438
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
12
12
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
1
0.5
W
2
2
1
1.25
W
Neith
JoshekeX
Neith
3
2
1
1.75
L
Vamana
MTVMViska
Vamana
2
3
2
1
L
Mercury
Penitra1tor
Mercury
0
1
2
1
L
5
2
2
3
L
Danzaburou
bestvins
Danzaburou
2
2
3
1.75
W
Tsukuyomi
2
2
4
2
W
2
3
3
1.17
L
Sylvanus
rrthebest23
Sylvanus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
25,281
39,249
Taken
38,885
17,662
Mitigated
19,794
18,470
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,706
510
1,063
1,678
9,358
5,784
614
4,900
4,398
27,315
0
W
2,185
313
2,737
4,632
8,623
3,589
995
3,794
4,767
20,644
0
W
Neith
JoshekeX
Neith
2,490
1,491
0
929
4,323
1,328
2,383
1,196
2,833
0
18,091
L
Vamana
MTVMViska
Vamana
3,968
2,068
0
2,711
8,185
5,946
572
1,344
6,841
0
18,481
L
Mercury
Penitra1tor
Mercury
1,337
647
0
813
4,970
1,482
0
540
4,430
0
26,983
L
5,379
903
103
1,044
6,371
2,042
0
3,600
2,771
37,976
0
L
Danzaburou
bestvins
Danzaburou
4,812
2,450
0
2,597
7,921
2,623
292
3,220
4,701
0
37,749
W
Tsukuyomi
4,957
1,532
0
4,339
9,955
3,810
28
2,269
7,576
0
53,803
W
5,443
598
0
3,092
6,990
3,151
1,109
2,587
4,136
56,855
0
L
Sylvanus
rrthebest23
Sylvanus
9,785
4,150
739
5,646
11,438
7,701
833
2,630
8,808
51,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
35,353
333
Minions Killed
313
0
Camps Cleared
0
1,318,865
Distance Traveled
1,102,449
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,598
471
43
3
0
251,367
5
W
Hel
7,132
509
49
4
0
280,256
5
W
Neith
7,237
517
37
3
0
237,043
0
L
Vamana
6,763
483
36
3
0
238,307
1
L
Mercury
6,299
450
63
5
0
208,448
2
L
Ra
7,799
557
76
5
0
262,385
3
L
Danzaburou
7,040
503
58
4
0
204,774
2
W
Tsukuyomi
8,106
579
98
7
0
282,184
4
W
Ra
8,523
609
106
8
0
268,015
2
L
Sylvanus
7,452
532
80
6
0
188,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role