Player Matchup

Kukulkan
Kukulkan
DrGalen
Kukulkan
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 95L
1,298 Elo+
Solo
Apollo
Apollo
R4YTH0N
Apollo
Level 68
God Stats
3W - 1L
1,771 SR
Queue Stats
36W - 29L
1,354 Elo+
Solo
Chaac
Chaac
TUNIWOLF
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
muddy23
Anubis
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
293W - 323L
1,445 Elo+
Party 2
Bakasura
Bakasura
strawberrysbaby
Bakasura
Level 28
God Stats
21W - 41L
1,415 SR
Queue Stats
102W - 174L
1,281 Elo+
Party 2
Team Averages
Level 70
1,537 SR
1,376 Elo+

VS

Team Averages
Level 75
1,475 SR
1,390 Elo+
Cthulhu
Cthulhu
Chikaruwynn
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 140L
1,421 Elo+
Party 3
Bellona
Bellona
Justicia1153
Bellona
Level 59
God Stats
20W - 15L
1,633 SR
Queue Stats
128W - 132L
1,439 Elo+
Party 3
Neith
Neith
Palpoule
Neith
Level 65
God Stats
9W - 23L
1,307 SR
Queue Stats
324W - 473L
1,238 Elo+
Party 1
Nu Wa
Nu Wa
Risson94
Nu Wa
Level 69
God Stats
33W - 45L
1,479 SR
Queue Stats
416W - 567L
1,309 Elo+
Party 1
Serqet
Serqet
Xatosh
Serqet
Level 62
God Stats
6W - 13L
1,457 SR
Queue Stats
337W - 342L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrGalen
Kukulkan
19
5 / 2 / 7
12,386
652
12,280
10,135
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
R4YTH0N
Apollo
20
11 / 1 / 5
12,287
647
14,539
17,037
6,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TUNIWOLF
Chaac
15
0 / 5 / 2
8,962
472
5,063
13,871
16,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
muddy23
Anubis
17
7 / 1 / 11
11,470
604
24,429
21,667
11,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
15
4 / 5 / 4
9,990
526
3,750
13,913
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chikaruwynn
Cthulhu
12
1 / 6 / 5
8,436
444
6,942
21,517
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Justicia1153
Bellona
17
5 / 5 / 1
10,382
546
10,635
14,443
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Palpoule
Neith
14
1 / 8 / 1
8,491
447
9,764
16,783
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Risson94
Nu Wa
16
4 / 6 / 5
10,262
540
15,019
12,080
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Xatosh
Serqet
13
3 / 3 / 3
9,044
476
5,471
12,833
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
27
Kills
14
14
Deaths
28
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chikaruwynn
Cthulhu
1
6
5
0.58
W
Kukulkan
DrGalen
Kukulkan
5
2
7
4.25
L
Bellona
Justicia1153
Bellona
5
5
1
1.1
L
Neith
Palpoule
Neith
1
8
1
0.19
W
Apollo
R4YTH0N
Apollo
11
1
5
13.5
L
Nu Wa
Risson94
Nu Wa
4
6
5
1.08
W
Chaac
TUNIWOLF
Chaac
0
5
2
0.2
L
Serqet
Xatosh
Serqet
3
3
3
1.5
W
Anubis
muddy23
Anubis
7
1
11
12.5
W
Bakasura
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,061
Damage
47,831
76,623
Taken
77,656
44,231
Mitigated
38,557
40,709
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chikaruwynn
Cthulhu
6,942
833
0
3,733
21,517
14,431
0
10,808
10,291
25,319
0
W
Kukulkan
DrGalen
Kukulkan
12,280
538
0
3,506
10,135
4,048
53
4,666
5,187
91,222
0
L
Bellona
Justicia1153
Bellona
10,635
3,619
0
2,788
14,443
11,168
290
5,972
7,974
4,571
57,450
L
Neith
Palpoule
Neith
9,764
5,114
0
3,334
16,783
4,471
979
8,020
8,751
0
52,162
W
Apollo
R4YTH0N
Apollo
14,539
9,884
0
11,041
17,037
6,249
2,462
4,476
12,561
0
99,847
L
Nu Wa
Risson94
Nu Wa
15,019
3,909
130
1,928
12,080
4,120
1,320
7,095
4,798
69,266
0
W
Chaac
TUNIWOLF
Chaac
5,063
402
0
3,961
13,871
16,480
521
1,814
11,927
0
42,867
L
Serqet
Xatosh
Serqet
5,471
936
0
3,332
12,833
4,367
82
4,379
8,333
0
45,987
W
Anubis
muddy23
Anubis
24,429
2,776
0
16,663
21,667
11,538
1,651
8,439
12,904
79,263
0
W
Bakasura
3,750
2,862
0
5,538
13,913
5,916
0
3,420
10,493
0
33,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,095
Gold Earned
46,615
582
Minions Killed
451
0
Camps Cleared
0
1,714,472
Distance Traveled
1,678,419
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,436
444
33
2
0
309,437
8
W
Kukulkan
12,386
652
179
9
0
357,142
7
L
Bellona
10,382
546
131
7
0
305,863
9
L
Neith
8,491
447
85
4
0
325,714
2
W
Apollo
12,287
647
146
8
0
363,670
0
L
Nu Wa
10,262
540
121
6
0
309,086
2
W
Chaac
8,962
472
73
4
0
342,454
1
L
Serqet
9,044
476
81
4
0
428,319
2
W
Anubis
11,470
604
97
5
0
310,227
2
W
Bakasura
9,990
526
87
5
0
340,979
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role