Player Matchup

Nemesis
Nemesis
CaIi4nia
Nemesis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,722 Elo+
Solo
Nu Wa
Nu Wa
Hyade
Nu Wa
Level 43
God Stats
47W - 41L
1,543 SR
Queue Stats
117W - 127L
1,504 Elo+
Solo
Zeus
Zeus
JediTwilight
Zeus
Level 86
God Stats
3W - 1L
1,573 SR
Queue Stats
23W - 20L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Karasugoi
Jormungandr
Level 63
God Stats
5W - 1L
1,499 SR
Queue Stats
83W - 77L
1,725 Elo+
Solo
Achilles
Achilles
platanari
Achilles
Level 66
God Stats
7W - 7L
1,469 SR
Queue Stats
82W - 83L
1,385 Elo+
Solo
Team Averages
Level 71
1,517 SR
1,559 Elo+

VS

Team Averages
Level 62
1,419 SR
1,315 Elo+
Persephone
Persephone
MisterW33D83
Persephone
Level 99
God Stats
2W - 5L
1,376 SR
Queue Stats
17W - 33L
1,252 Elo+
Party 1
Janus
Janus
Monkssito
Janus
Level 14
God Stats
0W - 4L
1,072 SR
Queue Stats
8W - 22L
1,296 Elo+
Party 1
Scylla
Scylla
broocksy
Scylla
Level 26
God Stats
1W - 3L
1,648 SR
Queue Stats
29W - 46L
1,272 Elo+
Party 1
Da Ji
Da Ji
cY BlunT
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
dimatsabox
Sun Wukong
Level 68
God Stats
1W - 3L
1,499 SR
Queue Stats
551W - 546L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaIi4nia
Nemesis
20
15 / 5 / 10
15,927
1,138
21,287
20,663
9,421
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Hyade
Nu Wa
20
3 / 6 / 22
13,941
996
20,238
15,714
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 1 / 16
14,904
1,065
28,483
6,314
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Karasugoi
Jormungandr
20
9 / 3 / 19
15,233
1,088
16,203
21,454
22,933
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
platanari
Achilles
20
4 / 3 / 17
13,835
988
14,416
21,772
32,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MisterW33D83
Persephone
19
3 / 5 / 9
13,070
934
15,354
17,689
6,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Monkssito
Janus
19
2 / 9 / 11
13,457
961
17,691
21,705
6,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
broocksy
Scylla
20
3 / 6 / 9
13,455
961
17,549
16,890
5,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
cY BlunT
Da Ji
20
5 / 14 / 11
14,408
1,029
15,244
26,136
11,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
dimatsabox
Sun Wukong
20
5 / 5 / 10
13,839
989
14,441
25,860
18,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
39
Kills
18
18
Deaths
39
84
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CaIi4nia
Nemesis
15
5
10
4
W
Nu Wa
Hyade
Nu Wa
3
6
22
2.33
W
8
1
16
16
W
Jormungandr
Karasugoi
Jormungandr
9
3
19
6.17
L
Persephone
MisterW33D83
Persephone
3
5
9
1.5
L
Janus
Monkssito
Janus
2
9
11
0.83
L
Scylla
broocksy
Scylla
3
6
9
1.25
L
Da Ji
cY BlunT
Da Ji
5
14
11
0.75
L
Sun Wukong
dimatsabox
Sun Wukong
5
5
10
2
W
Achilles
platanari
Achilles
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,627
Damage
80,279
85,917
Taken
108,280
72,650
Mitigated
48,345
12,358
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CaIi4nia
Nemesis
21,287
11,857
0
3,837
20,663
9,421
0
12,657
7,756
0
49,403
W
Nu Wa
Hyade
Nu Wa
20,238
6,707
887
3,202
15,714
5,301
0
11,115
4,549
47,399
0
W
28,483
414
0
0
6,314
2,356
0
2,605
3,609
55,829
0
W
Jormungandr
Karasugoi
Jormungandr
16,203
2,397
711
1,503
21,454
22,933
0
13,923
7,327
34,984
0
L
Persephone
MisterW33D83
Persephone
15,354
2,000
693
2,742
17,689
6,116
0
9,589
7,856
38,703
0
L
Janus
Monkssito
Janus
17,691
2,412
349
1,002
21,705
6,972
0
14,373
6,943
45,834
0
L
Scylla
broocksy
Scylla
17,549
998
171
735
16,890
5,212
0
10,340
6,323
67,522
0
L
Da Ji
cY BlunT
Da Ji
15,244
2,292
0
0
26,136
11,600
0
13,971
11,597
0
32,034
L
Sun Wukong
dimatsabox
Sun Wukong
14,441
2,033
0
6,242
25,860
18,445
0
15,452
9,857
35
42,004
W
Achilles
platanari
Achilles
14,416
4,734
0
2,218
21,772
32,639
0
10,329
11,213
0
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,840
Gold Earned
68,229
280
Minions Killed
291
9
Camps Cleared
6
1,327,789
Distance Traveled
1,260,907
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,927
1,138
62
4
2
261,785
0
W
Nu Wa
13,941
996
66
5
0
242,780
1
W
Zeus
14,904
1,065
80
6
3
269,828
1
W
Jormungandr
15,233
1,088
39
3
0
278,382
0
L
Persephone
13,070
934
50
4
1
248,737
0
L
Janus
13,457
961
53
4
1
226,733
0
L
Scylla
13,455
961
110
8
1
217,646
0
L
Da Ji
14,408
1,029
17
1
3
223,861
0
L
Sun Wukong
13,839
989
61
4
0
343,930
1
W
Achilles
13,835
988
33
2
4
275,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role