Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlueTheWizard
Ah Muzen Cab
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ComeOnFhqwhgads
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,581 Elo+
Party 2
Da Ji
Da Ji
LadyLunacy
Da Ji
Level 29
God Stats
1W - 2L
1,330 SR
Queue Stats
15W - 19L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
TheKeeperofTime
Nu Wa
Level 127
God Stats
4W - 1L
1,811 SR
Queue Stats
17W - 19L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
imCrane
Amaterasu
Level 4
God Stats
3W - 5L
1,394 SR
Queue Stats
31W - 22L
1,408 Elo+
Solo
Team Averages
Level 40
1,507 SR
1,474 Elo+

VS

Team Averages
Level 23
1,484 SR
1,438 Elo+
Heimdallr
Heimdallr
Afroteddy
Heimdallr
Level 27
God Stats
9W - 3L
1,441 SR
Queue Stats
71W - 78L
1,408 Elo+
Solo
Osiris
Osiris
Riesaroni22
Osiris
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 248L
1,294 Elo+
Solo
Anubis
Anubis
T3MP0-_KilL4zZ
Anubis
Level 28
God Stats
6W - 12L
1,408 SR
Queue Stats
75W - 117L
1,406 Elo+
Solo
Ares
Ares
TerrorSalted
Ares
Level 17
God Stats
4W - 3L
1,570 SR
Queue Stats
21W - 23L
1,613 Elo+
Solo
Susano
Susano
scroggness
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlueTheWizard
Ah Muzen Cab
15
0 / 2 / 7
9,571
479
3,144
8,048
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 7
10,081
504
10,206
11,158
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
16
6 / 5 / 5
10,530
527
10,776
16,650
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 2 / 6
11,774
589
22,139
8,503
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
imCrane
Amaterasu
19
8 / 1 / 3
12,098
605
11,866
16,257
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Afroteddy
Heimdallr
13
1 / 3 / 5
8,105
405
8,380
12,454
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
1 / 5 / 2
7,866
393
4,798
14,131
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 6 / 2
9,600
480
9,382
19,123
7,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 0
9,326
466
9,892
14,670
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
scroggness
Susano
12
0 / 6 / 5
8,000
400
5,175
13,239
4,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
23
Kills
12
12
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Afroteddy
Heimdallr
1
3
5
1.17
W
Ah Muzen Cab
BlueTheWizard
Ah Muzen Cab
0
2
7
1.75
W
4
2
7
3.75
W
Da Ji
6
5
5
1.7
L
Osiris
1
5
2
0.4
L
5
6
2
1
L
5
3
0
1.67
W
5
2
6
4
W
Amaterasu
imCrane
Amaterasu
8
1
3
9.5
L
Susano
scroggness
Susano
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,131
Damage
37,627
60,616
Taken
73,617
38,436
Mitigated
44,892
21,532
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Afroteddy
Heimdallr
8,380
3,039
0
3,160
12,454
4,784
671
3,951
8,378
0
50,967
W
Ah Muzen Cab
BlueTheWizard
Ah Muzen Cab
3,144
1,146
0
3,409
8,048
4,192
2,283
2,720
5,253
0
41,503
W
10,206
1,149
2,566
1,521
11,158
11,515
843
4,532
6,603
40,017
0
W
Da Ji
10,776
1,397
0
6,270
16,650
6,155
1,084
4,810
11,790
0
52,782
L
Osiris
4,798
2,565
0
2,348
14,131
12,616
0
4,899
8,976
0
26,766
L
9,382
589
212
8,027
19,123
7,799
0
13,516
5,357
69,843
0
L
9,892
518
0
1,431
14,670
15,513
345
6,026
8,363
25,158
0
W
22,139
4,737
0
500
8,503
2,509
3,391
4,158
4,345
88,179
0
W
Amaterasu
imCrane
Amaterasu
11,866
5,261
582
6,684
16,257
14,065
1,791
3,054
12,897
0
87,168
L
Susano
scroggness
Susano
5,175
1,120
0
690
13,239
4,180
0
3,379
9,685
0
37,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,054
Gold Earned
42,897
494
Minions Killed
354
0
Camps Cleared
0
1,926,484
Distance Traveled
1,637,105
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,105
405
85
4
0
309,096
0
W
Ah Muzen Cab
9,571
479
75
4
0
379,759
0
W
Yemoja
10,081
504
62
3
0
350,715
2
W
Da Ji
10,530
527
80
4
0
461,182
3
L
Osiris
7,866
393
53
3
0
340,423
6
L
Anubis
9,600
480
113
6
0
288,606
2
L
Ares
9,326
466
35
2
0
345,703
5
W
Nu Wa
11,774
589
146
7
0
384,882
2
W
Amaterasu
12,098
605
131
7
0
349,946
3
L
Susano
8,000
400
68
3
0
353,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role