Player Matchup

Fenrir
Fenrir
DarthKilp
Fenrir
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
40W - 54L
1,576 Elo+
Party 1
Hercules
Hercules
Koorgan
Hercules
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 56L
1,576 Elo+
Party 1
Ares
Ares
PunhoFeroz
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
leptospilove
Discordia
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 48L
1,107 Elo+
Solo
Hachiman
Hachiman
pistolatedgod
Hachiman
Level 88
God Stats
15W - 16L
1,588 SR
Queue Stats
196W - 205L
1,368 Elo+
Solo
Team Averages
Level 104
1,561 SR
1,425 Elo+

VS

Team Averages
Level 117
1,499 SR
1,532 Elo+
Kukulkan
Kukulkan
Jpbrocaneli
Kukulkan
Level 107
God Stats
10W - 13L
1,710 SR
Queue Stats
174W - 180L
1,618 Elo+
Solo
Set
Set
SG14h
Set
Level 89
God Stats
13W - 11L
1,501 SR
Queue Stats
173W - 145L
1,542 Elo+
Solo
Bellona
Bellona
XxxxSAFExxX
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,510 Elo+
Solo
Artemis
Artemis
altairsv01
Artemis
Level 160
God Stats
3W - 3L
1,284 SR
Queue Stats
164W - 176L
1,491 Elo+
Solo
Cthulhu
Cthulhu
tinanizlbl
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarthKilp
Fenrir
17
3 / 6 / 4
9,927
496
9,807
17,787
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Koorgan
Hercules
14
1 / 4 / 2
8,842
442
6,658
16,404
11,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 4 / 4
8,792
440
11,467
13,664
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
leptospilove
Discordia
14
4 / 5 / 2
9,541
477
9,071
10,558
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
pistolatedgod
Hachiman
15
5 / 3 / 2
9,490
475
5,344
13,301
4,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jpbrocaneli
Kukulkan
20
6 / 1 / 5
12,504
625
10,064
7,167
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
SG14h
Set
19
14 / 3 / 3
12,312
616
17,839
13,107
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
XxxxSAFExxX
Bellona
13
1 / 5 / 6
9,469
473
6,588
20,455
11,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
altairsv01
Artemis
16
0 / 5 / 3
9,947
497
11,592
14,988
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
tinanizlbl
Cthulhu
16
1 / 1 / 3
9,978
499
5,058
11,690
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
15
Kills
22
22
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DarthKilp
Fenrir
3
6
4
0.83
W
Kukulkan
Jpbrocaneli
Kukulkan
6
1
5
8.5
L
Hercules
Koorgan
Hercules
1
4
2
0.5
L
2
4
4
1
W
Set
SG14h
Set
14
3
3
5.17
W
Bellona
XxxxSAFExxX
Bellona
1
5
6
0.8
W
Artemis
altairsv01
Artemis
0
5
3
0.3
L
Discordia
leptospilove
Discordia
4
5
2
1
L
Hachiman
pistolatedgod
Hachiman
5
3
2
2
W
Cthulhu
tinanizlbl
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
51,141
71,714
Taken
67,407
37,752
Mitigated
45,716
18,806
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DarthKilp
Fenrir
9,807
1,975
0
5,310
17,787
7,844
0
2,214
15,477
0
68,224
W
Kukulkan
Jpbrocaneli
Kukulkan
10,064
863
0
971
7,167
3,329
520
1,958
5,209
100,328
0
L
Hercules
Koorgan
Hercules
6,658
3,630
0
6,652
16,404
11,068
86
5,392
10,590
0
46,610
L
11,467
462
0
912
13,664
10,903
0
4,340
9,173
30,936
0
W
Set
SG14h
Set
17,839
8,861
0
2,230
13,107
10,870
1,743
2,855
10,252
7,286
76,713
W
Bellona
XxxxSAFExxX
Bellona
6,588
716
0
6,677
20,455
11,541
225
5,740
14,715
324
31,718
W
Artemis
altairsv01
Artemis
11,592
4,269
0
7,702
14,988
5,970
598
6,526
8,462
0
69,742
L
Discordia
leptospilove
Discordia
9,071
504
0
1,491
10,558
3,639
0
2,518
7,920
47,486
0
L
Hachiman
pistolatedgod
Hachiman
5,344
1,987
0
4,441
13,301
4,298
462
1,019
12,264
0
58,139
W
Cthulhu
tinanizlbl
Cthulhu
5,058
835
0
2,354
11,690
14,006
1,354
3,459
8,231
54,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
54,210
433
Minions Killed
609
0
Camps Cleared
0
1,708,025
Distance Traveled
1,885,215
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,927
496
121
6
0
366,128
7
W
Kukulkan
12,504
625
201
10
0
409,459
4
L
Hercules
8,842
442
104
5
0
304,771
2
L
Ares
8,792
440
32
2
0
339,995
6
W
Set
12,312
616
105
5
0
423,288
1
W
Bellona
9,469
473
48
2
0
403,524
2
W
Artemis
9,947
497
121
6
0
320,172
4
L
Discordia
9,541
477
72
4
0
345,373
3
L
Hachiman
9,490
475
104
5
0
351,758
8
W
Cthulhu
9,978
499
134
7
0
328,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role