Player Matchup

Sobek
Sobek
EscorNecrox
Sobek
Level 89
God Stats
19W - 16L
1,469 SR
Queue Stats
268W - 259L
1,577 Elo+
Party 4
Guan Yu
Guan Yu
Kyrts444
Guan Yu
Level 46
God Stats
5W - 10L
1,359 SR
Queue Stats
136W - 155L
1,407 Elo+
Party 3
Freya
Freya
SHAULZBEK
Freya
Level 31
God Stats
5W - 10L
1,598 SR
Queue Stats
44W - 69L
1,401 Elo+
Party 3
Susano
Susano
SeriousBananas
Susano
Level 41
God Stats
6W - 13L
1,466 SR
Queue Stats
353W - 318L
1,513 Elo+
Solo
Danzaburou
Danzaburou
vendetamaless
Danzaburou
Level 21
God Stats
25W - 25L
1,785 SR
Queue Stats
90W - 121L
1,791 Elo+
Party 4
Team Averages
Level 46
1,535 SR
1,538 Elo+

VS

Team Averages
Level 58
1,679 SR
1,356 Elo+
Thor
Thor
Byakuran09
Thor
Level 85
God Stats
3W - 9L
1,500 SR
Queue Stats
189W - 217L
1,062 Elo+
Party 1
Scylla
Scylla
ElArto
Scylla
Level 41
God Stats
20W - 8L
1,818 SR
Queue Stats
128W - 111L
1,608 Elo+
Party 2
Achilles
Achilles
ElChichaii
Achilles
Level 69
God Stats
24W - 7L
2,077 SR
Queue Stats
366W - 347L
1,562 Elo+
Party 2
Medusa
Medusa
jukilop
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Ymir
Ymir
luzor45
Ymir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,206
521
1,473
7,158
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Kyrts444
Guan Yu
9
0 / 3 / 0
4,884
488
3,918
5,975
3,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
SHAULZBEK
Freya
8
0 / 5 / 0
4,694
469
1,007
6,140
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 0
5,431
543
1,597
5,494
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
vendetamaless
Danzaburou
7
0 / 5 / 1
4,648
465
2,264
5,800
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,893
589
3,114
6,514
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ElArto
Scylla
12
4 / 0 / 0
6,650
665
3,191
2,586
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
ElChichaii
Achilles
11
5 / 0 / 2
6,423
642
6,759
7,215
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
jukilop
Medusa
9
2 / 1 / 2
5,707
571
2,920
4,044
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
luzor45
Ymir
9
2 / 0 / 4
5,805
581
2,214
4,154
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
16
16
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Scylla
ElArto
Scylla
4
0
0
4
W
Achilles
ElChichaii
Achilles
5
0
2
6
L
1
3
0
0.33
L
Guan Yu
Kyrts444
Guan Yu
0
3
0
0
L
Freya
SHAULZBEK
Freya
0
5
0
0
L
0
0
0
0
W
Medusa
jukilop
Medusa
2
1
2
3
W
Ymir
luzor45
Ymir
2
0
4
4
L
Danzaburou
vendetamaless
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,259
Damage
18,198
30,567
Taken
24,513
14,516
Mitigated
9,426
6,181
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,114
619
0
3,728
6,514
1,804
0
406
6,108
0
29,384
W
Scylla
ElArto
Scylla
3,191
425
0
797
2,586
652
915
422
2,164
36,587
0
W
Achilles
ElChichaii
Achilles
6,759
1,989
0
3,531
7,215
4,380
0
1,760
5,455
0
30,018
L
1,473
168
0
1,060
7,158
4,459
0
2,402
4,734
14,952
0
L
Guan Yu
Kyrts444
Guan Yu
3,918
389
0
1,002
5,975
3,891
0
0
5,775
4,684
14,814
L
Freya
SHAULZBEK
Freya
1,007
388
0
706
6,140
1,761
0
927
5,065
12,632
0
L
1,597
434
0
2,970
5,494
1,626
0
634
4,745
0
33,889
W
Medusa
jukilop
Medusa
2,920
1,707
0
2,176
4,044
930
128
802
3,242
0
18,249
W
Ymir
luzor45
Ymir
2,214
744
0
1,122
4,154
1,660
0
678
3,476
19,317
0
L
Danzaburou
vendetamaless
Danzaburou
2,264
959
0
443
5,800
2,779
0
1,206
4,524
2,965
15,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
30,478
217
Minions Killed
273
0
Camps Cleared
0
948,455
Distance Traveled
1,005,510
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,893
589
70
7
0
217,490
0
W
Scylla
6,650
665
69
7
0
199,678
3
W
Achilles
6,423
642
56
6
0
201,985
0
L
Sobek
5,206
521
23
2
0
161,413
2
L
Guan Yu
4,884
488
48
5
0
204,928
2
L
Freya
4,694
469
30
3
0
201,698
2
L
Susano
5,431
543
78
8
0
220,126
2
W
Medusa
5,707
571
50
5
0
191,327
1
W
Ymir
5,805
581
28
3
0
195,030
3
L
Danzaburou
4,648
465
38
4
0
160,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role