Player Matchup

Arachne
Arachne
Cblpo4eK
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,685 Elo+
Solo
Neith
Neith
Nargtal
Neith
Level 29
God Stats
29W - 32L
1,541 SR
Queue Stats
36W - 37L
1,531 Elo+
Solo
Discordia
Discordia
R3S3NT
Discordia
Level 27
God Stats
3W - 2L
1,929 SR
Queue Stats
5W - 6L
1,194 Elo+
Solo
Thor
Thor
ShadowGreece
Thor
Level 7
God Stats
9W - 11L
1,452 SR
Queue Stats
16W - 32L
1,359 Elo+
Solo
Tyr
Tyr
daros14
Tyr
Level 30
God Stats
1W - 2L
1,423 SR
Queue Stats
13W - 6L
1,682 Elo+
Solo
Team Averages
Level 24
1,569 SR
1,490 Elo+

VS

Team Averages
Level 39
1,538 SR
1,723 Elo+
Anhur
Anhur
CHIKI1369
Anhur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 24L
1,710 Elo+
Solo
Raijin
Raijin
Légacy
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,856 Elo+
Party 1
Mercury
Mercury
Natefo
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 78L
1,856 Elo+
Party 1
Cthulhu
Cthulhu
NáTeFo
Cthulhu
Level 4
God Stats
48W - 6L
1,907 SR
Queue Stats
56W - 7L
1,856 Elo+
Party 1
Sol
Sol
Ravnhyrr
Sol
Level 12
God Stats
9W - 14L
1,284 SR
Queue Stats
58W - 59L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cblpo4eK
Arachne
15
1 / 11 / 3
9,336
934
6,688
23,188
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Nargtal
Neith
15
0 / 5 / 2
8,744
874
4,774
13,181
4,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
R3S3NT
Discordia
16
1 / 6 / 5
9,769
977
20,406
14,908
5,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 17 / 1
8,487
849
5,949
23,025
8,086
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
16
4 / 5 / 2
10,591
1,059
9,094
18,001
16,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

37

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CHIKI1369
Anhur
18
3 / 2 / 26
10,375
1,038
5,300
10,111
5,784
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Légacy
Raijin
19
18 / 0 / 20
13,230
1,323
28,403
9,500
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Natefo
Mercury
18
11 / 2 / 17
11,479
1,148
17,782
10,745
5,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NáTeFo
Cthulhu
19
7 / 0 / 29
12,078
1,208
18,631
12,316
12,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 3 / 20
10,039
1,004
10,807
8,965
3,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
155
7
Kills
43
44
Deaths
7
13
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Anhur
CHIKI1369
Anhur
3
2
26
8
L
Arachne
Cblpo4eK
Arachne
1
11
3
0.23
W
Raijin
Légacy
Raijin
18
0
20
28
L
Neith
Nargtal
Neith
0
5
2
0.2
W
Mercury
Natefo
Mercury
11
2
17
9.75
W
Cthulhu
NáTeFo
Cthulhu
7
0
29
21.5
L
Discordia
R3S3NT
Discordia
1
6
5
0.58
W
4
3
20
4.67
L
1
17
1
0.09
L
Tyr
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,911
Damage
80,923
92,303
Taken
51,637
42,396
Mitigated
31,344
7,369
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CHIKI1369
Anhur
5,300
2,743
0
0
10,111
5,784
0
4,825
4,978
0
8,661
L
Arachne
Cblpo4eK
Arachne
6,688
4,408
0
2,508
23,188
7,571
0
14,098
8,654
0
18,063
W
Raijin
Légacy
Raijin
28,403
3,683
752
2,572
9,500
4,275
0
2,616
6,809
52,726
0
L
Neith
Nargtal
Neith
4,774
2,876
0
1,331
13,181
4,830
0
8,536
4,414
0
24,789
W
Mercury
Natefo
Mercury
17,782
11,296
0
715
10,745
5,537
0
2,780
7,840
0
33,583
W
Cthulhu
NáTeFo
Cthulhu
18,631
676
1,480
4,691
12,316
12,392
0
4,663
7,594
38,374
0
L
Discordia
R3S3NT
Discordia
20,406
991
0
410
14,908
5,374
0
8,639
6,030
41,223
0
W
10,807
3,166
0
2,352
8,965
3,356
0
5,522
3,368
25,311
0
L
5,949
537
0
206
23,025
8,086
0
12,880
9,645
0
13,132
L
Tyr
9,094
542
0
2,914
18,001
16,535
0
11,754
5,719
0
29,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
57,201
144
Minions Killed
200
5
Camps Cleared
7
853,063
Distance Traveled
931,410
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,375
1,038
5
1
1
153,071
1
L
Arachne
9,336
934
22
2
2
172,094
2
W
Raijin
13,230
1,323
75
8
1
191,383
0
L
Neith
8,744
874
31
3
2
131,163
1
W
Mercury
11,479
1,148
34
3
3
239,711
0
W
Cthulhu
12,078
1,208
45
5
1
207,024
3
L
Discordia
9,769
977
40
4
1
191,142
0
W
Sol
10,039
1,004
41
4
1
140,221
0
L
Thor
8,487
849
7
1
0
129,504
1
L
Tyr
10,591
1,059
44
4
0
229,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role