Player Matchup

Nemesis
Nemesis
Artic_Yuuki
Nemesis
Level 26
God Stats
2W - 6L
1,509 SR
Queue Stats
75W - 95L
1,591 Elo+
Solo
Artio
Artio
King_Jester99
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,761 Elo+
Solo
Guan Yu
Guan Yu
Synthia_Zockt
Guan Yu
Level 34
God Stats
1W - 3L
1,795 SR
Queue Stats
24W - 29L
1,638 Elo+
Party 1
Neith
Neith
anesija12
Neith
Level 28
God Stats
1W - 6L
1,103 SR
Queue Stats
18W - 21L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
vallado_capital4
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 37L
1,671 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,660 Elo+

VS

Team Averages
Level 20
1,623 SR
1,658 Elo+
Anubis
Anubis
Aquiless 47
Anubis
Level 18
God Stats
5W - 2L
1,658 SR
Queue Stats
13W - 9L
1,735 Elo+
Party 2
Izanami
Izanami
ArunaRain
Izanami
Level 31
God Stats
5W - 0L
1,918 SR
Queue Stats
36W - 33L
1,602 Elo+
Solo
Ymir
Ymir
Levi SP93
Ymir
Level 29
God Stats
68W - 103L
1,574 SR
Queue Stats
256W - 437L
1,667 Elo+
Party 2
Bellona
Bellona
MECASIO
Bellona
Level 5
God Stats
31W - 19L
1,464 SR
Queue Stats
934W - 1,012L
1,629 Elo+
Solo
Danzaburou
Danzaburou
PrecededJoker
Danzaburou
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Artic_Yuuki
Nemesis
13
7 / 2 / 2
8,452
563
6,563
9,683
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

7
0 / 6 / 1
5,264
351
598
9,256
2,437
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
13
2 / 4 / 3
7,375
492
6,470
13,518
7,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
anesija12
Neith
11
2 / 3 / 4
6,864
458
3,992
6,033
1,919
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

13
2 / 2 / 4
7,797
520
6,892
8,360
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 4 / 4
7,998
533
10,711
9,368
4,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ArunaRain
Izanami
14
6 / 2 / 1
8,676
578
6,716
9,849
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
0 / 4 / 1
7,284
486
1,100
7,195
3,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MECASIO
Bellona
12
3 / 2 / 2
7,940
529
8,737
9,627
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
PrecededJoker
Danzaburou
12
1 / 2 / 6
7,462
497
2,650
6,353
2,532
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
16
17
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
4
2
L
Nemesis
Artic_Yuuki
Nemesis
7
2
2
4
W
Izanami
ArunaRain
Izanami
6
2
1
3.25
L
0
6
1
0.08
W
Ymir
0
4
1
0.13
W
Bellona
MECASIO
Bellona
3
2
2
2
W
Danzaburou
PrecededJoker
Danzaburou
1
2
6
2
L
Guan Yu
2
4
3
0.88
L
Neith
anesija12
Neith
2
3
4
1.33
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,515
Damage
29,914
46,850
Taken
42,392
20,223
Mitigated
21,305
8,873
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,711
112
0
4,242
9,368
4,194
1,190
4,188
5,180
36,502
0
L
Nemesis
Artic_Yuuki
Nemesis
6,563
3,037
0
991
9,683
6,255
0
1,732
7,951
5,748
41,570
W
Izanami
ArunaRain
Izanami
6,716
4,913
429
3,949
9,849
2,961
2,443
1,645
8,204
0
52,024
L
598
144
120
400
9,256
2,437
103
3,894
5,362
7,280
0
W
Ymir
1,100
425
23
792
7,195
3,001
1,211
272
6,923
25,171
0
W
Bellona
MECASIO
Bellona
8,737
2,657
0
1,140
9,627
8,617
36
618
9,009
4,242
36,557
W
Danzaburou
PrecededJoker
Danzaburou
2,650
936
0
1,395
6,353
2,532
0
1,092
5,261
0
29,646
L
Guan Yu
6,470
1,435
1,062
2,531
13,518
7,242
151
1,941
11,577
0
34,797
L
Neith
anesija12
Neith
3,992
1,158
207
1,482
6,033
1,919
280
1,346
4,687
0
30,488
L
6,892
497
0
2,080
8,360
2,370
1,199
3,805
4,555
45,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
39,360
295
Minions Killed
340
0
Camps Cleared
0
1,330,274
Distance Traveled
1,346,272
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,998
533
59
4
0
263,395
0
L
Nemesis
8,452
563
87
6
0
311,762
4
W
Izanami
8,676
578
106
7
0
274,980
3
L
Artio
5,264
351
4
0
0
203,515
0
W
Ymir
7,284
486
50
3
0
273,541
0
W
Bellona
7,940
529
80
5
0
257,313
4
W
Danzaburou
7,462
497
45
3
0
277,043
1
L
Guan Yu
7,375
492
59
4
0
311,605
4
L
Neith
6,864
458
65
4
0
240,177
3
L
Kukulkan
7,797
520
80
5
0
263,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role