Player Matchup

King Arthur
King Arthur
Jchaos19v2
King Arthur
Level 67
God Stats
4W - 4L
1,846 SR
Queue Stats
27W - 29L
1,332 Elo+
Party 1
Scylla
Scylla
PaulChaos
Scylla
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,300 Elo+
Party 1
Chiron
Chiron
R1CH4RD 1999
Chiron
Level 63
God Stats
2W - 0L
1,582 SR
Queue Stats
27W - 26L
1,419 Elo+
Party 1
Terra
Terra
boobear 200106
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,491 Elo+
Party 1
Set
Set
infected lycan
Set
Level 108
God Stats
1W - 1L
1,549 SR
Queue Stats
26W - 30L
1,385 Elo+
Party 1
Team Averages
Level 80
1,595 SR
1,386 Elo+

VS

Team Averages
Level 70
1,453 SR
1,502 Elo+
Thoth
Thoth
NinjaMrr
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
TitanGuanche95
Sun Wukong
Level 54
God Stats
6W - 7L
1,243 SR
Queue Stats
458W - 472L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Zapatax12
Ne Zha
Level 28
God Stats
0W - 1L
1,730 SR
Queue Stats
5W - 4L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
alfon20058
Cthulhu
Level 126
God Stats
1W - 3L
1,294 SR
Queue Stats
205W - 173L
1,590 Elo+
Party 2
Hou Yi
Hou Yi
xdrian__
Hou Yi
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 43L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jchaos19v2
King Arthur
17
3 / 2 / 1
10,426
521
10,998
18,170
16,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
PaulChaos
Scylla
16
4 / 9 / 10
10,071
504
11,442
13,719
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
16
8 / 2 / 4
9,854
493
8,366
13,676
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
0 / 1 / 3
8,584
429
960
10,928
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
8 / 5 / 6
11,126
556
9,757
13,483
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NinjaMrr
Thoth
14
2 / 9 / 6
9,398
470
11,561
14,141
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TitanGuanche95
Sun Wukong
14
2 / 2 / 1
8,906
445
8,593
13,255
15,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Zapatax12
Ne Zha
14
7 / 7 / 3
9,839
492
11,836
14,494
8,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
alfon20058
Cthulhu
15
3 / 3 / 4
8,876
444
8,261
11,766
6,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
xdrian__
Hou Yi
13
3 / 3 / 1
8,644
432
6,728
10,791
3,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
23
Kills
17
19
Deaths
24
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Jchaos19v2
King Arthur
3
2
1
1.75
L
Thoth
NinjaMrr
Thoth
2
9
6
0.56
W
Scylla
PaulChaos
Scylla
4
9
10
1
W
Chiron
8
2
4
5
L
Sun Wukong
TitanGuanche95
Sun Wukong
2
2
1
1.25
L
Ne Zha
Zapatax12
Ne Zha
7
7
3
1.21
L
Cthulhu
alfon20058
Cthulhu
3
3
4
1.67
W
0
1
3
1.5
W
8
5
6
2.2
L
Hou Yi
xdrian__
Hou Yi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
46,979
69,976
Taken
64,447
42,127
Mitigated
39,256
22,580
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Jchaos19v2
King Arthur
10,998
1,696
0
6,938
18,170
16,989
212
1,251
16,345
0
58,902
L
Thoth
NinjaMrr
Thoth
11,561
502
145
1,226
14,141
4,468
305
5,778
8,027
53,667
0
W
Scylla
PaulChaos
Scylla
11,442
1,691
0
1,817
13,719
4,399
0
7,027
6,692
53,661
0
W
Chiron
8,366
2,497
1,094
7,343
13,676
4,664
1,326
5,202
8,428
0
57,778
L
Sun Wukong
TitanGuanche95
Sun Wukong
8,593
2,286
0
4,089
13,255
15,837
0
406
12,320
0
45,470
L
Ne Zha
Zapatax12
Ne Zha
11,836
4,805
0
2,731
14,494
8,804
0
2,635
11,577
6,115
52,539
L
Cthulhu
alfon20058
Cthulhu
8,261
279
526
2,980
11,766
6,402
0
1,791
9,871
31,160
0
W
960
395
996
3,028
10,928
7,140
511
2,717
8,161
20,446
0
W
9,757
3,836
0
1,364
13,483
8,935
0
3,856
9,605
6,884
72,798
L
Hou Yi
xdrian__
Hou Yi
6,728
2,794
585
2,197
10,791
3,745
0
1,509
9,169
0
50,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
45,663
473
Minions Killed
376
0
Camps Cleared
0
1,879,657
Distance Traveled
1,747,089
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,426
521
114
6
0
420,973
0
L
Thoth
9,398
470
95
5
0
352,813
0
W
Scylla
10,071
504
108
5
0
349,023
3
W
Chiron
9,854
493
90
5
0
368,984
2
L
Sun Wukong
8,906
445
71
4
0
327,414
3
L
Ne Zha
9,839
492
77
4
0
363,674
1
L
Cthulhu
8,876
444
48
2
0
375,160
2
W
Terra
8,584
429
39
2
0
350,869
0
W
Set
11,126
556
122
6
0
389,808
6
L
Hou Yi
8,644
432
85
4
0
328,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role