Player Matchup

Yemoja
Yemoja
HotTomatoSoup4u
Yemoja
Level 114
God Stats
24W - 24L
1,650 SR
Queue Stats
927W - 914L
1,507 Elo+
Party 1
Hercules
Hercules
MFCherry
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 167L
1,707 Elo+
Party 1
Poseidon
Poseidon
PrimalVIKING810
Poseidon
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 238L
1,550 Elo+
Party 1
Nemesis
Nemesis
Utas Mask06
Nemesis
Level 116
God Stats
2W - 7L
1,304 SR
Queue Stats
278W - 240L
1,384 Elo+
Party 1
Rama
Rama
vToKoolX
Rama
Level 76
God Stats
9W - 15L
1,549 SR
Queue Stats
267W - 251L
1,498 Elo+
Party 1
Team Averages
Level 108
1,501 SR
1,529 Elo+

VS

Team Averages
Level 101
1,517 SR
1,516 Elo+
Awilix
Awilix
ComfyRevy
Awilix
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,556 Elo+
Solo
Ah Puch
Ah Puch
GTR xPsycho
Ah Puch
Level 79
God Stats
1W - 3L
1,532 SR
Queue Stats
31W - 34L
1,366 Elo+
Solo
Mulan
Mulan
ShortChange-
Mulan
Level 88
God Stats
35W - 24L
1,555 SR
Queue Stats
506W - 443L
1,558 Elo+
Solo
Hou Yi
Hou Yi
The-Mada-Force
Hou Yi
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 313L
1,553 Elo+
Solo
Ymir
Ymir
XenoBVIL
Ymir
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
147W - 104L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,481
432
7,280
12,024
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
MFCherry
Hercules
13
0 / 5 / 1
7,686
512
7,881
14,962
9,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
11
0 / 3 / 0
6,925
462
1,399
4,018
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Utas Mask06
Nemesis
13
3 / 3 / 1
7,879
525
4,364
8,799
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
11
1 / 4 / 1
6,429
429
5,119
10,609
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ComfyRevy
Awilix
16
7 / 0 / 2
9,050
603
7,319
8,140
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
GTR xPsycho
Ah Puch
15
2 / 1 / 4
8,759
584
2,598
3,526
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 1 / 4
8,742
583
9,652
10,531
10,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 2
7,718
515
10,550
8,311
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
12
0 / 2 / 8
6,965
464
8,741
12,464
5,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
ComfyRevy
Awilix
7
0
2
8
W
Ah Puch
GTR xPsycho
Ah Puch
2
1
4
4
L
1
3
2
0.67
L
Hercules
MFCherry
Hercules
0
5
1
0.1
L
Poseidon
0
3
0
0
W
3
1
4
5
W
6
1
2
7
L
Nemesis
Utas Mask06
Nemesis
3
3
1
1.17
W
Ymir
0
2
8
2
L
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
38,860
50,412
Taken
42,972
25,646
Mitigated
21,909
11,442
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ComfyRevy
Awilix
7,319
2,324
0
3,664
8,140
2,914
178
1,000
7,140
0
57,278
W
Ah Puch
GTR xPsycho
Ah Puch
2,598
38
0
409
3,526
1,103
959
582
2,944
48,204
0
L
7,280
698
682
1,961
12,024
5,753
190
4,888
7,130
20,894
0
L
Hercules
MFCherry
Hercules
7,881
3,988
0
3,865
14,962
9,206
740
627
14,335
0
49,320
L
Poseidon
1,399
42
0
696
4,018
1,230
0
1,788
2,016
37,541
0
W
9,652
2,849
0
3,306
10,531
10,024
0
48
10,483
3,318
46,106
W
10,550
5,657
0
4,813
8,311
2,722
921
2,336
5,975
0
40,455
L
Nemesis
Utas Mask06
Nemesis
4,364
1,843
0
588
8,799
6,265
0
1,049
7,700
7,224
44,348
W
Ymir
8,741
2,448
350
3,729
12,464
5,146
183
4,950
7,514
27,474
0
L
Rama
5,119
3,622
0
3,650
10,609
3,192
669
3,344
7,265
0
35,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,400
Gold Earned
41,234
402
Minions Killed
438
0
Camps Cleared
0
1,246,310
Distance Traveled
1,443,000
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,050
603
109
7
0
355,188
3
W
Ah Puch
8,759
584
117
8
0
293,549
3
L
Yemoja
6,481
432
27
2
0
267,947
3
L
Hercules
7,686
512
110
7
0
258,756
1
L
Poseidon
6,925
462
102
7
0
196,714
1
W
Mulan
8,742
583
110
7
0
281,376
5
W
Hou Yi
7,718
515
67
4
0
258,350
2
L
Nemesis
7,879
525
90
6
0
295,583
4
W
Ymir
6,965
464
35
2
0
254,537
0
L
Rama
6,429
429
73
5
0
227,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role