Player Matchup

Danzaburou
Danzaburou
FartEaters
Danzaburou
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
134W - 86L
1,757 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulKillerxX
Baron Samedi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 122L
1,618 Elo+
Party 1
Khepri
Khepri
Torak77
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
kingmurderer
Arachne
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,598 Elo+
Party 1
Chaac
Chaac
Ɓoyka
Chaac
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 194L
1,674 Elo+
Party 1
Team Averages
Level 149
1,543 SR
1,629 Elo+

VS

Team Averages
Level 123
1,641 SR
1,627 Elo+
Scylla
Scylla
FlyingLizardMan
Scylla
Level 141
God Stats
0W - 1L
1,698 SR
Queue Stats
15W - 13L
1,622 Elo+
Party 2
Ganesha
Ganesha
JTMJosh12
Ganesha
Level 147
God Stats
4W - 5L
1,598 SR
Queue Stats
20W - 20L
1,641 Elo+
Party 2
Guan Yu
Guan Yu
MCBigBossDeluxe
Guan Yu
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 18L
1,623 Elo+
Party 2
Anhur
Anhur
Vlatabaff
Anhur
Level 146
God Stats
6W - 5L
1,911 SR
Queue Stats
133W - 123L
1,641 Elo+
Solo
Osiris
Osiris
Yukishah
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 197L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FartEaters
Danzaburou
19
9 / 3 / 6
12,574
629
18,122
17,492
13,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SoulKillerxX
Baron Samedi
17
7 / 2 / 9
11,017
551
18,172
12,028
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Torak77
Khepri
15
2 / 1 / 17
10,284
514
5,455
11,918
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
kingmurderer
Arachne
18
10 / 1 / 13
11,878
594
11,921
16,231
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Ɓoyka
Chaac
18
7 / 1 / 6
11,224
561
14,082
15,611
14,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,007
500
11,436
12,630
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
JTMJosh12
Ganesha
14
0 / 7 / 7
8,814
441
8,315
19,015
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 5 / 0
9,712
486
4,432
17,893
12,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Vlatabaff
Anhur
16
3 / 8 / 1
10,423
521
11,553
19,531
7,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Yukishah
Osiris
13
1 / 7 / 1
8,494
425
7,015
16,934
15,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
35
Kills
8
8
Deaths
35
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FartEaters
Danzaburou
9
3
6
4
L
2
8
3
0.44
L
Ganesha
JTMJosh12
Ganesha
0
7
7
0.5
L
2
5
0
0.4
W
Baron Samedi
SoulKillerxX
Baron Samedi
7
2
9
5.75
W
Khepri
Torak77
Khepri
2
1
17
10.5
L
Anhur
Vlatabaff
Anhur
3
8
1
0.44
L
Osiris
Yukishah
Osiris
1
7
1
0.21
W
Arachne
kingmurderer
Arachne
10
1
13
16.5
W
Chaac
Ɓoyka
Chaac
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,752
Damage
42,751
73,280
Taken
86,003
54,485
Mitigated
55,074
26,223
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FartEaters
Danzaburou
18,122
11,641
0
2,722
17,492
13,348
2,937
3,845
13,511
7,696
81,619
L
11,436
1,418
0
1,589
12,630
4,018
0
3,909
8,501
66,038
0
L
Ganesha
JTMJosh12
Ganesha
8,315
825
0
1,965
19,015
15,236
0
8,677
10,026
26,625
0
L
4,432
711
390
5,282
17,893
12,934
345
5,162
12,507
0
59,362
W
Baron Samedi
SoulKillerxX
Baron Samedi
18,172
1,510
2,907
4,850
12,028
6,105
564
2,556
9,258
78,060
0
W
Khepri
Torak77
Khepri
5,455
865
0
2,848
11,918
10,646
346
4,420
7,266
30,773
0
L
Anhur
Vlatabaff
Anhur
11,553
6,302
0
7,439
19,531
7,669
1,018
3,603
15,840
0
82,946
L
Osiris
Yukishah
Osiris
7,015
1,580
0
3,274
16,934
15,217
0
3,749
13,107
0
44,266
W
Arachne
kingmurderer
Arachne
11,921
7,326
0
5,810
16,231
9,786
927
5,156
10,913
8,832
60,819
W
Chaac
Ɓoyka
Chaac
14,082
1,674
0
7,086
15,611
14,600
465
3,063
12,017
259
71,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
47,450
556
Minions Killed
510
0
Camps Cleared
0
1,965,997
Distance Traveled
1,727,110
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,574
629
143
7
0
326,517
0
L
Scylla
10,007
500
142
7
0
349,409
2
L
Ganesha
8,814
441
7
0
0
381,322
3
L
Guan Yu
9,712
486
139
7
0
373,006
4
W
Baron Samedi
11,017
551
132
7
0
371,192
3
W
Khepri
10,284
514
44
2
0
420,845
5
L
Anhur
10,423
521
146
7
0
294,584
2
L
Osiris
8,494
425
76
4
0
328,789
4
W
Arachne
11,878
594
105
5
0
436,134
3
W
Chaac
11,224
561
132
7
0
411,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role