Player Matchup

Neith
Neith
Big Papa Kim
Neith
Level 25
God Stats
35W - 21L
1,537 SR
Queue Stats
116W - 106L
1,693 Elo+
Solo
Chaac
Chaac
Dark Staccs
Chaac
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 8L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
Sly Hyzakai
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,637 Elo+
Party 2
Scylla
Scylla
azu101Shark
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 20L
1,500 Elo+
Solo
Thor
Thor
spaceracecase
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,436 Elo+
Solo
Team Averages
Level 25
1,507 SR
1,565 Elo+

VS

Team Averages
Level 10
1,535 SR
1,687 Elo+
Yemoja
Yemoja
LargerThan
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,648 Elo+
Solo
Ao Kuang
Ao Kuang
MachtBesen55539
Ao Kuang
Level 8
God Stats
5W - 7L
1,678 SR
Queue Stats
9W - 13L
1,858 Elo+
Party 1
Merlin
Merlin
NormalIndobow31
Merlin
Level 6
God Stats
1W - 2L
1,716 SR
Queue Stats
11W - 13L
1,839 Elo+
Party 1
Cernunnos
Cernunnos
mushroomSTAMP124
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,325 Elo+
Solo
Bastet
Bastet
xXDiablo05Xx
Bastet
Level 7
God Stats
0W - 3L
1,284 SR
Queue Stats
12W - 21L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 1 / 11
13,954
1,395
31,461
11,885
5,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 10
10,827
1,083
8,871
10,200
9,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Sly Hyzakai
Jormungandr
18
5 / 2 / 24
11,725
1,173
13,279
15,695
10,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
17
2 / 1 / 15
10,757
1,076
10,928
7,432
2,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 4 / 6
9,131
913
6,714
10,400
4,165
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LargerThan
Yemoja
15
1 / 10 / 5
9,167
917
9,452
20,056
12,626
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
16
9 / 9 / 1
11,741
1,174
17,376
21,643
8,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 5
9,122
912
10,583
7,143
2,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
15
0 / 10 / 4
9,073
907
6,524
14,931
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
14
0 / 10 / 2
8,616
862
4,813
15,106
6,187
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
40
Kills
10
10
Deaths
40
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
24
1
11
29.5
W
8
2
10
6.5
L
Yemoja
LargerThan
Yemoja
1
10
5
0.35
L
Ao Kuang
9
9
1
1.06
L
0
1
5
2.5
W
Jormungandr
Sly Hyzakai
Jormungandr
5
2
24
8.5
W
Scylla
2
1
15
9.5
L
Cernunnos
0
10
4
0.2
W
1
4
6
1
L
Bastet
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,253
Damage
48,748
55,612
Taken
78,879
31,822
Mitigated
35,345
8,593
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,461
23,790
0
3,793
11,885
5,028
0
7,642
4,243
0
40,495
W
8,871
2,564
243
3,463
10,200
9,559
0
5,586
4,614
0
18,844
L
Yemoja
LargerThan
Yemoja
9,452
2,951
616
0
20,056
12,626
0
7,924
12,007
17,702
0
L
Ao Kuang
17,376
5,703
0
3,159
21,643
8,335
0
7,940
13,628
25,167
0
L
10,583
946
0
0
7,143
2,543
0
3,472
3,621
30,692
0
W
Jormungandr
Sly Hyzakai
Jormungandr
13,279
2,250
449
645
15,695
10,247
0
11,980
3,715
31,210
0
W
Scylla
10,928
1,679
0
0
7,432
2,823
0
3,730
3,702
44,433
0
L
Cernunnos
6,524
4,349
0
505
14,931
5,654
0
2,915
11,941
0
18,542
W
6,714
1,328
0
0
10,400
4,165
0
8,473
1,835
0
14,787
L
Bastet
4,813
1,796
0
0
15,106
6,187
0
1,956
12,975
0
17,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
47,719
173
Minions Killed
109
4
Camps Cleared
5
842,544
Distance Traveled
729,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,954
1,395
25
3
1
181,530
0
W
Chaac
10,827
1,083
31
3
0
182,488
0
L
Yemoja
9,167
917
10
1
0
100,901
0
L
Ao Kuang
11,741
1,174
13
1
1
174,661
0
L
Merlin
9,122
912
47
5
2
165,544
0
W
Jormungandr
11,725
1,173
28
3
1
194,911
0
W
Scylla
10,757
1,076
70
7
1
136,913
0
L
Cernunnos
9,073
907
19
2
0
144,234
1
W
Thor
9,131
913
19
2
1
146,702
0
L
Bastet
8,616
862
20
2
2
144,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role