Player Matchup

Yemoja
Yemoja
CoolingWings359
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,850 Elo+
Party 1
Loki
Loki
Lion Queen4090
Loki
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 220L
1,341 Elo+
Solo
Olorun
Olorun
O Soldador sT
Olorun
Level 17
God Stats
6W - 8L
1,745 SR
Queue Stats
103W - 91L
1,424 Elo+
Solo
Chaac
Chaac
WarLord101202
Chaac
Level 102
God Stats
4W - 0L
1,807 SR
Queue Stats
30W - 28L
1,904 Elo+
Party 1
Anhur
Anhur
elguardian101010
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,592 Elo+
Solo
Team Averages
Level 33
1,611 SR
1,622 Elo+

VS

Team Averages
Level 12
1,360 SR
1,301 Elo+
Janus
Janus
CertifiedBum984
Janus
Level 16
God Stats
3W - 8L
1,043 SR
Queue Stats
10W - 18L
1,178 Elo+
Solo
Chang'e
Chang'e
DevDibujosYmás
Chang'e
Level 7
God Stats
1W - 6L
1,293 SR
Queue Stats
42W - 47L
1,218 Elo+
Solo
Neith
Neith
JoeyBags25
Neith
Level 6
God Stats
23W - 20L
1,463 SR
Queue Stats
116W - 113L
1,136 Elo+
Solo
Heimdallr
Heimdallr
SilvaBlazed
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,500 Elo+
Solo
Olorun
Olorun
jlaguiarh
Olorun
Level 29
God Stats
48W - 49L
1,500 SR
Queue Stats
728W - 804L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 12
13,439
960
7,745
10,896
11,422
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
0 / 4 / 17
12,562
897
4,890
14,777
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 0 / 12
13,673
977
21,713
13,918
7,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 1 / 8
16,870
1,205
30,994
14,210
16,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 5 / 12
12,084
863
2,839
13,993
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
10,328
738
980
2,293
318
19
0 / 3 / 3
12,091
864
7,778
14,576
15,233
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
19
0 / 4 / 5
12,157
868
12,206
13,649
7,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
SilvaBlazed
Heimdallr
18
10 / 14 / 0
13,604
972
27,878
25,986
11,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
jlaguiarh
Olorun
17
0 / 5 / 4
11,460
819
9,986
19,241
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
27
Kills
10
10
Deaths
28
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
12
8
L
0
3
3
0.5
L
Neith
0
4
5
0.63
W
0
4
17
2.13
W
7
0
12
13
L
Heimdallr
SilvaBlazed
Heimdallr
10
14
0
0.71
W
17
1
8
21
W
1
5
12
1.4
L
Olorun
jlaguiarh
Olorun
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,181
Damage
58,828
67,794
Taken
75,745
48,487
Mitigated
43,072
19,642
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
980
0
0
0
2,293
318
0
228
1,311
4,072
0
W
7,745
1,695
1,082
1,216
10,896
11,422
0
1,249
9,647
20,114
0
L
7,778
1,476
369
2,090
14,576
15,233
0
5,849
8,727
35,419
0
L
Neith
12,206
5,429
0
1,524
13,649
7,853
0
6,020
7,629
0
26,446
W
4,890
2,663
0
1,237
14,777
7,029
0
4,741
10,033
0
18,122
W
21,713
16,665
1,099
7,330
13,918
7,324
0
3,286
10,632
37,856
0
L
Heimdallr
SilvaBlazed
Heimdallr
27,878
11,548
0
2,168
25,986
11,886
0
9,131
16,855
0
47,945
W
30,994
7,865
0
7,164
14,210
16,857
0
3,153
11,057
0
76,308
W
2,839
1,607
0
514
13,993
5,855
0
6,315
7,678
0
6,738
L
Olorun
jlaguiarh
Olorun
9,986
4,912
448
5,382
19,241
7,782
0
8,230
11,011
21,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,628
Gold Earned
59,640
218
Minions Killed
160
4
Camps Cleared
2
1,184,487
Distance Traveled
774,092
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,328
738
3
0
0
44,766
0
W
Yemoja
13,439
960
20
1
0
231,617
2
L
Chang'e
12,091
864
71
5
0
196,341
0
L
Neith
12,157
868
26
2
1
139,947
0
W
Loki
12,562
897
30
2
1
251,946
1
W
Olorun
13,673
977
40
3
2
205,416
1
L
Heimdallr
13,604
972
37
3
1
228,174
0
W
Chaac
16,870
1,205
113
8
1
316,001
2
W
Anhur
12,084
863
15
1
0
179,507
0
L
Olorun
11,460
819
23
2
0
164,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role