Player Matchup

Tyr
Tyr
CapitanHakai
Tyr
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
146W - 151L
1,425 Elo+
Party 2
Hel
Hel
HATAPON90
Hel
Level 13
God Stats
1W - 5L
1,317 SR
Queue Stats
162W - 170L
1,374 Elo+
Party 2
Thor
Thor
PeDrOz__O08
Thor
Level 7
God Stats
2W - 6L
1,293 SR
Queue Stats
6W - 13L
1,309 Elo+
Party 1
Hachiman
Hachiman
pekkapekk
Hachiman
Level 27
God Stats
2W - 2L
1,593 SR
Queue Stats
269W - 295L
1,495 Elo+
Solo
Zeus
Zeus
zakroo-_-
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,353 Elo+
Party 1
Team Averages
Level 16
1,441 SR
1,391 Elo+

VS

Team Averages
Level 21
1,630 SR
1,493 Elo+
Xing Tian
Xing Tian
Bramskoviic_
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 93L
1,559 Elo+
Party 3
Hera
Hera
DerLohrum
Hera
Level 18
God Stats
15W - 11L
1,676 SR
Queue Stats
80W - 73L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Kapotschieter
Guan Yu
Level 18
God Stats
25W - 22L
1,589 SR
Queue Stats
32W - 36L
1,542 Elo+
Party 3
Fenrir
Fenrir
RitchieCoD
Fenrir
Level 16
God Stats
8W - 7L
1,611 SR
Queue Stats
14W - 20L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
larsienater
Danzaburou
Level 25
God Stats
3W - 2L
1,772 SR
Queue Stats
54W - 65L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,844
392
5,963
18,030
13,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 1 / 1
6,700
335
2,232
8,709
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 0
7,086
354
974
10,768
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
pekkapekk
Hachiman
15
0 / 0 / 0
8,092
405
7,142
13,193
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
16
7 / 5 / 0
10,417
521
14,410
12,961
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bramskoviic_
Xing Tian
15
0 / 0 / 1
9,209
460
3,136
10,666
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
3 / 6 / 3
10,268
513
11,262
11,307
7,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
18
6 / 1 / 2
11,229
561
13,538
22,083
18,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
RitchieCoD
Fenrir
16
4 / 3 / 1
10,956
548
5,491
13,235
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
larsienater
Danzaburou
15
1 / 0 / 0
8,746
437
9,745
7,196
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
9
Kills
14
14
Deaths
10
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bramskoviic_
Xing Tian
0
0
1
0.5
L
2
6
1
0.42
W
Hera
3
6
3
0.75
L
0
1
1
0.5
W
Guan Yu
6
1
2
7
L
0
2
0
0
W
Fenrir
RitchieCoD
Fenrir
4
3
1
1.5
W
Danzaburou
larsienater
Danzaburou
1
0
0
1
L
Hachiman
pekkapekk
Hachiman
0
0
0
0
L
Zeus
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
43,172
63,661
Taken
64,487
30,554
Mitigated
41,064
26,758
Healing
19,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bramskoviic_
Xing Tian
3,136
74
487
2,284
10,666
7,966
745
926
9,740
32,296
0
L
5,963
1,615
0
1,861
18,030
13,527
450
2,274
15,048
0
31,640
W
Hera
11,262
2,187
0
779
11,307
7,382
1,241
7,505
3,752
56,872
0
L
2,232
1,530
7,133
6,699
8,709
4,073
69
1,793
6,843
11,153
0
W
Guan Yu
13,538
1,794
683
10,463
22,083
18,012
2,240
5,652
16,040
0
62,870
L
974
179
0
2,918
10,768
3,265
0
389
10,242
0
33,438
W
Fenrir
RitchieCoD
Fenrir
5,491
1,866
0
3,168
13,235
5,178
1,479
2,435
10,725
0
67,966
W
Danzaburou
larsienater
Danzaburou
9,745
2,996
0
2,008
7,196
2,526
2,645
124
7,072
0
63,205
L
Hachiman
pekkapekk
Hachiman
7,142
3,112
0
4,153
13,193
4,617
48
2,231
10,962
0
56,633
L
Zeus
14,410
2,142
0
3,994
12,961
5,072
866
6,933
5,491
66,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
50,408
365
Minions Killed
503
0
Camps Cleared
0
1,626,048
Distance Traveled
1,871,807
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,209
460
59
3
0
406,994
8
L
Tyr
7,844
392
58
3
0
332,104
0
W
Hera
10,268
513
99
5
0
324,561
0
L
Hel
6,700
335
20
1
0
336,567
5
W
Guan Yu
11,229
561
130
7
0
414,716
0
L
Thor
7,086
354
64
3
0
367,217
0
W
Fenrir
10,956
548
116
6
0
371,265
0
W
Danzaburou
8,746
437
99
5
0
354,271
2
L
Hachiman
8,092
405
95
5
0
297,355
0
L
Zeus
10,417
521
128
6
0
292,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role