Player Matchup

Loki
Loki
Brljavko
Loki
Level 23
God Stats
14W - 20L
1,416 SR
Queue Stats
284W - 321L
1,459 Elo+
Solo
Thanatos
Thanatos
Jenjamsan
Thanatos
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,803 Elo+
Party 3
Ra
Ra
Marineitoorr
Ra
Level 8
God Stats
4W - 2L
1,781 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 2
Poseidon
Poseidon
Sysheek
Poseidon
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 3
Artemis
Artemis
mecagoenlaostia
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Team Averages
Level 11
1,539 SR
1,491 Elo+

VS

Team Averages
Level 39
1,530 SR
1,639 Elo+
Merlin
Merlin
Légacy
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,806 Elo+
Party 1
Neith
Neith
Nargtal
Neith
Level 29
God Stats
29W - 32L
1,298 SR
Queue Stats
36W - 37L
1,276 Elo+
Solo
Guan Yu
Guan Yu
Natefo
Guan Yu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 78L
1,806 Elo+
Party 1
Cthulhu
Cthulhu
NáTeFo
Cthulhu
Level 4
God Stats
48W - 6L
1,850 SR
Queue Stats
56W - 7L
1,806 Elo+
Party 1
Geb
Geb
omniXotic
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 8 / 3
6,321
1,054
4,107
12,994
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Jenjamsan
Thanatos
11
2 / 7 / 1
6,624
1,104
4,038
12,760
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,069
1,012
1,646
3,292
970
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Sysheek
Poseidon
11
1 / 7 / 2
6,249
1,042
4,540
8,040
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 4
6,439
1,073
4,078
4,948
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Légacy
Merlin
14
16 / 0 / 7
10,335
1,723
18,503
3,272
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Nargtal
Neith
12
4 / 0 / 7
7,526
1,254
3,216
2,512
976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Natefo
Guan Yu
12
2 / 2 / 14
7,055
1,176
6,059
7,676
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
NáTeFo
Cthulhu
15
5 / 0 / 19
9,069
1,512
7,904
4,342
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 4 / 13
7,203
1,201
2,427
6,733
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
6
Kills
28
28
Deaths
6
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Loki
1
8
3
0.31
L
Thanatos
Jenjamsan
Thanatos
2
7
1
0.36
W
Merlin
Légacy
Merlin
16
0
7
19.5
L
1
3
1
0.5
W
Neith
Nargtal
Neith
4
0
7
7.5
W
Guan Yu
Natefo
Guan Yu
2
2
14
4.5
W
Cthulhu
NáTeFo
Cthulhu
5
0
19
14.5
L
Poseidon
Sysheek
Poseidon
1
7
2
0.29
L
1
3
4
1
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,409
Damage
38,109
42,034
Taken
24,535
13,118
Mitigated
16,255
3,480
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,107
886
0
182
12,994
4,292
0
9,163
3,288
0
9,084
L
Thanatos
Jenjamsan
Thanatos
4,038
216
0
2,402
12,760
3,868
0
8,002
4,366
0
12,863
W
Merlin
Légacy
Merlin
18,503
1,282
0
503
3,272
1,128
0
795
2,477
30,811
0
L
1,646
529
0
205
3,292
970
0
1,682
1,528
7,284
0
W
Neith
Nargtal
Neith
3,216
1,732
0
739
2,512
976
0
417
2,095
0
15,453
W
Guan Yu
Natefo
Guan Yu
6,059
823
726
979
7,676
5,704
0
1,604
6,072
0
9,168
W
Cthulhu
NáTeFo
Cthulhu
7,904
270
190
2,284
4,342
4,305
0
1,016
3,326
22,328
0
L
Poseidon
Sysheek
Poseidon
4,540
1,050
0
0
8,040
2,301
0
4,715
2,995
14,571
0
L
4,078
2,338
0
691
4,948
1,687
0
3,933
776
0
9,091
W
2,427
302
0
326
6,733
4,142
0
2,354
4,379
4,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
41,188
69
Minions Killed
123
0
Camps Cleared
2
464,346
Distance Traveled
624,684
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,321
1,054
13
2
0
114,685
1
L
Thanatos
6,624
1,104
11
2
0
128,799
1
W
Merlin
10,335
1,723
48
8
0
128,947
0
L
Ra
6,069
1,012
10
2
0
45,685
0
W
Neith
7,526
1,254
28
5
1
114,374
0
W
Guan Yu
7,055
1,176
7
1
1
129,984
0
W
Cthulhu
9,069
1,512
39
7
0
137,761
3
L
Poseidon
6,249
1,042
28
5
0
96,300
1
L
Artemis
6,439
1,073
7
1
0
78,877
1
W
Geb
7,203
1,201
1
0
0
113,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role