Player Matchup

Odin
Odin
Frankyelfuert
Odin
Level 57
God Stats
27W - 11L
1,990 SR
Queue Stats
84W - 103L
1,523 Elo+
Party 1
Medusa
Medusa
IICooLII
Medusa
Level 64
God Stats
33W - 39L
1,630 SR
Queue Stats
290W - 341L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
daucpoc
Baron Samedi
Level 92
God Stats
12W - 10L
1,329 SR
Queue Stats
77W - 113L
1,264 Elo+
Solo
Team Averages
Level 71
1,650 SR
1,405 Elo+

VS

Team Averages
Level 46
1,436 SR
1,339 Elo+
Cthulhu
Cthulhu
SerOoO5500
Cthulhu
Level 84
God Stats
2W - 6L
1,308 SR
Queue Stats
44W - 45L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
YellowSnow2240
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,457 Elo+
Solo
Kali
Kali
xCinemato
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
12,643
632
11,000
22,180
13,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
IICooLII
Medusa
16
5 / 3 / 9
12,787
639
14,974
14,642
5,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
daucpoc
Baron Samedi
16
4 / 5 / 10
12,596
630
20,402
15,557
6,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SerOoO5500
Cthulhu
15
2 / 3 / 5
11,628
581
13,506
22,353
15,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
YellowSnow2240
Baron Samedi
14
3 / 5 / 3
11,363
568
14,213
14,419
9,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
3 / 7 / 5
11,597
580
9,440
17,541
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
8
8
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Medusa
IICooLII
Medusa
5
3
9
3.17
L
Cthulhu
SerOoO5500
Cthulhu
2
3
5
1.5
L
Baron Samedi
YellowSnow2240
Baron Samedi
3
5
3
0.9
W
Baron Samedi
daucpoc
Baron Samedi
4
5
10
1.8
L
Kali
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
37,159
52,379
Taken
54,313
25,589
Mitigated
33,138
20,459
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,000
1,574
217
3,573
22,180
13,233
590
10,620
11,560
0
39,043
W
Medusa
IICooLII
Medusa
14,974
6,081
0
4,697
14,642
5,377
2,171
8,514
6,128
0
66,225
L
Cthulhu
SerOoO5500
Cthulhu
13,506
172
651
1,038
22,353
15,654
189
10,759
11,594
50,743
0
L
Baron Samedi
YellowSnow2240
Baron Samedi
14,213
1,236
773
3,011
14,419
9,615
288
4,968
9,451
45,953
0
W
Baron Samedi
daucpoc
Baron Samedi
20,402
2,096
5,471
6,501
15,557
6,979
358
8,935
6,622
78,632
0
L
Kali
9,440
4,819
772
2,500
17,541
7,869
718
4,769
12,772
0
27,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
34,588
206
Minions Killed
164
0
Camps Cleared
0
1,042,290
Distance Traveled
1,004,426
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,643
632
53
3
0
374,746
1
W
Medusa
12,787
639
56
3
0
344,880
1
L
Cthulhu
11,628
581
83
4
0
357,782
0
L
Baron Samedi
11,363
568
53
3
0
307,096
0
W
Baron Samedi
12,596
630
97
5
0
322,664
2
L
Kali
11,597
580
28
1
0
339,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role