Player Matchup

Artio
Artio
CodyShine
Artio
Level 132
God Stats
13W - 6L
1,526 SR
Queue Stats
681W - 706L
1,608 Elo+
Solo
Nemesis
Nemesis
FearedFeline420
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 81L
1,500 Elo+
Party 2
Vulcan
Vulcan
PandaBoy003
Vulcan
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 75L
1,285 Elo+
Party 2
Freya
Freya
Sad Gurps
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo
Scylla
Scylla
XGNGhostjames24
Scylla
Level 57
God Stats
2W - 4L
1,293 SR
Queue Stats
115W - 132L
1,347 Elo+
Party 2
Team Averages
Level 53
1,464 SR
1,399 Elo+

VS

Team Averages
Level 33
1,470 SR
1,507 Elo+
Neith
Neith
GothiccWerewolf
Neith
Level 24
God Stats
0W - 1L
1,564 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Okotlanlais
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,223 Elo+
Solo
Thoth
Thoth
PHgames007
Thoth
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 4L
1,647 Elo+
Solo
Hera
Hera
UterusSlayer2
Hera
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 57L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
baa21
Xing Tian
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CodyShine
Artio
19
3 / 5 / 13
12,478
832
7,559
23,410
24,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 7 / 12
9,942
663
5,954
14,844
7,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
17
1 / 8 / 11
10,807
720
8,853
12,066
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Sad Gurps
Freya
20
8 / 5 / 10
12,677
845
17,674
22,347
11,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 9
13,951
930
16,947
12,278
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 11
12,346
823
29,227
14,547
6,649
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Okotlanlais
Jormungandr
20
4 / 4 / 14
11,271
751
8,305
17,814
15,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
5
0 / 0 / 0
7,128
475
0
0
0
20
6 / 6 / 19
12,253
817
22,738
11,944
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
baa21
Xing Tian
17
5 / 6 / 14
10,280
685
8,830
18,222
28,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
86
22
Kills
28
29
Deaths
22
55
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artio
CodyShine
Artio
3
5
13
1.9
W
0
7
12
0.86
L
13
6
11
3.08
L
Jormungandr
Okotlanlais
Jormungandr
4
4
14
2.75
L
Thoth
0
0
0
0
W
Vulcan
1
8
11
0.81
W
Freya
Sad Gurps
Freya
8
5
10
2.6
L
6
6
19
2.58
W
10
4
9
3.63
L
Xing Tian
baa21
Xing Tian
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,987
Damage
69,100
84,945
Taken
62,527
55,285
Mitigated
57,616
35,415
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CodyShine
Artio
7,559
299
2,889
8,046
23,410
24,545
323
6,446
16,964
18,072
0
W
5,954
1,114
1,404
1,957
14,844
7,557
176
6,897
7,947
0
15,163
L
29,227
17,202
1,282
3,424
14,547
6,649
687
12,680
1,760
0
47,139
L
Jormungandr
Okotlanlais
Jormungandr
8,305
1,024
332
738
17,814
15,643
114
14,656
3,074
29,240
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
8,853
1,628
2,548
1,289
12,066
5,888
899
6,505
5,561
28,562
0
W
Freya
Sad Gurps
Freya
17,674
6,121
1,957
10,241
22,347
11,143
1,085
11,258
11,089
46,419
0
L
22,738
5,596
1,996
1,781
11,944
7,208
483
10,265
1,627
38,998
0
W
16,947
1,110
1,550
3,534
12,278
6,152
2,008
8,767
3,511
42,117
0
L
Xing Tian
baa21
Xing Tian
8,830
347
1,119
1,047
18,222
28,116
240
13,103
5,033
18,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,855
Gold Earned
53,278
169
Minions Killed
134
0
Camps Cleared
0
1,381,292
Distance Traveled
980,948
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,478
832
25
2
0
276,458
0
W
Nemesis
9,942
663
17
1
0
296,489
0
L
Neith
12,346
823
45
3
0
231,049
0
L
Jormungandr
11,271
751
30
2
0
263,620
0
L
Thoth
7,128
475
0
0
0
0
0
W
Vulcan
10,807
720
25
2
0
285,244
0
W
Freya
12,677
845
40
3
0
226,059
2
L
Hera
12,253
817
49
3
0
233,246
0
W
Scylla
13,951
930
62
4
0
297,042
0
L
Xing Tian
10,280
685
10
1
0
253,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role