Player Matchup

Neith
Neith
Dark-_Shadowx_x
Neith
Level 65
God Stats
0W - 1L
1,784 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NokShimo
Kukulkan
Level 16
God Stats
5W - 3L
1,556 SR
Queue Stats
17W - 22L
1,459 Elo+
Party 1
Fenrir
Fenrir
juanjpodd123
Fenrir
Level 29
God Stats
2W - 3L
1,420 SR
Queue Stats
147W - 145L
1,608 Elo+
Party 1
Artemis
Artemis
luanskjed
Artemis
Level 9
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
yNotTonim-_-
Ymir
Level 17
God Stats
5W - 4L
1,540 SR
Queue Stats
12W - 16L
1,605 Elo+
Party 1
Team Averages
Level 27
1,554 SR
1,534 Elo+

VS

Team Averages
Level 21
1,648 SR
1,499 Elo+
Bellona
Bellona
Ex1it
Bellona
Level 21
God Stats
3W - 2L
1,568 SR
Queue Stats
84W - 95L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
KasAngell
Baron Samedi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,627 Elo+
Solo
Ymir
Ymir
Markitosss72
Ymir
Level 17
God Stats
5W - 1L
1,830 SR
Queue Stats
17W - 20L
1,451 Elo+
Solo
Anhur
Anhur
VinnizeroH
Anhur
Level 13
God Stats
3W - 0L
1,843 SR
Queue Stats
20W - 19L
1,412 Elo+
Solo
Loki
Loki
tobi_fantastico
Loki
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 59L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,298
484
2,138
6,077
1,911
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NokShimo
Kukulkan
10
1 / 4 / 0
5,837
449
2,824
6,320
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
8
1 / 4 / 0
5,461
420
3,366
8,640
2,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
luanskjed
Artemis
10
1 / 4 / 3
6,007
462
6,373
6,367
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 3 / 1
6,351
489
4,479
9,420
4,279
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ex1it
Bellona
11
3 / 0 / 3
6,389
491
5,252
5,823
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
KasAngell
Baron Samedi
12
3 / 1 / 6
7,414
570
7,563
6,472
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 2
6,874
529
4,296
7,163
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
9
1 / 3 / 2
5,922
456
2,721
8,145
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

12
9 / 2 / 2
7,490
576
6,899
8,068
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
19
19
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bellona
Ex1it
Bellona
3
0
3
4.5
W
Baron Samedi
KasAngell
Baron Samedi
3
1
6
6
W
3
2
2
2
L
Kukulkan
NokShimo
Kukulkan
1
4
0
0.25
W
Anhur
1
3
2
0.67
L
Fenrir
1
4
0
0.25
L
Artemis
luanskjed
Artemis
1
4
3
0.63
W
9
2
2
5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
26,731
36,824
Taken
35,671
12,706
Mitigated
16,265
7,189
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,138
1,228
0
815
6,077
1,911
326
3,850
2,227
0
23,828
W
Bellona
Ex1it
Bellona
5,252
1,640
0
1,204
5,823
4,985
0
1,528
4,295
0
27,007
W
Baron Samedi
KasAngell
Baron Samedi
7,563
860
185
2,675
6,472
2,802
438
1,235
5,237
41,782
0
W
4,296
790
0
1,089
7,163
3,509
0
560
6,603
29,240
0
L
Kukulkan
NokShimo
Kukulkan
2,824
426
0
798
6,320
2,208
108
2,716
3,554
24,925
0
W
Anhur
2,721
1,216
0
2,487
8,145
2,463
950
3,105
5,040
84
19,664
L
Fenrir
3,366
487
0
2,055
8,640
2,367
0
3,032
5,583
0
12,680
L
Artemis
luanskjed
Artemis
6,373
3,248
0
1,721
6,367
1,941
108
1,647
4,620
0
22,073
W
6,899
1,923
0
3,205
8,068
2,506
0
875
7,193
0
36,175
L
4,479
1,485
0
1,800
9,420
4,279
144
690
8,580
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
34,089
165
Minions Killed
286
0
Camps Cleared
0
1,179,948
Distance Traveled
1,127,040
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,298
484
50
4
0
232,390
0
W
Bellona
6,389
491
51
4
0
220,144
2
W
Baron Samedi
7,414
570
77
6
0
235,839
5
W
Ymir
6,874
529
59
5
0
232,587
0
L
Kukulkan
5,837
449
48
4
0
226,502
1
W
Anhur
5,922
456
27
2
0
182,259
0
L
Fenrir
5,461
420
13
1
0
272,986
0
L
Artemis
6,007
462
36
3
0
214,307
0
W
Loki
7,490
576
72
6
0
256,211
3
L
Ymir
6,351
489
18
1
0
233,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role