Player Matchup

Apollo
Apollo
Alamete
Apollo
Level 68
God Stats
7W - 11L
1,500 SR
Queue Stats
291W - 299L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Fuzestration
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NANINNI
Arachne
Level 92
God Stats
4W - 2L
1,647 SR
Queue Stats
25W - 28L
1,365 Elo+
Party 1
Yemoja
Yemoja
Rocky010
Yemoja
Level 128
God Stats
17W - 9L
1,500 SR
Queue Stats
235W - 237L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
rrcasalsrr
Guan Yu
Level 72
God Stats
8W - 11L
1,387 SR
Queue Stats
274W - 270L
1,477 Elo+
Solo
Team Averages
Level 89
1,507 SR
1,450 Elo+

VS

Team Averages
Level 100
1,472 SR
1,486 Elo+
Fafnir
Fafnir
Angmar248
Fafnir
Level 105
God Stats
6W - 7L
1,727 SR
Queue Stats
189W - 207L
1,548 Elo+
Solo
Zeus
Zeus
DeWetikus
Zeus
Level 121
God Stats
0W - 2L
1,256 SR
Queue Stats
10W - 23L
1,366 Elo+
Party 2
Anhur
Anhur
Krissie
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,698 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oma93
Tsukuyomi
Level 89
God Stats
17W - 25L
1,374 SR
Queue Stats
238W - 273L
1,396 Elo+
Solo
Chernobog
Chernobog
StoneCamp
Chernobog
Level 118
God Stats
2W - 3L
1,501 SR
Queue Stats
21W - 31L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alamete
Apollo
20
3 / 0 / 12
14,618
609
14,144
14,527
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 8
13,142
548
18,719
15,560
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NANINNI
Arachne
20
11 / 0 / 8
14,425
601
15,293
19,053
12,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Rocky010
Yemoja
16
0 / 3 / 14
11,195
466
8,058
16,780
13,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
rrcasalsrr
Guan Yu
20
11 / 1 / 6
14,128
589
14,846
20,367
23,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Angmar248
Fafnir
13
2 / 4 / 1
10,128
422
4,464
18,366
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
15
4 / 6 / 0
10,713
446
16,871
14,147
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Krissie
Anhur
16
0 / 9 / 1
10,403
433
6,656
24,208
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Oma93
Tsukuyomi
15
0 / 7 / 3
9,945
414
5,485
15,821
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
StoneCamp
Chernobog
17
0 / 7 / 4
10,951
456
10,548
24,140
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
33
Kills
6
6
Deaths
33
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alamete
Apollo
3
0
12
9
L
Fafnir
Angmar248
Fafnir
2
4
1
0.63
L
Zeus
4
6
0
0.67
W
8
2
8
6
L
Anhur
Krissie
Anhur
0
9
1
0.06
W
Arachne
NANINNI
Arachne
11
0
8
15
L
Tsukuyomi
Oma93
Tsukuyomi
0
7
3
0.21
W
Yemoja
Rocky010
Yemoja
0
3
14
2.33
L
Chernobog
StoneCamp
Chernobog
0
7
4
0.29
W
Guan Yu
rrcasalsrr
Guan Yu
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,060
Damage
44,024
86,287
Taken
96,682
61,314
Mitigated
39,360
45,322
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alamete
Apollo
14,144
7,567
0
9,054
14,527
6,121
9,632
3,897
10,536
0
121,290
L
Fafnir
Angmar248
Fafnir
4,464
922
429
4,866
18,366
12,008
1
7,914
10,046
23,417
0
L
Zeus
16,871
56
0
1,179
14,147
5,931
0
5,444
8,411
73,129
0
W
18,719
2,892
396
4,003
15,560
5,845
2,470
5,178
10,072
72,177
0
L
Anhur
Krissie
Anhur
6,656
3,565
0
7,672
24,208
7,653
2,373
3,650
20,302
0
75,585
W
Arachne
NANINNI
Arachne
15,293
10,526
0
9,073
19,053
12,535
2,345
7,737
11,137
11,089
93,847
L
Tsukuyomi
Oma93
Tsukuyomi
5,485
572
0
1,694
15,821
4,812
22
4,354
11,207
0
74,046
W
Yemoja
Rocky010
Yemoja
8,058
1,897
4,167
5,574
16,780
13,552
1,735
5,092
11,464
30,173
0
L
Chernobog
StoneCamp
Chernobog
10,548
5,189
0
7,032
24,140
8,956
1,375
4,697
19,178
0
83,410
W
Guan Yu
rrcasalsrr
Guan Yu
14,846
1,313
2,044
11,011
20,367
23,261
964
3,339
16,952
0
71,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,508
Gold Earned
52,140
577
Minions Killed
555
0
Camps Cleared
0
2,317,509
Distance Traveled
1,956,482
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,618
609
197
8
0
462,637
8
L
Fafnir
10,128
422
34
1
0
391,384
3
L
Zeus
10,713
446
113
5
0
395,637
5
W
Nu Wa
13,142
548
109
5
0
406,745
5
L
Anhur
10,403
433
135
6
0
358,240
6
W
Arachne
14,425
601
131
5
0
493,473
8
L
Tsukuyomi
9,945
414
121
5
0
417,105
4
W
Yemoja
11,195
466
38
2
0
467,268
7
L
Chernobog
10,951
456
152
6
0
394,116
2
W
Guan Yu
14,128
589
102
4
0
487,386
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role